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Dutch modder, mapper and Indie designer working on his first game.

Comment History  (0 - 30 of 46)
Martini-562
Martini-562 - - 46 comments @ Quarian Frigate : Rebellion

Is it just me, or are there some smoothing issues going on with those containers? Other than that, great job man!

Good karma+2 votes
Martini-562
Martini-562 - - 46 comments @ New Overgrowth a193 video devlog

I wonder, can you be killed by flying weapons dropped by dead enemies?

Good karma+1 vote
Martini-562
Martini-562 - - 46 comments @ Systems Alliance Carrier

I'm not sure this is a good ship design to use for fighters. I always imagined the carriers to have large assed fighter bays (similar in design to the Normandy II cargo area), that allow the fighters to be 'dropped' into space. Not to mention the fact it would also coincide with the design of the other Systems Alliance vessels (their cargo bays that is).

Good karma+1 vote
Martini-562
Martini-562 - - 46 comments @ Jedi Knight Galaxies Launcher 1.0e

The installer seems to keep running into a fatal error whenever it has to download the bespin files. Help?

Good karma+2 votes
Martini-562
Martini-562 - - 46 comments @ Whua! :D

I want one of those :D

Good karma+1 vote
Martini-562
Martini-562 - - 46 comments @ Wreckage

Actually, I found that swapping with weapons on the ground fixes the bug. Does give me minus 8000 grenades :/ though

Good karma+2 votes
Martini-562
Martini-562 - - 46 comments @ Wreckage

For some reason I get a bug where several of my controls seem to stop responding, including weapon switching and aiming down sight/scope. Is this a common bug, I had it in the mod version as well.

Good karma+2 votes
Martini-562
Martini-562 - - 46 comments @ Wreckage - Just 7 days to go!

Oh boy! I'm excited :D

Good karma+1 vote
Martini-562
Martini-562 - - 46 comments @ JForce: Unstoppable - New Trailer

I liked what I saw

Good karma+2 votes
Martini-562
Martini-562 - - 46 comments @ Picture of the Week 0045 - Week 39 September 2011

Now this is what I want to see.

Good karma+1 vote
Martini-562
Martini-562 - - 46 comments @ Waves - Official Trailer

I want it, now

Good karma+1 vote
Martini-562
Martini-562 - - 46 comments @ Prepare for speed 3... 2... 1... GO! T.E.C. 3001

This looks like an awesome game, and for only 240ms, I'd buy it if we had the indie marketplace in the Netherlands

Good karma+1 vote
Martini-562
Martini-562 - - 46 comments @ Picture of the Week 0037 - Week 24 June 2011

The one in the middle reminds me of Hellsing Arms 'The Jackal' used by Alucard, mainly because of the size of the slide.

Good karma+1 vote
Martini-562
Martini-562 - - 46 comments @ Creepy, half-done character skinning video

Woop, Salvador Dali enters the world of Overgrowth

Good karma+2 votes
Martini-562
Martini-562 - - 46 comments @ Ninja Stars!

That has to be the best money making strategy ever

Good karma+6 votes
Martini-562
Martini-562 - - 46 comments @ New Overgrowth video devlog

I lolled at the active ragdolls, those should be kept in the final product, as an easteregg maybe.

Good karma+2 votes
Martini-562
Martini-562 - - 46 comments @ HD Video Tutorial - Importing Models

That looks cool, very simple workflow. It however seems as if it doesn't matter where the objects are located as long as they are located within the main Overgrowth folder or one of it's subfolders. Whilst this allows for everyone that uses the engine to lay out the data the way they want it, I can foresee huge a huge mess in Overgrowth folders due to a lack set pipeline rules.

Good karma+3 votes
Martini-562
Martini-562 - - 46 comments @ The Dead Never Die - First Trailer

I have to agree, 'the chronicles of survivors' doesn't really roll off your tongue as well as 'The Survivor Chronicles'.

Good karma+4 votes
Martini-562
Martini-562 - - 46 comments @ Episode 18: Unstoppable New Art Direction

Is Egoraptor going to do the voices as well?
*crosses fingers in anticipation*

Good karma+1 vote
Martini-562
Martini-562 - - 46 comments @ Second Techdemo

The demo is complaining I'm missing the d2d1.dll file (direct2d?), I have seen the directX installer pop up, but it says that mine is up to date and doesn't install anything.

Good karma+1 vote
Martini-562
Martini-562 - - 46 comments @ Coven 3.1 Patch EXE

I agree with Thomas2, fiend nerfs were not needed, they are a very balanced class due to their low health. They are pretty easy to kill already with the reaver. It already takes two hits to kill any given slayer, which is hard enough as it is. I suspect the number of fiends will decrease dramatically.

As for the gore, thank god for lowering the health, but perhaps making their cloak a bit flawed would have been better (perhaps by adding some predator like distortion or by making them not completely transparent).

Good karma+1 vote
Martini-562
Martini-562 - - 46 comments @ Untitled Co-op Map

If this means we can hope to shoot hopeless NK soldiers, then I'm already happy. The inclusion of such epic environments simply makes me ecstatic.

Good karma+1 vote
Martini-562
Martini-562 - - 46 comments @ Jermaine Uberheimer Concept Art

Will his eyes affect weapon accuracy by any chance? :P

Good karma+4 votes
Martini-562
Martini-562 - - 46 comments @ Project: Warcry

I'm wondering when we're going to get the first glimpse of hyperion vs POM battles (whispers and sectorknights vs bulls that is :P)

Good karma+2 votes
Martini-562
Martini-562 - - 46 comments @ IndieDB vs ModDB Changes

Whilst I like the idea, I'm a bit afraid that some of the publicity indie games are getting might be lost this way seeing as it gets covered on another site now, or did I miss the point entirely?

Good karma+1 vote
Martini-562
Martini-562 - - 46 comments @ Lumoria Update

I'll venture a guess, the new character is one of those wild creatures from the original halo alpha material?

Good karma+1 vote
Martini-562
Martini-562 - - 46 comments @ ORION Beta 1.2 [FULL]

Same here, the installer is telling me the file is corrupted and that I should download it again, but when I downloaded it again from moddb it was still corrupted.

Good karma+1 vote
Martini-562
Martini-562 - - 46 comments @ PROJECT LUMORIA Teaser

Isn't that the song that Johnson listens to as they drop into the Swamp? Anyways, the map(s)? look great, can't wait to play this.

Good karma+1 vote
Martini-562
Martini-562 - - 46 comments @ Epic

I can totally imagine me sending out legions of POM soldiers to crush the Hyperion with this song playing in the background.

Good karma+1 vote
Martini-562
Martini-562 - - 46 comments @ Overture

First of all, an epic piece of work.
Secondly, Chuck as in Chuck that went to Vortex? Or another Chuck?

Good karma+1 vote