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Thilaksha
Thilaksha - - 1,085 comments @ Star Zeal 4x

Join the discord: Discord.gg

Closed alpha release is super close now. Days away.

Good karma+1 vote
Thilaksha
Thilaksha - - 1,085 comments @ Early Access Gameplay Video 1

Thank you Konstantine.

Good karma+1 vote
Thilaksha
Thilaksha - - 1,085 comments @ Early Access Gameplay Video 1

Non exhaustive early access gameplay compilation.

Good karma+1 vote
Thilaksha
Thilaksha - - 1,085 comments @ Star Zeal 4x

Latest dev log, Dev Log 9 Tactical Control: Starzeal4x.com

Good karma+1 vote
Thilaksha
Thilaksha - - 1,085 comments @ Star Zeal 4x Tactical Gameplay 1 (alpha).

Dev log including this video.

Starzeal4x.com

Good karma+2 votes
Thilaksha
Thilaksha - - 1,085 comments @ Star Zeal 4x

Hey Konstantine, thanks for inspiring words! Long time no see. I sent you a pm btw.

Good karma+1 vote
Thilaksha
Thilaksha - - 1,085 comments @ Star Zeal 4x

Latest news article, since its been a while since last update: Starzeal4x.com

Good karma+1 vote
Thilaksha
Thilaksha - - 1,085 comments @ News August 2021

The above image is some wip of some of the ships so far, and the addition of the first proper sized ship class, the Sloop.

Check it out the actual news article here: Starzeal4x.com

Good karma+1 vote
Thilaksha
Thilaksha - - 1,085 comments @ Star Zeal 4x

Thank you for the motivating comment, Konstantine.

Good karma+1 vote
Thilaksha
Thilaksha - - 1,085 comments @ Star Zeal 4x

Dev Log 8: Procedural research and tech tree.
Starzeal4x.com

Good karma+1 vote
Thilaksha
Thilaksha - - 1,085 comments @ Procedural research and tech tree window WIP.

Check out dev log 8 here: Starzeal4x.com

Good karma+1 vote
Thilaksha
Thilaksha - - 1,085 comments @ Star Zeal 4x

Dev Log 7 Starzeal4x.com

Good karma+1 vote
Thilaksha
Thilaksha - - 1,085 comments @ Star Zeal Dev Video 3 Colony resources and ship pr

Put some time into getting the basic resource and manufacturing flow from colonies to the construction of ships. Its almost where I want it. Also the video incudes colony priority setting also.

Good karma+1 vote
Thilaksha
Thilaksha - - 1,085 comments @ Some more colony surface view WIP.

I've been coding for months and finally got some time to finish off more art so I thought I'd put up a quick gif :). Added some shuttles and things on top of some effects, and more work on buildings to spruce up the surface view.

Also big dev log coming.

Good karma+1 vote
Thilaksha
Thilaksha - - 1,085 comments @ Star Zeal 4x

Hey, thanks. I was going to message you about the video but after I put it in the next dev log(got a bit delayed) along with a lot of other progress. I didn't forget :P.

Good karma+1 vote
Thilaksha
Thilaksha - - 1,085 comments @ Star Zeal 4x

Dev Log 5 part 2: Starzeal4x.com

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Thilaksha
Thilaksha - - 1,085 comments @ Star Zeal 4x

Latest dev log. Log 5 part 1 here: Starzeal4x.com

Good karma+1 vote
Thilaksha
Thilaksha - - 1,085 comments @ Dev log 5 part 1.

Check out the dev log on the website here: Starzeal4x.com

Good karma+1 vote
Thilaksha
Thilaksha - - 1,085 comments @ Moon colonizing and other related WIP

More progress on colonies. Now you can colonize moons and also set up small bases with some specific purpose with a tiny population to run them. Usually needs support from another colony(s) though. For things like food.

Also populations are separated by species on a colony with a total number also. UI changes have also been made to account for it. Minerals are also separated from other things found on the planet.

Note the planet in the horizon of the moon surface view there is actually the planet the ship is at which can be seen behind the window.

Dev log 6 part 1 is a few days away now. I apologize for taking so long with updates, the game has become more complicated than I imagined... which is really a good thing in the end. There will be more depth.

Good karma+1 vote
Thilaksha
Thilaksha - - 1,085 comments @ Return mostly 3d planet surfaces, and some other related progress.

I had to change back to the mostly 3d surfaces. Turns out the 2d method takes much longer, and I just couldn't get it to fit the rest of the game. 3d is also better for the procedural generation. This way also allows for some fancier effects and traffic etc on planets which i will add a bit later on.

I am also finalizing the planetary UI. Don't mind some of the empty space, its mean't for some of the functions yet to be completed.

The minerals and stored window can be minimized now from the main planet window. So you don't end up having to squint or be slapped in the face with a spread sheet every time you click on a planet... unless you want to :).

NB: Even ships can be stored on planets.

Good karma+1 vote
Thilaksha
Thilaksha - - 1,085 comments @ Return to semi/nostly 3d planet surfaces and other progress.

I had to change back to the mostly 3d surfaces. Turns out the 2d method takes much longer, and I just couldn't get it to fit the rest of the game. 3d is also better for the procedural generation. This way also allows for some fancier effects and traffic etc on planets which i will add a bit later on.

I am also finalizing the planetary UI. Don't mind some of the empty space, its mean't for some the functions left to add.

The minerals and stored window can be minimized now from the main planet window. So you don't end up having to squint or be slapped in the face with a spread sheet every time you click on a planet... unless you want to :).

Good karma+2 votes
Thilaksha
Thilaksha - - 1,085 comments @ Update, some more progress.

Working towards some proper gameplay footage and completing the main gameplay loop. Also got some art and ships done. The above are Kabrian frigates.

Good karma+1 vote
Thilaksha
Thilaksha - - 1,085 comments @ Colony and UI progress.

A lot of coding was done linking colony aspects to the factions/players. Income, science, capability of planets and so on.

Also attempting to finalize the UI, once and for all. Its more tricky than I thought to get the right fit.

Feedback more than welcome :).

Good karma+1 vote
Thilaksha
Thilaksha - - 1,085 comments @ Colonization WIP.

When colonizing multiple ships can be used. Population in actual numbers is gathered and sent on the ships with a colony module in the fleet.

Good karma+1 vote
Thilaksha
Thilaksha - - 1,085 comments @ Star Zeal 4x

Thanks, :).

Good karma+2 votes