I am an indie game designer and artist. I focus on the psychology of games to elicit emotions from the player.
Can you survive 1000 rooms of cute terror? Or will you break once the cuteness starts to fade off and your running for your life from the unspeakable...
Akuma Kira's Day Off is a game inspired by the craziness of retro side-scrollers and shooters. Mostly a SHMUP, sometimes a top-down RPG, and even sometimes...
The games starts as a simple space shooter but develops itself to imprison you within it so it may move past the digital realm and enter your mind. The...
A game I made in three hours based on a tweet. You fly around and shoot innocent cats.