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Aspiring power creative. COO and Designer for Forever Interactive. COO at Psyberfire. CEO and Founder at Mad Badger Studio. Engines I have experience with for either mods or non-commercial use are: Unity3d, UE4, UE3, Build, id Tech3, id Tech4, Vital Engine 3, Gamebryo, Game Maker Studio, Source & Dark Engine. Other game dev software I have experience with include, but are not limited to, Articy: Draft, Fuse, substance designer 4, Visual Studios, 3ds Max, Maya, Adobe CC, notepad++ & Blender.


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Insurgency Sandstorm - Featuring Custom Maps, Gamemodes and Mutators