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This is for LINUX users on WINE... This what you must do... Get WINE from repository (so far I have build 1.6.2), make sure you have winetricks, mono-complete* and gecko* (I doubt you need them, but just incase!)... Just incase dotnet40 from winetricks, get also d3dx9 (if you didn't already have it)... Next, use this following: winetricks settings ddr=gdi vd=off win7... Install rgm from installer, and then open your editor, make your game, and then compile it from RGM, and you will have playable game, and an useable editor to boot... ON LINUX, with RGM! I been working at this forever, since the inception of RGM by Bithandler, my handle on the forums was Killword... Now that I got this bad boy... I am frosty!
RAYCASTING GAME MAKER ON WINE WORKAROUND
This is for LINUX users on WINE... This what you must do... Get WINE from repository (so far I have build 1.6.2), make sure you have winetricks, mono-complete* and gecko* (I doubt you need them, but just incase!)... Just incase dotnet40 from winetricks, get also d3dx9 (if you didn't already have it)... Next, use this following: winetricks settings ddr=gdi vd=off win7... Install rgm from installer, and then open your editor, make your game, and then compile it from RGM, and you will have playable game, and an useable editor to boot... ON LINUX, with RGM! I been working at this forever, since the inception of RGM by Bithandler, my handle on the forums was Killword... Now that I got this bad boy... I am frosty!