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After a year of hiatus on development, I am now proud to say that I will be working again on my first Amnesia custom story. I hope i'm able to rely on the ModdB community for interest and support in my work, and I do not want to let anyone down. So, now I declare myself an active member of the Amnesia and Soma development community. Keep in mind though that I will still have to go to work while development of my story is taking place, otherwise I will not have the funds to support the development of essential assets. My goal is to create some unique things that have not yet been witnessed within Amnesia and the HPL2 engine. After my first story or two, I may move onto making one for SOMA as well if I have all the skill and practice that I need for it. Thanks for your understanding -Kyle

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Post comment Comments  (0 - 10 of 14)
SovietMentality
SovietMentality - - 1,033 comments

So you were inspired by Premonition? I was inspired by "The Things in the Night" (don't remember if I told you before)

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Kyle-The-Great Creator
Kyle-The-Great - - 71 comments

Yep, you did. Yeah I was but I was most inspired by The Great Work, Destiny Rebellion, Detorcium, and Obscurity.

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SovietMentality
SovietMentality - - 1,033 comments

Out of all those I only like Destiny Rebellion.

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Kyle-The-Great Creator
Kyle-The-Great - - 71 comments

I understand, I have a list of mods that inspired me (that i'm putting in the credits). Yeah I agree, out of the 4 that inspired me most, I only like Destiny Rebellion anymore.

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SovietMentality
SovietMentality - - 1,033 comments

and I hope you saw that list of great mods on my profile teh

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Slanderous
Slanderous - - 693 comments

You are making 3d models?

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Kyle-The-Great Creator
Kyle-The-Great - - 71 comments

You're the guy who made the Prophet suitor, do you know how much I love that model? It's going to be a very important enemy in Death Row since part of the storyline is about how the antagonists summoned some creatures from hell in Satanic rituals. "The Goat" will also be a custom monster, basically he'll be a crawling Baphomet.

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Kyle-The-Great Creator
Kyle-The-Great - - 71 comments

Yep, but am learning the process of doing it first. There's a lot of work for me to do on my custom story, I also need more ideas for genuine monsters. Right now a lot of my monster ideas are just the antagonists, tortured victims, and a few cool edits (not reskins) of 4 enemies.

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fiuuuuuuh
fiuuuuuuh - - 1,139 comments

Mouthless (mute) enemy who can climb, jump over obstacles, hide and ambush (and open doors like a gentleman) would be a nice change since Amnesia enemies have always been downright braindead.

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Kyle-The-Great Creator
Kyle-The-Great - - 71 comments

True, but then the game mechanics would have to be altered. Considering how Amnesia editors crash enough already and how i'm mostly a beginner, i'm not going to mess around with anything. I mean design-wise.

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Slanderous
Slanderous - - 693 comments

Amnesia editors are ****, but it's fun to mod that game tbh

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Kyle-The-Great Creator
Kyle-The-Great - - 71 comments

The problem I have with the editors is how goddamn picky they are and how ugly and old the HPL editor interface looks. It looks like it's from the late 90's.

Reply Good karma+3 votes
fiuuuuuuh
fiuuuuuuh - - 1,139 comments

couldn't agree more, you have to save your progress often

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fiuuuuuuh
fiuuuuuuh - - 1,139 comments

Yes, I am very familiar with crashing

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