Never surrender!
This is the official change- & versionlog for my newest MechCommander Gold fullversion standalone, called MechCommander Gold - Prometheus. In this article...
mcg - prometheus: v5.0 - versionlog / history
This is an article that contains information about modding MechCommander's sounds and voices.
modding mechcommander - voices & sound
This is a general article about scripts / scripting in MechCommander by Bestia_Infernali wayback in NGNG times. I find this information useful, though...
modding mechcommander - (abl) scripting
This article shows useful information posted by Bestia_Infernali about placement of weapons on Mechs and how the system works in general. Although what...
modding mechcommander - weapon loadouts
This is an article by a modder called Bestia_Infernali wayback to NGNG timeline of MC history. I have a copy of some of his articles and quotes. Here...
modding mechcommander: mechdata - where, what?
Cause the question for MechCommander Map Editor functions repeats itself again and again by the community - i wrote this article in order to inform you...
mechcommander 1 / gold - map editor notes
Hello dear MechCommanders, since all available MechCommander modding knowledge is nearly gone i decided to share my modding knowledge and security backups...
mechcommander 1 / gold - modding introduction
This article contains informations about modding the start files for MechCommander. The information contains infos about *.pkk, *.mpk, *.sol & *.sav files...
mechcommander - starting conditions - *.pkk work
This article contains lists (overview) for ALL solomission skirmisch scenarios for MCG Darkest Hours. Thanks for enjoying my remastered MechCommander...
mc - player's guide - darkest hours - skirmish mode solomissions
This is an overview for all existing MechCommander versions. Actually there are existing 6 different standalones that can be played. Read article for...
mc - beginner's guide - all mechcommander versions - overview
This is content of the MechCommander Gold - Exodus & Turncoat customermade standalone version. (3/3) Actually this article is just an overview. Walkthroughs...
mc - player's guide - mcg exodus & turncoat campaigns - overview
This is content of the MechCommander Gold - X-Ray & DSC Raid customermade standalone version. (2/3) Actually this article is just an overview. Walkthroughs...
mc - player's guide - mcg x-ray & dsc raid campaigns - overview
This is content of the MechCommander Gold - Xenocide & Bengal Lancers customermade standalone version. (1/3) Actually this article is just an overview...
mc - player's guide - mcg xenocide & bengal lancers campaigns - overview
MechCommander Gold - Darkest Hours: Player's Guide Head-Topic Hi MechCommanders, this is RizZen. In the past week i recreated all the lost MechCommander...
mc1/mcg - darkest hours player's guide!
MechCommander Gold - Darkest Hours - Original "Ultimate" campaign merge. Operation 1, Mission 01-20 Actually i'm recreating the tactical guide for mechcommander...
mc - player's guide - darkest hours - "ultimate" original campaign merge
MechCommander - Resolution notes Actually i'm recreating the tactical guide for mechcommander beginners and players. Since NoGutsNoGalaxy.net is lost...
mc - beginner's guide - resolution notes
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.