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Making games since before the Internet, e.g. Jump 'n Bump in 1998, Blocksworld in 2012, (I failed a PhD in AI in-between) and now Tiny Game Jam.

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Boldai AB

Boldai AB

1 member Developer

Boldai develops artificial intelligence for computer games. Our Brain Builder tool helps game developers quickly create character behaviors, which are...

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Latest tweets from @martinmagni

RT @BramStolk: Hexa Trains was launched just now! You can buy it at -40% on steam. Your RT would be so awesome!… T.co

Oct 7 2019

RT @7thbeat: This is like those people who say they want to go live in a small village forever and make game, but this guy actua… T.co

Oct 2 2019

Others have tried and failed to make Rubik's Cube in #fancade. @ViChyavIn succeeded! #screenshotsaturday T.co

Sep 14 2019

RT @PocketGamer: Intimate documentary on Mekorama creator @MartinMagni highlights the joys and frustrations of mobile game developme… T.co

Sep 10 2019

Falling flat in the #fancade game Ditto. #screenshotsaturday T.co

Sep 7 2019

Placing text at a weird angle in isometric perspective makes it italic! #fancade #gamedev T.co

Aug 31 2019