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Comment History  (0 - 30 of 32)
lordboy54
lordboy54 - - 32 comments @ Rise of the Reds

What patch do I need for this(zero hour i mean) 1.04 or 1.08?

edit; Just to double clarify, not talking about the patches for the mod, but for the original zero hour game/expanison.

Good karma+1 vote
lordboy54
lordboy54 - - 32 comments @ The_Hunter649

You're great, keep up the good work.

Good karma-1 votes
lordboy54
lordboy54 - - 32 comments @ Victoria II: Kaiserreich

How the heck do I mute this MUSIC?!?!?!

Good karma+1 vote
lordboy54
lordboy54 - - 32 comments @ NarcoGuerra

Not when it's cheaper elsewhere.

Good karma+3 votes
lordboy54
lordboy54 - - 32 comments @ NarcoGuerra

Such obvious fake comment. It's not that great, not at all. Exagurating like this just makes the game look even more like a scam.

sooo...

Bad, just ******* bad!!! 1 RATING

Don't be fooled by this scammer guys.

Good karma+2 votes
lordboy54
lordboy54 - - 32 comments @ DarthMod Shogun Screenshots

As a person playing with maxed out settings, this doesn't look like it, I'd even say far from it tbh.

Most likely around med-high in this screenshot, I'd guess. Ultra doesn't even look anywhere close to as smushed and doesn't use low resolution textures such as these. The effects kinda look odd as well, not sure if that's the graphics settings or just me tho.

Good karma0 votes
lordboy54
lordboy54 - - 32 comments @ New Texture Pack Comparison Pics

The blues are way to high on the control panel.

Good karma+2 votes
lordboy54
lordboy54 - - 32 comments @ New Texture Pack Comparison Pics

Smart Sharpen like Smart Sharpen in Photoshop? Yeah that isn't very advanced at all.

Good karma+4 votes
lordboy54
lordboy54 - - 32 comments @ NYC skyline

NY is far from all Glass buildings. Get some mortar, bricks, and cement up in here.

Good karma+2 votes
lordboy54
lordboy54 - - 32 comments @ Level 2 so far...

Eh, this is supposed to be NY? Well, where do I begin? This looks nothing like NY.

Good karma0 votes
lordboy54
lordboy54 - - 32 comments @ W.I.P. level 2

Try making your own rather than stealing assets from Crysis 2.

Good karma0 votes
lordboy54
lordboy54 - - 32 comments @ Crysis Invasion Site

Eh, do you own/have any rights/permission for this at all? You can't just steal someone's art without asking.

Good karma0 votes
lordboy54
lordboy54 - - 32 comments @ Europe 1200 (Warband)

Desura ver is still on RC5 for me, could you update or remove it from desura? seems kinda pointless to keep the mod up here if you're not going to update it.

Good karma+1 vote
lordboy54
lordboy54 - - 32 comments @ Europe 1200 (Warband)

Desura ver is still on RC5 for me, could you update or remove it from desura? seems kinda pointless to keep the mod up here if you're not going to update it.

Good karma+1 vote
lordboy54
lordboy54 - - 32 comments @ Action Sack

Do they fire in volleys or continuously? I think volleys would fit(and look)much better tbh.

Good karma+1 vote
lordboy54
lordboy54 - - 32 comments @ The idea behind the cellar found in "the next level"

I think that the serial killer shouldn't really hunt, but instead plant traps for the player to fail. It would help if we(I) could know what kind of serial killer he/she is. Like, is the antagonist similar to Anothony Hopkins in silence of the lambs, or what? How does he kill the previous people, is he calculating, paranoid schizofrenic, upset, depressed, manic depressive, manipulating, etc.

It's all really about understanding the man behind the "mask" so to speak in these senarios, it gives the game so much more depth and immersion when you tailor the experience to seemingly small details like this.

Good karma+1 vote
lordboy54
lordboy54 - - 32 comments @ AGE OF CHANGE II

Gorbatjov - See, i can speak russian too.

Good karma+2 votes
lordboy54
lordboy54 - - 32 comments @ Towns

It's not a full game, there's several missing features that needs to be added, there's several placeholders within the game's art/graphics, several glitches, AI limited and needs improvement, settler management needed, etc.

The game is fun and fully playable for the most part, yeah, but far from finished product.

Good karma+1 vote
lordboy54
lordboy54 - - 32 comments @ L'Aigle

I just wanted to tell you how excited i am for this mod, and that i can see how much love and work you've put into this project.

Really anticipating the release, looks awesome.

Good karma+2 votes
lordboy54
lordboy54 - - 32 comments @ 3079

Much work, would either not really fit into the game by my opinion.

Good karma+1 vote
lordboy54
lordboy54 - - 32 comments @ Cry of Fear - IRL Trailer

They're obviously edited to look more freaky.

Good karma-3 votes
lordboy54
lordboy54 - - 32 comments @ Tron - Descynchronization

This will die too.

If just a single problem, even if as big that you had, makes you give up on your whole project, then you can't really be 100% serious about your projects. And if you aren't 100% serious, the project will almost always fail.

Good karma+1 vote
lordboy54
lordboy54 - - 32 comments @ Lambda Wars

No not really, Rebels and Combine, with maybe zombies, would be enough.

Good karma+1 vote
lordboy54
lordboy54 - - 32 comments @ First Outpost Reveal Concept

Yeah, well, having only 1,000 humans stored would probably cause some inbreeding problems sooner or later.

Good karma+1 vote
lordboy54
lordboy54 - - 32 comments @ Taking Point Storyboard Page 1 - Credits

You're going to need more programmers for this project. I also see that you're missing people working on textures, you'll need them, so try to get some.

Good karma+1 vote
lordboy54
lordboy54 - - 32 comments @ Apply!

Work on UDK, it's the most efficient and widespread engine, of those existing.

Good karma+1 vote
lordboy54
lordboy54 - - 32 comments @ Submerge Teaser Preview

Well, he is reviewing the current video, not the 'future' improved video, so yeah, quick is correct.

Good karma+2 votes
lordboy54
lordboy54 - - 32 comments @ Communities DEV Choice Week #1

Gameplay wise, choosing to use killstreaks as customization for weapons, is a really ****** choice.

Good karma+1 vote
lordboy54
lordboy54 - - 32 comments @ August 23rd DEV Blog - APPROVED!

You can't copyright an entity so broad such as zombies, so no, it wouldn't be copyright infringement.

Good karma+1 vote
lordboy54
lordboy54 - - 32 comments @ The Beginning of the Adventure!

You're comparing yourself, a 5 man studio, barely working half time, each person split up between several tasks that they're not trained in, and you're telling us that you can make a game like bf3 or mw3? Did you know that just DICE have over 250+ full time workers? and they spent YEARS on bf3.

Now you're coming here saying you can do something even COMPARABLE to it?

You're borderline delusional, and if you keep this viewpoint on your project, you will ultimately fail. Instead try to focus resources on what you CAN do, and place REALISTIC goals. These grandiose delusions won't benefit your project in any way, so try to be more realistic.

Good karma+1 vote