Dead Space "ResuMastered" is a visual fan-remastering project using ReShade with the goal of improving and enhancing the game's overall visuals without distancing it from the dev's original visual direction.
I began working on this before any screenshots or reveals were released for the new Remake, coincidentally some of the graphical features/shaders I have chosen to add were also shown in their first reveal and demos!
And yes, I did try Marty McFly's RTGI shader, it does not work well visually for this game.
Brief Showcase Video: Youtube.com
By the way, I'm currently looking into AI upscaling the game's textures, while I don't plan to overhaul the whole thing, I do intend on at least upscaling Isaac's armours and weapons, or if given enough time, I may also dabble into the Necromorphs, but that's as far as I'm going since I'm limited by time.