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Comment History  (0 - 30 of 39)
kwstasg
kwstasg - - 39 comments @ UnrealVR Oculus Quest Build Alpha 260619

there is a version for pcvr and non-vr too its not quest exclusive

Good karma+7 votes
kwstasg
kwstasg - - 39 comments @ UnrealVR

also check ue4 it has incredible capabilities building WebGL

Good karma+1 vote
kwstasg
kwstasg - - 39 comments @ UnrealVR

i have already wrote a converter for t3d for ue1->ue4 conversions thats why the levels are 1:1 but if you want why dont you publish your code on github it will be interesting

Good karma+1 vote
kwstasg
kwstasg - - 39 comments @ Unreal VR

New Update! (11-Mar-2018)
=========
-You can now visit all NyLeve map and swim in the water.
-Added breakable Glasses in VRikers.
-Added Functional Switches in VRikers & NyLeve falls.
-Added access to NyLeve through VRikers hatch.
-Added access to the Mine (No functionality yet) through NyLeve.

Good karma+3 votes
kwstasg
kwstasg - - 39 comments @ UnrealVR

New Update! (11-Mar-2018)
=========
-You can now visit all NyLeve map and swim in the water.
-Added breakable Glasses in VRikers.
-Added Functional Switches in VRikers & NyLeve falls.
-Added access to NyLeve through VRikers hatch.
-Added access to the Mine (No functionality yet) through NyLeve.

Good karma+2 votes
kwstasg
kwstasg - - 39 comments @ UnrealVR

Thank you for all your kind words! thankfully there is no need to pay anything im doing it in open source form just because i like it as much as you

Good karma+2 votes
kwstasg
kwstasg - - 39 comments @ Half-Nuked Trailer

Best thing ever

Good karma+1 vote
kwstasg
kwstasg - - 39 comments @ Unreal 1998 VR Demo - Dual Automags & Bullet time Test (Update 26 Feb 2018)

yeah you can play as normal with a keyboard/mouse or gamepad

Good karma+2 votes
kwstasg
kwstasg - - 39 comments @ UnrealVR

New Update! (04-Mar-2018)
=========
-Minor fixes & updates

Good karma+2 votes
kwstasg
kwstasg - - 39 comments @ Unreal VR

this is easy to fix from the game console (~) you can adjust it with the command r.ScreenPercentage x , x can be 1 to 300

Good karma+3 votes
kwstasg
kwstasg - - 39 comments @ UnrealVR

New Update! (26 Feb 2018)
==========

Testing Dual Auto-mags, Bullet Time, Laser Scopes & Particles

Good karma+3 votes
kwstasg
kwstasg - - 39 comments @ Unreal VR

New Update! (26 Feb 2018)

Testing Dual Auto-mags, Bullet Time, Laser Scopes & Particles

Good karma+2 votes
kwstasg
kwstasg - - 39 comments @ Unreal VR

New Update! (12-Feb-2018)
==========

The project started expanding more than a VR Tour to Vortex Rickers
there are 3 levels so far that can be visited in the demonstration and more are going to be released

this update is about enhancing more the Unreal Intro level by adding animated and static meshes also making minor changes to lighting to come a step close to the original.

Good karma+2 votes
kwstasg
kwstasg - - 39 comments @ UnrealVR

New Update! (12-Feb-2018)
==========

The project started expanding more than a VR Tour to Vortex Rickers
there are 3 levels so far that can be visited in the demonstration and more are going to be released

this update is about enhancing more the Unreal Intro level by adding animated and static meshes also making minor changes to lighting to come a step close to the original.

Good karma+4 votes
kwstasg
kwstasg - - 39 comments @ Unreal VR

New Update! (23-Jan-2018)
==========

-Added Motion Controller Support

-Added basic elevator functionality in Vortex Rikers level.

Good karma+1 vote
kwstasg
kwstasg - - 39 comments @ Unreal VR

New Update! (16-Jan-2018)
==========

-Added level NyLeve's Falls.

Good karma+1 vote
kwstasg
kwstasg - - 39 comments @ Unreal VR

New Update! (13-Jan-2018)
==========

-Added level selection menu.

-Added Unreal Intro level.

Good karma+1 vote
kwstasg
kwstasg - - 39 comments @ Unreal VR

My primary goal is to recreate the classic game in an optimized version for vr, maybe i have to make this more clear in the description as you say, but also i don't want to let down the fans of the game that don't own a vr headset, there is a thin line here as you see.

Good karma+2 votes
kwstasg
kwstasg - - 39 comments @ UnrealVR

Im sorry about this soon there will be a new update and it will be in zip compression

Good karma+2 votes
kwstasg
kwstasg - - 39 comments @ UnrealVR

Thank you very much my friend! The next goal is to upload NyLeve Map first in the github repository then in the vr tour demo.

Good karma+2 votes
kwstasg
kwstasg - - 39 comments @ UnrealVR

to be honest the original textures seem too blurry in ue4 consider that the resolution of them is 64x64 or 128x128 pixels so i wasn't so happy with the result. but i can include them in the project if there is a big demand for them consider also the project is open source and you can make your own changes

Good karma+4 votes
kwstasg
kwstasg - - 39 comments @ UnrealVR

yes of course my goal is to optimize it for VR not make it a vr exclusive.

Good karma+4 votes
kwstasg
kwstasg - - 39 comments @ UnrealVR

its not mandatory to have a VR headset, my goal is to optimize it for VR not make it a vr exclusive.

Good karma+4 votes
kwstasg
kwstasg - - 39 comments @ Unreal VR

Thank you!!!

Good karma+1 vote
kwstasg
kwstasg - - 39 comments @ Unreal VR

Thank you very much!!! Thats exactly my intention to stay faithful to the original.

Good karma+2 votes
kwstasg
kwstasg - - 39 comments @ Unreal VR

yes of course you can

Good karma+3 votes
kwstasg
kwstasg - - 39 comments @ UnrealVR

Open-source project for total conversion of the legendary Unreal Gold (1998) in Unreal Engine 4 with VR support.

Github Repository: Github.com

Facebook Page: Facebook.com

Good karma+5 votes
kwstasg
kwstasg - - 39 comments @ Unreal VR

Open-source project for total conversion of the legendary Unreal Gold (1998) in Unreal Engine 4 with VR support.

Github Repository: Github.com

Facebook Page: Facebook.com

Good karma+1 vote
kwstasg
kwstasg - - 39 comments @ Blood comparison screenshots and changes to original

big fan of the game this is for you if you want to use it feel free Soundcloud.com

Good karma+3 votes
kwstasg
kwstasg - - 39 comments @ UDK Doom

i have recreated all the maps from all 3 episodes also the maps from Doom 2 so these not gonne be problem with that ;-)

Good karma+1 vote