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malortie

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This article is a follow up to my previously written article, which can be found here. If you wish to get a better grasp at my current situation and why I am currently writing this article, feel free to read.

Many months have passed without any proper news released about the Half-Life 1/2 Unreal engine 4 port that I considered attempting to do in my spare time. I do feel embarrassed to write these words because I stated I would let know about the status of the project, regularly.

As stated in my last article, I graduated, found a work and am now working full time. I really love the work I do and I pour a lot of energy into my work. When I get home, I have very few energy left to put into game modding.

Lately, I began having less and lesser motivation to work on projects such as porting HL1/HL2 to Unreal engine 4, coding patches for HL1/HL2 mods. This could be potentially due to the fact I have few spare time, now that I have a work, have more responsibilities and am taking driving lessons in parallel. This loss of motivation could also be happening because I have been playing those games for a long time and am simply bored and looking to try out new experiences.

I am writing this to let anyone following my blogs know that it is impossible for me to tell when I will continue working on these projects. It may or may not happen.

I will still remain active from time to time to answer any question people might have.

Sincerely,
malortie.

Future plans

Future plans

malortie Blog 2 comments
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Cerber2_5
Cerber2_5

I don't know what to do. Did everything as expected, but when you enter the game there are pink textures with black rectangles in main menu and in the game too... it seems to be missing some textures, but what is it? I really hope you could help me out. Thank you in advance

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malortie CreatorSubscriber
malortie

@Cerber2_5

Please, would it be possible to tell me which game/mod you are talking?

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honoka4000
honoka4000

im late to the prty but ive wanted to play black snow for a while & cant seem to figure out how to install correctly apparently, i unzipped the file & put the file into the sourcemods folder like yahoo said because thats the only place i could find any answers. it said the game would be in the library after that but it isnt. plz i wanna play this game soo bad. HELP!

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malortie CreatorSubscriber
malortie

honoka4000

Did you restart Steam?

If so, then the problem could be that your sourcemods folder is not at the correct place.

Here is an example of a path for sourcemods directory:

C:\Program Files (x86)\Steam\steamapps\sourcemods

Ensure you have Source SDK Base 2013 Singleplayer installed. You can install it from the 'Tools' section in Steam. Be sure to go into properties and opt in the 'Upcoming' beta. This is required for the Source SDK 2013 patch to work properly.

Ensure that you have created a folder named 'blacksnow' in this directory and extracted the mod files. In addition, please ensure you downloaded and applied all updates to the mod in order:

V105 Full
Moddb.com

V105 Patch
Moddb.com

Source SDK 2013 patch
Moddb.com

Restart Steam, and you should see the mod 'Black Snow' in your game library.

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fooparistics
fooparistics

how do I install the patch fix for mission improbable? I have done both installation methods in the read me text, but I still get the missing background error.

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malortie CreatorSubscriber
malortie

fooparistics

My apologies, for the delay.

I tested the mod with the patch applied to it and it works.

In addition, I tested the mod without the patch, and the same issue as you explained occurs. The cause of the problem is probably because the files included in the patch do not overwrite the original mod files with the required ones.

After applying the patch, you should have a folder 'bin' at the root folder of the mod. In this root folder, you should see several other folders such as 'cfg', 'materials', 'maps'.

I recommend that you copy the folder 'missionimprobable' found in the patch archive in your 'sourcemods' folder. Once this is done, restart Steam and launch the mod. If this solution does not work, please let me know.

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Platinum7
Platinum7

Well i dont come here in a couple of moths and enjoying one of your patches im rolling deep on the source code of each one of your cfg files but stopping here i have a problem on my upcoming deep down patch i tried patching this mod in july but after fixing most of the problems when i finally launched the mod all the textures where the title textures and in gamepla textures were white or black and pink and this happened in my local motive unreleased patch and theres another error in my unreleased first patch that was a outpost 16 patch in the half of the second act the npcs stopped and i thought that was a corrupted script any solution for it?

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malortie CreatorSubscriber
malortie

Platinum7

In regards to Half-Life 2: Deep Down and Output 16, it appears that a Steampipe patch has already been made for both of them.

Deep Down:

Moddb.com

Outpost 16:

Moddb.com

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Platinum7
Platinum7

Well after days of struggling my only problem is that when i fix the invalid textures errors and others when i try to compile the map it doesnt work and i try to find a leak or a defect brush but non of them worked and the error message that appear is could not load steam library and i alredy tried everything and none of them worked my last hope is that whit the VIDE editor i may sucessfuly convert a map to bsp again.

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malortie CreatorSubscriber
malortie

I am stopping by to wish everyone a merry chrismas and happy holidays.

I wish good health and the best in future life plans for everyone and their family, friends.

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