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MCG - Prometheus: V5.0 - VersionLog / History

MCG - Prometheus: V5.0 - VersionLog / History

Modding MechCommander 1 comment

This is the official change- & versionlog for my newest MechCommander Gold fullversion standalone, called MechCommander Gold - Prometheus. In this article...

Modding MechCommander - Voices & Sound

Modding MechCommander - Voices & Sound

Modding MechCommander

This is an article that contains information about modding MechCommander's sounds and voices.

Modding MechCommander - (ABL) Scripting

Modding MechCommander - (ABL) Scripting

Modding MechCommander Starting a mod

This is a general article about scripts / scripting in MechCommander by Bestia_Infernali wayback in NGNG times. I find this information useful, though...

Modding MechCommander - Weapon Loadouts

Modding MechCommander - Weapon Loadouts

Modding MechCommander Weapons Modelling 1 comment

This article shows useful information posted by Bestia_Infernali about placement of weapons on Mechs and how the system works in general. Although what...

Modding MechCommander: MechData - where, what?

Modding MechCommander: MechData - where, what?

Modding MechCommander Starting a mod

This is an article by a modder called Bestia_Infernali wayback to NGNG timeline of MC history. I have a copy of some of his articles and quotes. Here...

MechCommander 1 / Gold - Map Editor Notes

MechCommander 1 / Gold - Map Editor Notes

Modding MechCommander

Cause the question for MechCommander Map Editor functions repeats itself again and again by the community - i wrote this article in order to inform you...

MechCommander 1 / Gold - Modding introduction

MechCommander 1 / Gold - Modding introduction

Modding MechCommander Client Side Coding

Hello dear MechCommanders, since all available MechCommander modding knowledge is nearly gone i decided to share my modding knowledge and security backups...

MechCommander - Starting conditions - *.pkk work

MechCommander - Starting conditions - *.pkk work

Modding MechCommander Starting a mod 1 comment

This article contains informations about modding the start files for MechCommander. The information contains infos about *.pkk, *.mpk, *.sol & *.sav files...

MC - Player's Guide - Darkest Hours - Skirmish mode Solomissions

MC - Player's Guide - Darkest Hours - Skirmish mode Solomissions

Modding MechCommander Mapping/Technical

This article contains lists (overview) for ALL solomission skirmisch scenarios for MCG Darkest Hours. Thanks for enjoying my remastered MechCommander...

MC - Beginner's Guide - All MechCommander Versions - Overview

MC - Beginner's Guide - All MechCommander Versions - Overview

Modding MechCommander 1 comment

This is an overview for all existing MechCommander versions. Actually there are existing 6 different standalones that can be played. Read article for...

MC - Player's Guide - MCG Exodus & TurnCoat Campaigns -  Overview

MC - Player's Guide - MCG Exodus & TurnCoat Campaigns - Overview

Modding MechCommander Other

This is content of the MechCommander Gold - Exodus & Turncoat customermade standalone version. (3/3) Actually this article is just an overview. Walkthroughs...

MC - Player's Guide - MCG X-Ray & DSC Raid Campaigns -  Overview

MC - Player's Guide - MCG X-Ray & DSC Raid Campaigns - Overview

Modding MechCommander Other

This is content of the MechCommander Gold - X-Ray & DSC Raid customermade standalone version. (2/3) Actually this article is just an overview. Walkthroughs...

MC - Player's Guide - MCG Xenocide & Bengal Lancers Campaigns -  Overview

MC - Player's Guide - MCG Xenocide & Bengal Lancers Campaigns - Overview

Modding MechCommander Other

This is content of the MechCommander Gold - Xenocide & Bengal Lancers customermade standalone version. (1/3) Actually this article is just an overview...

MC1/MCG - Darkest Hours Player's Guide!

MC1/MCG - Darkest Hours Player's Guide!

Modding MechCommander 5 comments

MechCommander Gold - Darkest Hours: Player's Guide Head-Topic Hi MechCommanders, this is RizZen. In the past week i recreated all the lost MechCommander...

MC - Player's Guide - Darkest Hours - "ULTIMATE" Original Campaign Merge

MC - Player's Guide - Darkest Hours - "ULTIMATE" Original Campaign Merge

Modding MechCommander Other 2 comments

MechCommander Gold - Darkest Hours - Original "Ultimate" campaign merge. Operation 1, Mission 01-20 Actually i'm recreating the tactical guide for mechcommander...

MC - Beginner's Guide - Resolution notes

MC - Beginner's Guide - Resolution notes

Modding MechCommander Textures

MechCommander - Resolution notes Actually i'm recreating the tactical guide for mechcommander beginners and players. Since NoGutsNoGalaxy.net is lost...