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IndieDB GOTY - The Top 100

IndieDB GOTY - The Top 100

Vagrus - The Riven Realms

Big news! Thanks to all your support we've made it to the Top 100 in the Game of the Year competition hosted by IndieDB

Project Update - Vote for IndieDB GOTY

Project Update - Vote for IndieDB GOTY

Vagrus - The Riven Realms

The game has been released! What's truly important in this whole journey is that it would not have been possible without the continued, constructive...

Release Letsplay Special with Splattercatgaming

Release Letsplay Special with Splattercatgaming

Vagrus - The Riven Realms

Release - #Letsplay Special with Splattercatgaming.

Vagrus - The Riven Realms is OUT NOW!

Vagrus - The Riven Realms is OUT NOW!

Vagrus - The Riven Realms 1 comment

The game has been released! What's truly important in this whole journey is that it would not have been possible without the continued, constructive...

Devlog #54 | Combat Targeting Update

Devlog #54 | Combat Targeting Update

Vagrus - The Riven Realms

This week, we return with new Companion Combat targeting options that suit different play-styles. The changes include a number of options from the main...

Devlog #54 | Recent improvements

Devlog #54 | Recent improvements

Vagrus - The Riven Realms

A longer post about the recent improvements and latest additions to the game.

#Letsplay Wednesday! by Reformist TM

#Letsplay Wednesday! by Reformist TM

Vagrus - The Riven Realms

Today's Let's Play is with Reformist TM! #letsplaywednesday

Devlog #52-#53 | Dissonance Mode and Companion Combat Design Changes

Devlog #52-#53 | Dissonance Mode and Companion Combat Design Changes

Vagrus - The Riven Realms

A post about the latest developements of the game.

Devlog #50-#51 | The Fate of the Foe Post Crew Combat and Mercenary Task Video

Devlog #50-#51 | The Fate of the Foe Post Crew Combat and Mercenary Task Video

Vagrus - The Riven Realms

We are extending Crew Combat with a new feature and showing a video about Mercenary Tasks.

Devlog #49 | Mercenary Task Design Part II And Devlog #50 | The Fate of the Foe Post Crew Combat

Devlog #49 | Mercenary Task Design Part II And Devlog #50 | The Fate of the Foe Post Crew Combat

Vagrus - The Riven Realms

We finish our Mercenary Task Design post with its Part II and then talk about what happens at the end of a crew combat.

Devlog #48 | The Smolderbone Region

Devlog #48 | The Smolderbone Region

Vagrus - The Riven Realms

One of the latest content updates (Patch 0.5.30 Codename: Brimstone and Bones) brought with it a spacious region to explore, the most prominent part of...

A New Build is OUT - Patch 0.6.00 - Codename: Conquest and Dissonance

A New Build is OUT - Patch 0.6.00 - Codename: Conquest and Dissonance

Vagrus - The Riven Realms

It's been a long time coming but finally Mercenary Tasks are live in the latest build and another big change that comes with this build is Dissonance...

A New Demo Build is OUT - Patch 0.5.31. - Codename: Second Chances

A New Demo Build is OUT - Patch 0.5.31. - Codename: Second Chances

Vagrus - The Riven Realms

As you could tell from the list of changes, we have been busy improving the main game. We added several new regions, expanding it to about 70-100 hours...

Project Update - Devlog #46 | QoL Improvements and Vagrus in the Finals!

Project Update - Devlog #46 | QoL Improvements and Vagrus in the Finals!

Vagrus - The Riven Realms

A devlog post about the state of Vagrus - The Riven Realms and Digital Dragons Indie Celebration.

Devlog #45 | Event UI Revamp

Devlog #45 | Event UI Revamp

Vagrus - The Riven Realms

The long awaited rework of the in-game Events' UI is finally here! It brings a number of visual, gameplay, and quality improvements.

Devlog #44 | Beast Types and Trade Offers

Devlog #44 | Beast Types and Trade Offers

Vagrus - The Riven Realms

This time, we come to you with a double feature of sorts, combining two topics into a single devlog post: changing the types of the beasts of burden of...

Devlog #43 | Project Update - Equipment Design Changes

Devlog #43 | Project Update - Equipment Design Changes

Vagrus - The Riven Realms

A devlog post about the state of Vagrus - The Riven Realms

Devlog #42 | Faction Rewards

Devlog #42 | Faction Rewards

Vagrus - The Riven Realms

A devlog post about the state of Vagrus - The Riven Realms.

A New Build is OUT - Patch 0.5.30. - Codename: Brimstone and Bones

A New Build is OUT - Patch 0.5.30. - Codename: Brimstone and Bones

Vagrus - The Riven Realms

This patch brings new features and a lot of changes to existing mechanics.

Patch 0.5.29 - Codename: Perky

Patch 0.5.29 - Codename: Perky

Vagrus - The Riven Realms

This next patch is a bit lean on content but that is because we are gearing up to the next one that has a huge new region with tons of adventures awaiting...

Devlog #41 | Hirelings

Devlog #41 | Hirelings

Vagrus - The Riven Realms

Hirelings are a new kind of ally we have recently added to the game. They are in effect companions but can only be hired for a limited time - and for...

A New Build is OUT - Patch 0.5.25. - Codename: Beasty

A New Build is OUT - Patch 0.5.25. - Codename: Beasty

Vagrus - The Riven Realms

This patch brings new features and a lot of changes to existing mechanics

Devlog #39 | Dynamic Pricing - coming soon

Devlog #39 | Dynamic Pricing - coming soon

Vagrus - The Riven Realms

A devlog post about the state of Vagrus - The Riven Realms.

A New Build is OUT - Patch 0.5.20. - Codename: Plunder!

A New Build is OUT - Patch 0.5.20. - Codename: Plunder!

Vagrus - The Riven Realms

Today, we are happy to share the changes we squeezed into this new update! Better yet, we have included two additional features that we managed to implement...

Devlog #38 | Companion Progression

Devlog #38 | Companion Progression

Vagrus - The Riven Realms

One of the most requested additions by our Early Access players has been Companion progression for a while now, and it's no surprise. Being a party-based...

The New Open Access Build (v0.5.16) is LIVE!

The New Open Access Build (v0.5.16) is LIVE!

Vagrus - The Riven Realms

Patch 0.5.16 goes live today on GOG and Steam. We hope you enjoy the fixes and additional features, we'll be back soon with more.

Devlog #37 | Fleeing

Devlog #37 | Fleeing

Vagrus - The Riven Realms

Let's take a look at one of the recently implemented features in Vagrus.

Devlog #36 | Leader Factions, Status and Perk Summary UI

Devlog #36 | Leader Factions, Status and Perk Summary UI

Vagrus - The Riven Realms

We thought this would be a good time to take a look at the recently implemented UIs in Vagrus.

Devlog #35 | Trade Tasks

Devlog #35 | Trade Tasks

Vagrus - The Riven Realms

What we call Tasks now in Vagrus are essentially procedurally-generated contracts offered by factions. If you fulfill the Task, you get rewards and reputation...

Devlog #34 | Companion Healing

Devlog #34 | Companion Healing

Vagrus - The Riven Realms

We have always planned a fairly elaborate system of healing mechanics but when creating 'Pilgrims of the Wasteland', we first focused on getting the main...