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I was a gamer from the beginning, first playing the pong console (early 80s), then moving to Atari, before playing my first computer games on the Commodore 64 with a short side-trip on the TRS-80. I loved games; and I played hundreds of them. More importantly, how games were made intrigued me; how they went from things I typed on the keyboard to moving pixels on the screen, so that's how I learned my first programming language. From there, I went on a decades long detour where I learned many skills that would lend itself to game development; further programming languages, animation, 3D modeling, video editing, sound editing, etc. Eventually, coming full circle as a full-time, independent game developer.

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Dymoria

Dymoria

Role Playing

Dymoria is an indie tile/voxel-based MMO that is in early production; it is a 3rd person sandbox survival game with no quests, no bosses, and no 'end...