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Kayzaks

Michael joined

Making Games the slow way - One ray trace at a time...

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Spellwrath - Development

Spellwrath - Development

1 member Developer

Working on a turn-based Strategy RPG called Spellwrath.

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46,959 of 659,982
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Twitter

Latest tweets from @spellwrath

RT @jesseringrose: new camera, new gameplay. #gamedev T.co

May 7 2018

RT @atomontage_com: Great writeup this morning by @deantak of @VentureBeat : Atomontage reveals voxel 3D simulation technology for game… T.co

Apr 5 2018

RT @TheSeanSpark: Have you heard ‘₿ TO THE MOON’ by Sean Beckett || Black Sail Studio on #SoundCloud? #np Soundcloud.com

Apr 2 2018

RT @antonkudin: T.co T.co

Mar 25 2018

This has to happen! So hyped for another possible Stargate series! #stargatenow @StargateNow T.co

Feb 21 2018

RT @ephtracy: height scale and lod #aerial T.co

Feb 13 2018

RT @thibaultsimar: Playing around with #C4D and displacement / procedural textures on a #magicavoxel model... Interesting results this… T.co

Dec 13 2017

RT @dukope: Reducing 1-bit dot flicker via sphere-mapped dither pattern: Forums.tigsource.com T.co

Nov 23 2017

RT @ephtracy: top view and wireframe mode also looks good @Sir_carma #magicavoxel T.co

Nov 1 2017

Got it!

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