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Comment History  (0 - 30 of 382)
Lady_Ashwood
Lady_Ashwood - - 382 comments @ Lady_Ashwood

For those who are interested in seeing our future projects please follow us @ Facebook.com

We are currently workig on porting the concept of Age of Arthur into our very own game via the Unity engine.

Good karma+1 vote
Lady_Ashwood
Lady_Ashwood - - 382 comments @ Mod’s Future….

Thanks, it was working in the preview but not the saved draft. I fixed it :)

Good karma+4 votes
Lady_Ashwood
Lady_Ashwood - - 382 comments @ Mod’s Future….

Thank you! :)

Good karma+5 votes
Lady_Ashwood
Lady_Ashwood - - 382 comments @ Age of Arthur

Weird, there is no malware unless ModDb put it there, which I find unlikley. Could just be an issue with your protection.

Good karma+2 votes
Lady_Ashwood
Lady_Ashwood - - 382 comments @ Age of Arthur

You shouldn't need it with the latest versions. The map does start upside down though, but it is easy to rotate it, just Hold the right mouse button and rotate. Hold right click on the terrain and move the mouse.

Good karma+1 vote
Lady_Ashwood
Lady_Ashwood - - 382 comments @ Age of Arthur

Go to mod settings via camp menu and lower some settings

Good karma+1 vote
Lady_Ashwood
Lady_Ashwood - - 382 comments @ Age of Arthur

Hi there, no I did account for this, if I remember you should still go to where Rheged was located... or maybe Gwynedd? It has been awile since I've looked at this mod, but I do remember creating some backups for if kingdoms / people are destroyed or dead. ;)

Good karma+1 vote
Lady_Ashwood
Lady_Ashwood - - 382 comments @ Lady_Ashwood

Gracias por tus amables palabras. Creo que puede ser un problema de traducción. Debería decir gaélico (Gaelic english), que era el idioma de Irlanda y partes de Escocia.

Good karma+1 vote
Lady_Ashwood
Lady_Ashwood - - 382 comments @ Lady_Ashwood

You have to have started with a Roman background I believe, but it has been awhile since I worked on this mod.

Good karma+1 vote
Lady_Ashwood
Lady_Ashwood - - 382 comments @ Lady_Ashwood

Hi, It has been awhile since I looked at this mod, but I believe I accounted for the death of Caer Colun leader... however he shouldn't have died on his own unless you personaly killed him :) You need to talk to the other lords who were alive during the event mentioned in the quest.

Good karma+1 vote
Lady_Ashwood
Lady_Ashwood - - 382 comments @ Age of Arthur .v7.0 (latest version)

Hi, your son/daughter should be the religion you are when growing up. If not for some reason, you can always ask them to change as an adult if they are a lord under you. I actually did have an event like you mentioned in there for if/when the picts became pagan again, but took it out as it was causing an issue with another script. I will look at putting something similar back in for another update.

Good karma+2 votes
Lady_Ashwood
Lady_Ashwood - - 382 comments @ Age of Arthur .v7.0 (latest version)

You do have to have a kingdom of your own already for the option to be available.

Good karma+2 votes
Lady_Ashwood
Lady_Ashwood - - 382 comments @ Lady_Ashwood

I don't think this is something can be fixed unfortunately, it probably has something to do with it being a pretty old game now, with some reskins to make it look nicer with the shaders, but it's still an old engine powering it all and trying to work with new graphic cards. As for the ransom brokers I will try to add a few more with the next update, but it probably has something to do with there being so many different cities now, you have to visit twice as many towns to find them.

Good karma+1 vote
Lady_Ashwood
Lady_Ashwood - - 382 comments @ Age of Arthur .v7.0 (latest version)

how close to the sea were you? I did increase the paramotors in the script, but I think you still need to be really, really close for it to work. I'll test it again and probably increase the range a bit so you don't have to be so close in future.

Good karma+2 votes
Lady_Ashwood
Lady_Ashwood - - 382 comments @ Age of Arthur .v7.0 (latest version)

Thank you. Yes you can build one castle in game by upgrading your refuge enough times. I think its after the 3rd upgrade it gives you the option of making it a permanent castle.

Good karma+3 votes
Lady_Ashwood
Lady_Ashwood - - 382 comments @ Age of Arthur .v7.0 (latest version)

Thank you, could be a memory issue, I know this mod takes a lot, always make sure you are running it without open browsers or other programs and save often.

Good karma+3 votes
Lady_Ashwood
Lady_Ashwood - - 382 comments @ Age of Arthur .v7.0 (latest version)

All good ideas, maybe in another update :)

Good karma+4 votes
Lady_Ashwood
Lady_Ashwood - - 382 comments @ Age of Arthur .v7.0 (latest version)

Thanks! One thing you can try is forming trade treaties with other kingdoms and this will create a new caravan route, but its kinda random on what cities of yours will receive the caravan. Native set these at game launch, but I did try to make them more dynamic with trade agreements.

Good karma+1 vote
Lady_Ashwood
Lady_Ashwood - - 382 comments @ Age of Arthur .v7.0 (latest version)

Thank you so much! To answer your questions Lancelot is kinda in game, he is one of your possible companions, but you might not recognize them as I changed their name to the more historical version Lamhcalad. I did mean to change Dublin too, but wasn't sure what to call it, I will make that change if there is another update.

Good karma+4 votes
Lady_Ashwood
Lady_Ashwood - - 382 comments @ Lady_Ashwood

Maybe try turning off HDR in video settings in game? Or clicking or un-clicking the load textures on demand might help too.

Good karma+1 vote
Lady_Ashwood
Lady_Ashwood - - 382 comments @ Lady_Ashwood

It should be a bore party on the map marked in blue as a quest party. As party movement is kinda random its hard to say where it is exactly but it should still be somewhere in Ireland I'd imagine.

Good karma+1 vote
Lady_Ashwood
Lady_Ashwood - - 382 comments @ Age of Arthur v6.0

Thank you! Yes the lag issue is still a problem for some people, mind you personally I've noticed an improvement with the last few versions. Are you setting your battle unit limit lower in mod settings via camp? I find as long as I stay under 300 and turn off rag-dolls, battles are playable now. I think there are engine limits that are at play as battles now have a lot of new AI calculations, but I've been working on improving these with each update.

Good karma+1 vote
Lady_Ashwood
Lady_Ashwood - - 382 comments @ Age of Arthur v6.0

I will look into the wolves issue for you, I have tested that mission when playing for Merlin which works fine, but not for Mab. I will see if something needs to be changed there. Also for Rome quest, your uncle will contact you a few times, but you do need to capture a city to keep the quest moving.

Good karma+1 vote
Lady_Ashwood
Lady_Ashwood - - 382 comments @ New Over-weight Bodies

I was trying to be diplomatic :)

Good karma+1 vote
Lady_Ashwood
Lady_Ashwood - - 382 comments @ New Over-weight Bodies

large diet soda lol :)

Good karma+2 votes
Lady_Ashwood
Lady_Ashwood - - 382 comments @ New Over-weight Bodies

Nope, if it was a joke I'd say something like....reminds me of someone I used to date ;)

Good karma+5 votes
Lady_Ashwood
Lady_Ashwood - - 382 comments @ New Over-weight Bodies

Yes, it lowers agility and charisma

Good karma+7 votes
Lady_Ashwood
Lady_Ashwood - - 382 comments @ Age of Arthur 6.2 (patch)

yep possible, but high relations and romantic chemistry is needed, it can be very hard. It is slightly easier if she sends you a poem first (unlocked in dynamic events) once above 40 relations.

Good karma+2 votes
Lady_Ashwood
Lady_Ashwood - - 382 comments @ Age of Arthur 6.2 (patch)

sorry just fixed that, please download this patch again, it has been updated.

Good karma+1 vote
Lady_Ashwood
Lady_Ashwood - - 382 comments @ Age of Arthur v6.0

No any major update like this will need a new game for sure.

Good karma+1 vote