excellent stuff
Ohhh woow nice, if you need any help (models, textures, programming) you can ask me.
Moddb page is outdated..
Look here: Mechlivinglegends.net
Es geht doch net um Bioshock ... ist doch für Arcadia.
Ist sowieso egal da du die Helligkeit der Textur ja in Wc3editor selber regeln kannst.
Ja wow unglaublich ein bild mit 140x80 Pixeln Größe ....
omg my model XD - no the pink dot marks the center of the little sister
Very good with all the variants of the story!
I'm working on the translation atm
not years ago .... but okay ^^
i have done a concept art and a new model (wip) for the petrify tower of your mod
you should change the developer of your mod to our new group
Is this mod dead - no updates since 7. may!
??
triggering (WC 3/ DOOM 3), modelling (via Blender), Photoshop and concepts
you have many unnamed triggers, all triggers in the folder 'essense' can be merged into one trigger
You used waits - waits are buggy in WC3, nealry all triggers are leaking (this causes memory errors) and some triggers are not MUI (Multi-Unit Instanceability )
i just said what to improve - please accept criticism
I can help you to improve your triggering, if you want
ugly triggering, you gave no credits to the model makers, its very unbalanced and the name of this project is unacceptable
A lot to improve!
There is no need to manipulate the selection of a player!
CODE:
Ping Range
Events
Player - Player 1 (Red) types a chat message containing -range as a sub-string
Player - Player 2 (blue) types a chat message containing -range as a sub-string
Conditions
Actions
-------- ::: --------
-------- System made by Kerloc (CdW) --------
-------- 09.02.2010 --------
-------- made for: MANIFEST --------
-------- ::: --------
-------- ::: --------
-------- ::: --------
-------- ::: --------
Set Ping_Range_TMP_group = (Units currently selected by (Triggering player))
-------- ::: --------
Unitgroup - Pick every unit in Ping_Range_TMP_group and do (Actions)
Loop - action
-------- ::: --------
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
'IF'-Condition
((Picked unit) belongs to an ally of (Triggering player)) equal to True
'THEN'-actions
For each (Integer A) from 1 to 360, do (Actions)
Loop - actions
Set Ping_Range_TMP_pkt = ((Position of (Picked unit)) offset by (Current acquisition range of (Picked unit)) towards (Real((Integer A))) degrees)
Unit - Create 1 Range_Marker for (Triggering player) at Ping_Range_TMP_pkt facing 0.00 degrees
Unit - Add a 3.00 second Standard expiration timer to (Last created unit)
Custom script: call RemoveLocation( udg_Ping_Range_TMP_pkt )
'ELSE'-Actions
-------- ::: --------
Custom script: call DestroyGroup( udg_Ping_Range_TMP_group )
my code posted above is leaking location (memory leaks will slow down the computer if they aren't removed)
store the 'Position of picked unit' into a variable (range_Tmp_point for example) after that you can remove that leaking location with:
custom script: call RemoveLocation( udg_range_Tmp_point )
Hi,
dont use wait again - without wait you can merge the 2 triggers.
I suggest you to use a visual effect, the circle of power is very unprecise.
Use this:
For each (Integer A) from 1 to 360, do (Actions)
Loop - Actions
Unit - Create 1 range_marker for (Owner of (Picked unit)) at ((Position of (Picked unit)) offset by 'range' towards (Real((Integer A))) degrees) facing 0 degrees
Unit - Add a 3.00 second Standard expiration timer to (Last created unit)
-------------
The range marker is a unit with a visual effect as a model - it has locust, spell and damage immunity and no attack
Dont use wait in triggers! The spells are leaking alot (locations, groups)!
Use Loops because it's weird that the units are instantly moved to the location of the caster
how do you want to create a scary ambient in fallout 3? With sounds, effects? I can't imagine that fallout 3 can be scary!?
i hope it's not like vault 74 (tutorial) ... i hope there are new weapons to find and new enemies to defeat
hm... i use the wc3 version 1.23 and i found no bugs - mayby there are some probs with 1.24 if you use this version
the download here at moddb contains only ONE map out of the campaign. The Beta is like a little demo.
Kerloc
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