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Hey and Hello, it’s been a few weeks since the last update. But that doesn’t matter, because you actually see a new, brand-new post on your screens.
Welcome back to the world of Irm. Today I'll give you some insights of my work of the last weeks and a short outlook on the next tasks.
Hey everyone! A new dev log is online. I write about how Steam Next Fest had an impact on Crystals Of Irm and what's up next.
It’s been a bit again and as always a lot has happened! So today there is a little update about a big step for me. Maybe you already noticed, if not...
At this point I could tell you a thousand little things. Things like - the dungeons are completely reworked, the enemies got a make over or there is now...
Hey all, here comes a little unscheduled update. There is a new trailer for Crystals Of Irm! 💎
Since Crystals Of Irm is now on Steam, Wishlist entries are the most important thing. The more the merrier – So, if you like the game hit the button...
By the three crystals - a new blog post is online! Read more 👇
Hey and Hello! It's time for a little update! Check out the post for information ✌
Hey and hello everyone, it’s time for an update again. A lot has happened again – I’ll tell you about what’s finished, what’s going on besides...
Get ready to add another game to that mysterious wishlist so many are talking about and join the playtest program.
Hey! A new Crystals Of Irm Dev Update is online. Back to the battle system and the combo system is finally working!
New Crystals Of Irm Dev Update is online! Hey and Hello! today I'll give you a short update what I've done this week, what's coming up next week and finally...
Time for a little sign of life! Sorry for the silence in the last month, but I needed the time to finish some things in Crystals Of Irm. And for that...
Zack - already two weeks have passed since the last update. However, there wasn't really much new to report. But today I'm back with some screenshots...
Finally... I'm sitting at the keyboard and have time and energy to write you a few lines.
The week went quite differently than expected. The planned things didn't get done, but a whole bunch of improvements got done.
On top of the todo list for the next days is (once again) the Battle System and the related systems. Who would have thought that, but it's just not yet...
This is how Crystals Of Irm looked like just a year ago. There was nothing more than a bit of running around. There was also no possibility to interact...
As always thank you so much for reading and thanks for all the support and nice words in the last week.
Time for a new dev update, sorry we missed last weeks update - but we where busy attending a game jam. Now back to Crystals Of Irm...
It's been two weeks since the last dev update. But the demo has also progressed quite a bit.
Let us introduce a first look at the world of Irm with our new announcement trailer! Enjoy!
Hey! A new devlog is online 🥳 🔮 More Content and first Trailer in progress 🔮
Hey! Listen! 🔮 A new Crystals of Irm dev update is online! Have a great day and enjoy reading. 🥳
It's better to work with good feedback, so I gave the battle system of Crystals Of Irm to a few selected people for testing.
Let's go, with full swing into a new update for Crystals Of Irm. In the meantime, most of the previously planned features are ready. That means the basics...
A first milestone is in sight. Thanks again to all the nice words, thumbs up and whatever else there is, it really motivates me a lot.. 😊
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