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I keep telling people that I'm a musician, nobody believes me. Why am I writing all this code???!?!

Comment History  (0 - 30 of 85)
K6L2
K6L2 - - 85 comments @ Vagante Alpha Revision 8

The development team does use an in-game level editor, although it's unknown at this time whether or not it will be released for public use. Who knows what the future holds? Anything is possible, really..

Good karma+1 vote
K6L2
K6L2 - - 85 comments @ Kickstarter Announcement

Nope, any similarities you are seeing are simply coincidence. Most of our inspiration comes from games like Spelunky, DCSS, Castlevania, Metroid, and Diablo. Perhaps Towerfall Ascension derived some of the same mechanics from some of those franchises as well?

Good karma+1 vote
K6L2
K6L2 - - 85 comments @ Vagante Alpha Revision 8

When it's ready ;)

Good karma+2 votes
K6L2
K6L2 - - 85 comments @ Vagante

It's hard to set dates for these types of things, unfortunately.

Good karma+1 vote
K6L2
K6L2 - - 85 comments @ Vagante

Remember, the game is only in alpha and everything is subject to change. To play local multiplayer, simply press Escape and configure additional controllers in the menu. Then, in the character select screen, press the menu button on additional controllers that wish to play. Up to 4 people can play cooperatively in multiplayer.

Good karma+1 vote
K6L2
K6L2 - - 85 comments @ Vagante

Please send crash reports to us via email (vagantegame at gmail), including log files generated by the application. We gain a lot of information with these reports, thanks!

Good karma+1 vote
K6L2
K6L2 - - 85 comments @ Vagante

Probably not. It was supposed to be a Kickstarter incentive. Online multiplayer is an expensive addition to the game (very difficult to implement) and the Kickstarter funding wasn't successful. If online multiplayer actually does happen, which still might be possible, it will probably be in a closed alpha.

Good karma+1 vote
K6L2
K6L2 - - 85 comments @ Vagante

It's alright, we're addressing other potential funding options currently. Those will become active in the near future. In the meantime, I'm just gonna focus on adding more stuff to the game...

Good karma+1 vote
K6L2
K6L2 - - 85 comments @ Vagante Alpha Revision 8

Cool, I agree with some of those points. Thanks for the feedback.

Good karma+1 vote
K6L2
K6L2 - - 85 comments @ Vagante

Thanks for the playtesting as always. I will say that next update will have revised mage affinities, as well as a redux to the game's wands to make them more useful.

Good karma+1 vote
K6L2
K6L2 - - 85 comments @ Vagante Alpha Revision 8

Can you please elaborate on what problems you think should be addressed with the new menu GUI?

Good karma0 votes
K6L2
K6L2 - - 85 comments @ Vagante Alpha Revision 8

The new keybinding scheme is there to prevent multiple players from being bound to the same key for same actions. Unfortunately it's a very new implementation so it has some issues with it, I only recently decided to test it out myself. Will fix soon! (hopefully)

Good karma+2 votes
K6L2
K6L2 - - 85 comments @ Vagante

Just deployed Alpha Rev. 8 today: maybe these bugs are fixed? :^)

Good karma+1 vote
K6L2
K6L2 - - 85 comments @ Vagante Alpha Revision 7

You can already do this.

Good karma0 votes
K6L2
K6L2 - - 85 comments @ Vagante Alpha Revision 7

If you get far enough, you will actually leave the caves and enter an enchanted forest full of even more things to kill you! Also yes, more areas are planned for development.

Good karma+1 vote
K6L2
K6L2 - - 85 comments @ Vagante

Ah okay cool, low FPS worries me for obvious reasons.. :S

Good karma+1 vote
K6L2
K6L2 - - 85 comments @ Vagante

Just curious: does your machine usually run the game at around 50FPS? Or is that just the recording software causing lag? Also I lol'd when the spriggan archer shot the shopkeep in the back of the head.

Good karma+1 vote
K6L2
K6L2 - - 85 comments @ Vagante Alpha Revision 7

If you disarm yourself, you can punch your way out of the plants from the inside. Also, we've gotten a lot of the crashes people have been having ironed out already. Next revision will be much more stable (hopefully)!

Good karma+1 vote
K6L2
K6L2 - - 85 comments @ Vagante Alpha Revision 7

The room generation thing isn't a bug.. But thanks for your continued informative playtesting reports!

Good karma+1 vote
K6L2
K6L2 - - 85 comments @ Vagante Alpha Revision 7

Yep. Once you play for a while, it becomes MUCH easier!

Good karma+3 votes
K6L2
K6L2 - - 85 comments @ Vagante Alpha Revision 7

The reason that it "screams placeholder" to you is because it is an ALPHA game! EVERYTHING is placeholder, and is subject to change drastically. We appreciate the feedback, and we are iterating to change things in favor of a better gameplay experience based on said feedback.

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K6L2
K6L2 - - 85 comments @ Vagante

Referring to the log file, it shows that your OpenGL Renderer:"Intel(R) HD Graphics". Unfortunately, we've been having issues regarding Intel HD Graphics drivers and SFML, which is the library Vagante uses to render. Not much can be done about it for now, but we're investigating ways to mitigate these types of problems.

Good karma+1 vote
K6L2
K6L2 - - 85 comments @ Vagante

Could you send us the log files on the machine that it's crashing on? Thanks!

Good karma+2 votes
K6L2
K6L2 - - 85 comments @ Vagante Alpha Revision 6

Thanks for all the gameplay testing. I've noted most of what you've mentioned so far. Also, nice character designs!

Good karma+2 votes
K6L2
K6L2 - - 85 comments @ Vagante Alpha Revision 6

I <3 90's games.

Good karma+1 vote
K6L2
K6L2 - - 85 comments @ Vagante Alpha Revision 6

This could be just a hardware issue. Could you send us your log file from the computer where this is happening?

Good karma+1 vote
K6L2
K6L2 - - 85 comments @ Vagante Alpha Revision 6

Yes there is! You must be near the other player who is dead. When their corpse starts shaking, the other player pressed the menu button to revive.

Good karma+3 votes
K6L2
K6L2 - - 85 comments @ Vagante

I'm assuming you fixed the issue judging by your later comment.

Good karma+1 vote
K6L2
K6L2 - - 85 comments @ Vagante

yep!

Good karma+2 votes
K6L2
K6L2 - - 85 comments @ Vagante Alpha Revision 6

Give them a little and they ask for more.. ¯\_(ツ)_/¯ But seriously, we want to eventually do online multiplayer. It's just that it takes a LOT of work so we might just have that as a stretch goal.

Good karma+2 votes