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One-man powerhouse currently developing Onis all by himself. Onis is a turn based strategy game that is also being developed by two other peop- You know what, scratch that first part. Let's go with somewhat cool guy developing somewhat cool games.

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LuisChaves
LuisChaves @ Onis

Not sure. I think it's about rotating a a cube or something. Seems promising though.

Good karma+1 vote
LuisChaves
LuisChaves @ Devlog 07 - We got an Alpha Build!!

Friendly tip: check you rigidbody settings while you're still early in development, otherwise you might get close to a deadline and still have your character stutter and jitter, which is always a heavy blow on game feel. It shouldnt be that hard of a problem to fix.

Good karma+1 vote
LuisChaves
LuisChaves @ Devblog 5 - Using decals to break bricks

Snap, didn't expect this to be so in depth. Good job dude!

Good karma+2 votes
LuisChaves
LuisChaves @ Devlog#02 - Character Concept

Give me a plushie of the bottom right version in the first pic and I'll buy it.

Good karma+2 votes
LuisChaves
LuisChaves @ Laura

Slick shader work. Looking crisp as hell!

Good karma+3 votes
LuisChaves
LuisChaves @ ROMA INMORTUUS

The artstyle translated surprisingly well to 3D. Good job guys!

Good karma+1 vote
LuisChaves
LuisChaves @ HopeLess

Slick camera work. Good job!

Good karma+2 votes
LuisChaves
LuisChaves @ Breeze Of Chimes

Im a simple man. I see Genshin Impact, I unfollow...

Good karma+1 vote
LuisChaves
LuisChaves @ Leaden Sky Update 5 Night Time (WIP) Walkthrough

Brings back Raze 2 memories :')

Good karma+1 vote
LuisChaves
LuisChaves @ Dune Sea hits Nintendo Switch Today

Alto's Adventure grew wings. Looks beautiful!

Good karma+1 vote
LuisChaves
LuisChaves @ Devlog 13 – New animations and programming implementations

Sick animation work as always, dont know if the player will be able to easily distinguish the different protection layers from the corner of the eye tough.

Good karma+1 vote
LuisChaves
LuisChaves @ The Dreamwalkers' Demo is available

Stunning artwork! Sadly I missed the demo, but still, best of luck!

Good karma+1 vote
LuisChaves
LuisChaves @ Big Updates!

Ah yes... a classic reference to the iconic ps2 title: Super Bust a Move, known for its top notch box art!

Regarding the animations, I know nobody asked me, but I'd suggest messing a bit with the timing in order to get some sort of ease-in/ ease-out thing going on. Btw, the new design is way less like Sack Boy™...looking good!

Anyway, great job and good luck!

Good karma+1 vote
LuisChaves
LuisChaves @ Animating the spirit

Swim little spirit, swim!!

Good karma+1 vote
LuisChaves
LuisChaves @ Animations!!

Different facial expressions?! I'm sold! Not that I wasn't already, to be honest...

Good karma+1 vote
LuisChaves
LuisChaves @ Devlog 11 – New animations and UI implementation

Damn, pretty sleek! The only thing I would point out if you kindly give me permission to do so, is that the "hand swap" movement during the recovery phase in the attack animation is a bit off. That said, the animations look really cool on paper, hope they work as well when implemented into the game. Good luck!

Good karma+1 vote
LuisChaves
LuisChaves @ 0 A.D. Development Report: September 2019 – May 2020

First time laying my eyes on it, sorry hehe

Good karma+1 vote
LuisChaves
LuisChaves @ Lyto

A E S T H E T I C

Good karma+1 vote
LuisChaves
LuisChaves @ User Interface Screens and Art

*Viciously throws money at the artist*

Good karma+1 vote
LuisChaves
LuisChaves @ Announcing Forgotten Fields, and a reveal trailer!

The camera work is some next level stuff, or should I say, Blendo Games stuff!

Good karma+2 votes
LuisChaves
LuisChaves @ 0 A.D. Development Report: September 2019 – May 2020

To be honest, you had me at the baby elephants part hahaha For real though, didn't know this was a thing, but it seems extremely interesting!

Good karma+5 votes
LuisChaves
LuisChaves @ Nur

Glad to see that Nur is also working hard at fighting those pesky viruses hehe Great job guys, keep it up!

Good karma+3 votes
LuisChaves
LuisChaves @ Devlog 10 –New animations and Mechanics Updates

Damn, sick health damage animation! Great work guys!

Good karma+1 vote
LuisChaves
LuisChaves @ ZOE Demo Release

This is one of the most slickest, welcoming games I've seen in a long time! Also, the sound design is top notch, really good stuff. Congrats and best of luck!

Good karma+2 votes
LuisChaves
LuisChaves @ What Happens If You Don't Promote Your Game

Damn, that's harsh.

There's one thing I find to be true though, some games are more easily marketable than others. You'll always find examples of a particular gif of a certain game going viral, either due to the visuals or the innate interaction between game mechanics, but even in those cases there is always a grind behind it all. That said, get out on Twitter and market the crap out of whatever project you have in hands! Best wishes and good luck :D

Good karma+3 votes
LuisChaves
LuisChaves @ Light Fable 14th week of development

Sweet logo!

Glad I keep up with both your twitter and IndieDB posts, or else I would have missed it.

Good karma+1 vote
LuisChaves
LuisChaves @ 7 DOORS

7 Hours, 7 Persons, 7 Doors... coming soon!

Good karma+2 votes
LuisChaves
LuisChaves @ Star Blitz X

Oof, thank god!

Good karma+1 vote
LuisChaves
LuisChaves @ Star Blitz X

Nice!.......... what if I *accidentally* shoot the Earth though?

Good karma+1 vote
LuisChaves
LuisChaves @ A.R.M -Absolutely Reliable Machine-

Is that Korean Visual Studio??!! Hahahaha Sometimes you spend so much time looking at something, you don't even realize that that experience might be different from other people based on customization and such... Anyway, wish you luck in your bug-finding quest! :D

Good karma+2 votes
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