Not sure. I think it's about rotating a cube or something. Seems promising though.
Not sure. I think it's about rotating a cube or something. Seems promising though.
Friendly tip: check you rigidbody settings while you're still early in development, otherwise you might get close to a deadline and still have your character stutter and jitter, which is always a heavy blow on game feel. It shouldnt be that hard of a problem to fix.
Snap, didn't expect this to be so in depth. Good job dude!
Give me a plushie of the bottom right version in the first pic and I'll buy it.
The artstyle translated surprisingly well to 3D. Good job guys!
Im a simple man. I see Genshin Impact, I unfollow...
Brings back Raze 2 memories :')
Alto's Adventure grew wings. Looks beautiful!
Sick animation work as always, dont know if the player will be able to easily distinguish the different protection layers from the corner of the eye tough.
Stunning artwork! Sadly I missed the demo, but still, best of luck!
Ah yes... a classic reference to the iconic ps2 title: Super Bust a Move, known for its top notch box art!
Regarding the animations, I know nobody asked me, but I'd suggest messing a bit with the timing in order to get some sort of ease-in/ ease-out thing going on. Btw, the new design is way less like Sack Boy™...looking good!
Anyway, great job and good luck!
Different facial expressions?! I'm sold! Not that I wasn't already, to be honest...
Damn, pretty sleek! The only thing I would point out if you kindly give me permission to do so, is that the "hand swap" movement during the recovery phase in the attack animation is a bit off. That said, the animations look really cool on paper, hope they work as well when implemented into the game. Good luck!
First time laying my eyes on it, sorry hehe
*Viciously throws money at the artist*
The camera work is some next level stuff, or should I say, Blendo Games stuff!
To be honest, you had me at the baby elephants part hahaha For real though, didn't know this was a thing, but it seems extremely interesting!
Glad to see that Nur is also working hard at fighting those pesky viruses hehe Great job guys, keep it up!
Damn, sick health damage animation! Great work guys!
This is one of the most slickest, welcoming games I've seen in a long time! Also, the sound design is top notch, really good stuff. Congrats and best of luck!
Damn, that's harsh.
There's one thing I find to be true though, some games are more easily marketable than others. You'll always find examples of a particular gif of a certain game going viral, either due to the visuals or the innate interaction between game mechanics, but even in those cases there is always a grind behind it all. That said, get out on Twitter and market the crap out of whatever project you have in hands! Best wishes and good luck :D
Sweet logo!
Glad I keep up with both your twitter and IndieDB posts, or else I would have missed it.
Nice!.......... what if I *accidentally* shoot the Earth though?
Is that Korean Visual Studio??!! Hahahaha Sometimes you spend so much time looking at something, you don't even realize that that experience might be different from other people based on customization and such... Anyway, wish you luck in your bug-finding quest! :D
LuisChaves
joined
One-man powerhouse currently developing Onis all by himself. Onis is a turn based strategy game that is also being developed by two other peop- You know what, scratch that first part. Let's go with somewhat cool guy developing somewhat cool games.