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I'm Scott! I grew up, and spent the majority of my life in rainy Oregon, and couldn't have loved it more. I value attitude and communication above all, and one day i hope to dominate the world... with optimism! Iv'e designed and built homes, bridges, gardens, and worked as a game weapon designer for Faramix, and have done countless commissions as a tattoo artist and character designer. Art is my passion, my motto is all about the little details, and with them i believe we can change the world.

Comment History
Malmida
Malmida - - 9 comments @ Boss and Mobs. GIF's galore

tyty ^_^
much more to come from our entire team

Good karma+1 vote
Malmida
Malmida - - 9 comments @ House cross-section

lol! the programmer pieces it together. his alter ego wants to destroy it.

Good karma+2 votes
Malmida
Malmida - - 9 comments @ The sounds of Regal Arbor

lol! no worries. next news article will be the smells of regal arbor. you can program smells for us, right? you and zbigniew should get on this immediately.

Good karma+3 votes
Malmida
Malmida - - 9 comments @ The sounds of Regal Arbor

they are quite marvelous!

Good karma+1 vote
Malmida
Malmida - - 9 comments @ UI Schemes!

tyty!

Good karma+1 vote
Malmida
Malmida - - 9 comments @ UI Schemes!

thanks! im hoping the whole circular theme doesn't make things odd when it comes to other screens. but these seemed to turn out well enough

Good karma+1 vote
Malmida
Malmida - - 9 comments @ UI Schemes!

thank you!

Good karma+1 vote
Malmida
Malmida - - 9 comments @ Regal Arbor

thank you very much! walk animations will be implemented for casual situations, such as entering a home or during dialog scenes.

Good karma+3 votes