no
1. No
2. No
3. No
4. Make new models in 3d max
What sick **** put tile on the ceiling? Eh?
The wind/fog looks like poison)You need to work more on environment lighting settings
pretty realistic lighting! good job
It just seems that you save some of textures without mipmaps Shinvision.com
Классное описание 10 из 10 просто
"But should I add the line "Poly" in the Object Properties?"
Yep. Like this:
Poly
Type=entity
Model=entity/blabla
"Poly" in model properties in 3d max?
In MoW/AS/AS2(I believe)this is .pat archives there is .patch file. You need to copy this in main mod folder. Inside this file you need add path of files you want to delete in this format
{Patch
{id 1}
{delete "set\stuff\gun\105mm_ho-ri"}
{delete "..."}
}
finally some creative creation for a long time
No hurt feelings. It's just true, you could try to spend more time and upload something worthwhile. Besides I am glad that you back, man.
It's don't the way that should games working, mate. You buy it, you playing it, and don't finishing the game by yourself to the playable state
Not a good choice to place entities at the right angle
I think the problem is that you pixel art style is not proper pixel art, it's just mechanically downgraded HD version. It's not looking like pixel art, it's looking like poster. Maybe you need to use painting art style?
[killz]
joined