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Comment History  (0 - 30 of 36)
LordEinar
LordEinar - - 36 comments @ Fallout 3 Reborn: A Realism Mod

Interesting mod. I think I'll reinstall fallout 3 and try it. One request though: I think it would be a more believable and imersive atmosphere if the more modern guns were removed (as it's 200 years later) and replaced with more crude and hand made weaponry.

M.

Good karma+1 vote
LordEinar
LordEinar - - 36 comments @ Tiberian Eclipse

Aw, why the switch to Unreal 3? What was wrong with Crysis?

Good karma+1 vote
LordEinar
LordEinar - - 36 comments @ Battle for Dune: War of Assassins

Keep up the work guys, this looks fun!

M.

Good karma+1 vote
LordEinar
LordEinar - - 36 comments @ Battle Grounds 2 and 3

They did, actually. The term "Riding shotgun" is from the 18th century -- a carriage would have a man sitting next to the driver with a literal shot gun to ward off highwaymen.

It's not a "combat" weapon, however -- not something you would take to war if you could help it.

M.

Good karma+1 vote
LordEinar
LordEinar - - 36 comments @ GDI Infantry and something to transport them.

I would assume 900 credits is a whole squad. They where 120 in TS if I'm not mistaken, though they might have been only 90. Down side is, in all RTS games like CnC these infantry units never get used :/

Good karma+1 vote
LordEinar
LordEinar - - 36 comments @ GDI Hover MPCS

Not in TS, but it's alright. I always figured there was more to the GDI arsenal we just were not seeing.

M.

Good karma+1 vote
LordEinar
LordEinar - - 36 comments @ Lambda Wars

When does .2 come out?

M.

Good karma+1 vote
LordEinar
LordEinar - - 36 comments @ Orion: Source

Smoking anything is stupid. Don't fall for the ******** that pot's better for you than tobacco. Both are as smart as a bullet to your head, and a lot more expensive.

M.

Good karma+1 vote
LordEinar
LordEinar - - 36 comments @ Stargate: Replicator Wars

Can't wait!

M.

Good karma+1 vote
LordEinar
LordEinar - - 36 comments @ NOD Harpy

Awesome. The whole point of the Harpy was to show that Nod still used old-tech units, leftover from old wars.

M.

Good karma+1 vote
LordEinar
LordEinar - - 36 comments @ Render - Tau'ri F-302

Will Gua'uld have Deathgliders as well?

M.

Good karma+1 vote
LordEinar
LordEinar - - 36 comments @ Tiberian Eclipse

One small thing -- the Harpy is a helicopter; where are the blades on your model?

M.

Good karma+1 vote
LordEinar
LordEinar - - 36 comments @ Red Alert: A Path Beyond

I may well have to download gamespy arcade. I think I was a member of your old website, back when this was a basic project. Unless there was another one that is.

M.

Good karma+1 vote
LordEinar
LordEinar - - 36 comments @ 1985

Xencer, it's the cold war gone wrong -- the Soviets dumped over 150 megatons of nukes all over NATO countries.

What happened to the USSR itself, the site does not say.

M.

Good karma+1 vote
LordEinar
LordEinar - - 36 comments @ Insurgency

No team work in this mod. It's serriously just like CS with free aim and more lethal weapons. This is suppsoed to represent 3 or 4 years of work, and the release was poor, the team blundered release (kept working up to release, when you're supposed to be done a week ahead.)

M.

Good karma+1 vote
LordEinar
LordEinar - - 36 comments @ stewball

Hah, found your page! It's Mike.

M.

Good karma+1 vote
LordEinar
LordEinar - - 36 comments @ Fullmoon

Sounds like you're a fan of the movie "Dog Soldiers", as the plot is similar to that.

M.

Good karma+1 vote
LordEinar
LordEinar - - 36 comments @ R.I.O.T.

Concept sounds pretty cool. Hope to see the mod finished.

M.

Good karma+1 vote
LordEinar
LordEinar - - 36 comments @ Sr_Dela

I noticed your comment asking about the status of the mod.

I've been talking to the project head and he says it's a likely fall release. This mod has alot of work put into it, and will be well worth the wait.

If you're really interested in the mod, they do have a forum. It's rather depopulated at the moment (with release being some time from now) but the members that do remain (I myself am one, Cheomesh) are good to talk with.

They also have a (Fairly depopulated but still active) IRC channel on gamesurge.

M.

Good karma+1 vote
LordEinar
LordEinar - - 36 comments @ Marauders

Giving this demo of yours a try.

M.

Good karma+1 vote
LordEinar
LordEinar - - 36 comments @ Incoming Source

Can't wait till this is out!

M.

Good karma+1 vote
LordEinar
LordEinar - - 36 comments @ Eternal Silence

On the hole it's a good mod, it just needs more players. It used to have tons more a year ago but now it's sporadic. Best bet? Get a few friends to download it with you and try it out. It's pretty good.

M.

Good karma+1 vote
LordEinar
LordEinar - - 36 comments @ Lethal*Agents

I'll check it out. Hopefully it comes with a manual so I know what I'm doing.

M.

Good karma+1 vote
LordEinar
LordEinar - - 36 comments @ City Rebellion

Always love a chance to play as the rebels...giving it a check out now.

M.

Good karma+1 vote
LordEinar
LordEinar - - 36 comments @ Awakening

Cool mod, had it a while but just beat it.

During the "Ant Lion Infestation" chapter, am I supposed to get some sort of bizzaro twisted color vision? I had gotten it after pressing some sort of button that showed a few cam views of the antlions running around. I had assumed it was some sort of combine night vision, as some of the level before was kind of dark. After I beat the game the background video was in the same weird colors so I'm now guessing it's a video issue?

M.

Good karma+1 vote
LordEinar
LordEinar - - 36 comments @ School Adventures

Well I beat the game, bloody great action.

M.

Good karma+1 vote
LordEinar
LordEinar - - 36 comments @ School Adventures

I finially got under ground. However now I've reached a dead end or something -- a room with two plugs and three sockets...not a clue what to do. I have the grav gun so I'm thinking it's something to do with that.

Oh and I realized that as I went around the school, doors what *where* locked the first - X times I went around where suddenly unlocked...

M.

Good karma+1 vote
LordEinar
LordEinar - - 36 comments @ School Adventures

I can't seem to find my way out of the school...I can't go past the fences it seems! I found the keycard in what I am assuming is the principals office...but now what?

M.

Good karma+1 vote
LordEinar
LordEinar - - 36 comments @ School Adventures

Wandering around in the school right now. It's a pretty cool mod; it might inspire me to do a few things in a mod I want to make myself.

M.

Good karma+1 vote
LordEinar
LordEinar - - 36 comments @ Northern Exposure

I remember that TV show...

M.

Good karma+1 vote