I really like these large uruk hai shields, I hope that normal or a new uruk units might get large shields like in the movie where uruks try to move into the castle gate at helm's deep castle.
Anyone knows where is the image for mountain orcs' armor upgrade at misty mountains from Age of the Ring 3.1 patch - the upgrade from armoury house? I and my friends have checked the all of the dds file images there at "F:\AOTR 3.1 Gundabad\aotr\art\compiledtextures" but I/we still couldn't find.
For the last one week, we try to understand and to find where is this dds image file :(.
If one of the developers would guide please or someone who knows? With my friends, we try to apply that old gundabad armour skin for mountain orc units to apply at 5.1 patch; and we still couldn't find it. Most of the fans are interested with this, and we will be very happy if someone would assist us, thank you.
F:\Age of the Ring 5.1\aotr\art\compiledtextures\wu - wuNmntorc.dds file represents the normal mountain orc units' basic armour skin; but I still wouldn't find what the upgraded armour represents for mountain orcs.
In the ini file, I have found these command names at below section; but still I couldn't find an exact model name to check in the art file or I don't know where to check precisely.
GundabadArcher
WildGundabadArcher
WildArcherScavengedArmor
research scavenged armor
research forged blades
Model = mugundarc_skn
Model = gundarch_skn
If someone would guide me/us, I/we will be very glad, thank you very much.
Note:
This software and paint.net helped me a lot (while checking the awesome of Age of The Ring team/developers' cool and awesome work+art in more detail^^, they are awesome really):
OpenSAGE/OpenSAGE.BlenderPlugin Github.com Opensage.github.io
From C:\Program Files (x86)\AOTR 3.1\aotr\art\w3d folder, which folder represents the MM Faction armoury building's gundabad unit armour and weapon skins?
I would like to change the gundabad units' armor and weapon upgrade skins with 3.1 patch version to MM faction in patch 5.1 version one. I will be very happy if someone would guide me, thank you.
2021 when LOTR tv series come with 2nd Age, then we can see more about Evil Man and even Angmar factions of Middle Earth with tons of new units, armor, weapon designs and concept then the team might add more cool stuffs to their game^^.
how? tell us the steps plz. we are not modders like you so guide us please. I agree with Karliz on this. In my opinion, you would give an option to play both feature but separate them, then you can satisfy everyone.
Is there any way to add more dark magic skills to necromancer (or lower the skill cooldowns a little) and when I give the ring to necromancer, it doesn't became to powerful or more cooler skills are activated :(. Or do I miss somewhere to use necromancer well?
are you going to add more skeleton units like spear, archer etc? or maybe even some dark sorcerer units? I feel like something is missing in dol guldur in units.
I generally play against AI, and orcs with slaves etc are dying so easily even I zerg. The heavy armored units are less and the existing ones are very expensive too.
To fight against brutal AI is challenging with dol guldur really :D Even I spread darkness with dol guldur, to make a counter attack is quite hard with dol guldur in early and mid games against brutal AI.
because of corona, we are all very bored in house. Look forward for dol guldur release^^, please would you release as soon as possible^^, thank you for your hard work with all team members.
Nice building but would you tell me please "What is the purpose of Dol Guldur Gaol, what is its functionality in the game for Dol Guldur faction?" thank you.
I have a question about Rivendel and Rohan factions.
What is the best way to make resources (to maintain to produce army units)? thank you.
Everything in Rivendel is quite expensive.
Rohan is fair.
Are you planning add a Sauron statue to Mordor faction or something similar to evil factions that is similar to Good factions' statues that lower the price of units? Because, like Mordor some units are very expensive right now. For example, I want to make evil men army easterlings which I found them very cool^^; but thy are quite expensive and thy die against horde of low resource enemy army units at the end, ZERG owns even the good quality units easily at the end :D.
Will you add Ottoman Empire and Turkey to your mod too? thank you.
Any news for this mod at 2021? thank you.
I really like these large uruk hai shields, I hope that normal or a new uruk units might get large shields like in the movie where uruks try to move into the castle gate at helm's deep castle.
Example Image from the movie: Neverfeltbetter.files.wordpress.com
Really nice, I like the new Lurtz more, gj friends.
I have the same issue too, more crashes
I cannot beat a single death march AI enemy faction anymore :D It is too challenging that AI became too much clever :D.
Even my upgraded walls cannot protect me at all anymore lol haha :D
Why number of units in the battalions are decreased and why we cannot do combine units anymore too?
There will be 2.0 revision for other factions too in the future? thank you.
I want Turkish units too^^
Anyone knows where is the image for mountain orcs' armor upgrade at misty mountains from Age of the Ring 3.1 patch - the upgrade from armoury house? I and my friends have checked the all of the dds file images there at "F:\AOTR 3.1 Gundabad\aotr\art\compiledtextures" but I/we still couldn't find.
For the last one week, we try to understand and to find where is this dds image file :(.
If one of the developers would guide please or someone who knows? With my friends, we try to apply that old gundabad armour skin for mountain orc units to apply at 5.1 patch; and we still couldn't find it. Most of the fans are interested with this, and we will be very happy if someone would assist us, thank you.
F:\Age of the Ring 5.1\aotr\art\compiledtextures\wu - wuNmntorc.dds file represents the normal mountain orc units' basic armour skin; but I still wouldn't find what the upgraded armour represents for mountain orcs.
In the ini file, I have found these command names at below section; but still I couldn't find an exact model name to check in the art file or I don't know where to check precisely.
GundabadArcher
WildGundabadArcher
WildArcherScavengedArmor
research scavenged armor
research forged blades
Model = mugundarc_skn
Model = gundarch_skn
If someone would guide me/us, I/we will be very glad, thank you very much.
Note:
This software and paint.net helped me a lot (while checking the awesome of Age of The Ring team/developers' cool and awesome work+art in more detail^^, they are awesome really):
OpenSAGE/OpenSAGE.BlenderPlugin
Github.com
Opensage.github.io
From C:\Program Files (x86)\AOTR 3.1\aotr\art\w3d folder, which folder represents the MM Faction armoury building's gundabad unit armour and weapon skins?
I would like to change the gundabad units' armor and weapon upgrade skins with 3.1 patch version to MM faction in patch 5.1 version one. I will be very happy if someone would guide me, thank you.
so there was nothing at Angmar's established area at 2nd age? I really doubt that.
2021 when LOTR tv series come with 2nd Age, then we can see more about Evil Man and even Angmar factions of Middle Earth with tons of new units, armor, weapon designs and concept then the team might add more cool stuffs to their game^^.
how? tell us the steps plz. we are not modders like you so guide us please. I agree with Karliz on this. In my opinion, you would give an option to play both feature but separate them, then you can satisfy everyone.
In the future, are you going to make a separate faction for easterlings too? It should be awesome something like that would happen in the future^^.
Is there any way to add more dark magic skills to necromancer (or lower the skill cooldowns a little) and when I give the ring to necromancer, it doesn't became to powerful or more cooler skills are activated :(. Or do I miss somewhere to use necromancer well?
are you going to add more skeleton units like spear, archer etc? or maybe even some dark sorcerer units? I feel like something is missing in dol guldur in units.
I generally play against AI, and orcs with slaves etc are dying so easily even I zerg. The heavy armored units are less and the existing ones are very expensive too.
To fight against brutal AI is challenging with dol guldur really :D Even I spread darkness with dol guldur, to make a counter attack is quite hard with dol guldur in early and mid games against brutal AI.
I always like the heavily armoured units in any games, so I wanted to ask. Thank you for the reply.
There will be an armory house for dol guldur to apply on orc units with heavy armors and weapons like in the hobbit movies too, in the feature?
Media.moddb.com
I.pinimg.com
Media.indiedb.com
I.pinimg.com
I.pinimg.com
Atolkienistperspective.files.wordpress.com
Media.indiedb.com
These nazguls might be in ghost form like in the movie in the future too?
Vignette.wikia.nocookie.net
because of corona, we are all very bored in house. Look forward for dol guldur release^^, please would you release as soon as possible^^, thank you for your hard work with all team members.
But there is no gundabad heavy armored archer units in the game anymore
Dol Guldur update is soon^^
Perfect soldiers really^^, gj team, you are the best.
Nice building but would you tell me please "What is the purpose of Dol Guldur Gaol, what is its functionality in the game for Dol Guldur faction?" thank you.
I voted for you^^, I hope that you get the 1st place in the competition.
I have voted too after a long time, I hope that we will get 4.5 patch after a long wait (years)^^. Cheers and good luck in competition.
Frankenstein Troll is alive, it is ALIVE :D
I hope that some kind of cool ghostly soldier units to fight like against the enemy of Sauron in this video to AoTR mod too^^.
Perfect as usual, good job team^^.
Very nice, I loved the creepy/scary statues. GJ Team. Dol Guldur is going to be my favourite faction at next patch for sure.
What is the story of Gwanthaur?
even for humour comments, we give negative votes, really? lol. Troll community.
(buried)
It is really nice; but Dol Dulgur supposed to be very big fortress in the movie right?^^ This one seems a little small :D
I have a question about Rivendel and Rohan factions.
What is the best way to make resources (to maintain to produce army units)? thank you.
Everything in Rivendel is quite expensive.
Rohan is fair.
Are you planning add a Sauron statue to Mordor faction or something similar to evil factions that is similar to Good factions' statues that lower the price of units? Because, like Mordor some units are very expensive right now. For example, I want to make evil men army easterlings which I found them very cool^^; but thy are quite expensive and thy die against horde of low resource enemy army units at the end, ZERG owns even the good quality units easily at the end :D.