I'm a Programming Teacher. I've played games my whole life. I like supporting games that are multiplattform.
I'm trying to become a Indie Game Developer. I love the old SNES RPG's and pixel art so my game is going to be a Secret of Mana 2 like game :)
I've had a hard time think about how the game actually will function (not programming wise).
Use Hitpoints or more like Super Smash Brothers?
I'm not sure which function to implement next.
I started on a abstract way to do button combinations.
That lead me to Annotations in Java.
I could have solved my code by doing lots of if's, but I feelt that there has to be a better way.
So by making a Enum with all the actions buttons can do, a Interface with @ and then connecting the @Interface to the methods of my InputHandler I could invoke (by Java Reflection) the methods by the Enum.
So if I send the Enum Button.SHOOT to the test-method it runs the method in the InputHandler that has that Enum Value in its Annotation and by that can check if the button is pressed.
So I can check if buttons are pressed by checking the Enum's with the test-method, instead of coding every possible combination.
Happy to learn something new! But I haven't mastered it...
No blogs were found matching the criteria specified. We suggest you try the blog list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
A group dedicated to indie and standalone game development.
The group for gamers dedicated to Linux. No matter if game developers or game players all are welcome interested in Linux as a gaming platform.
No groups were found matching the criteria specified. We suggest you try the group list with no filter applied, to browse all available. Start a group and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.