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This article is a follow up to my previously written article, which can be found here. If you wish to get a better grasp at my current situation and why I am currently writing this article, feel free to read.
Many months have passed without any proper news released about the Half-Life 1/2 Unreal engine 4 port that I considered attempting to do in my spare time. I do feel embarrassed to write these words because I stated I would let know about the status of the project, regularly.
As stated in my last article, I graduated, found a work and am now working full time. I really love the work I do and I pour a lot of energy into my work. When I get home, I have very few energy left to put into game modding.
Lately, I began having less and lesser motivation to work on projects such as porting HL1/HL2 to Unreal engine 4, coding patches for HL1/HL2 mods. This could be potentially due to the fact I have few spare time, now that I have a work, have more responsibilities and am taking driving lessons in parallel. This loss of motivation could also be happening because I have been playing those games for a long time and am simply bored and looking to try out new experiences.
I am writing this to let anyone following my blogs know that it is impossible for me to tell when I will continue working on these projects. It may or may not happen.
I will still remain active from time to time to answer any question people might have.
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