Hi! My name is Justin Blocker. I'm a musician/producer who specializes in video game audio, music, and other such applications. I've got a musical background stretching all the way back to 2008 and an audio background since 2012. My greatest joy is helping you with your sound! Hit me up if you require my talents! Stay cool!
It's been quite a while since I've decided to post a blog on good ol' iDB. It may seem I've been quiet recently due to the lack of posts and what not, but I've been working on some low key projects with various people.
I've been contacted by new and familiar devs to work on their projects which range from tactical style RPG's to comical phone apps featuring a bird whose only goal is to crap on as many people as possible before time is up. I try to keep my horizons as horizontal as possible and I put a little of myself into each track.
I recently saw an article for a revived remake of the original Metal Gear for the MSX2. I was extremely interested from my first glance and looked into it...I soon realized the project was on indieDB! I quickly wrote up a message and sent it his way. As what I do with all project attempts, I decided to forget I ever sent it and just wait to see if anything happens.
A few days go by and I get a notification via email that the Outer Heaven dev got back to me. He said in a nutshell, "Your music is great! You don't seem to have much orchestra though. I was looking for something more like the recent Phantom Pain OST."
My weakest point, in my eyes, was orchestral music. A big musical contender in any audio/visual medium. I didn't have much orchestral music in my portfolio because of my lack of confidence in the genre, but also I've never had much of an excuse to really try and flex my composing muscles into that semi-unfamiliar territory...
I tried to give it a shot as I told him I would arrange an orchestral version of "Theme of Tara" from the original Metal Gear that he was recreating. He was all for it, and so I got to work.
Within one day, I had a completed demo ready. I sent it to him and got the job on the spot! I'm happy to announce my involvement in the upcoming fan made remake of Metal Gear codenamed...
Haven't updated my blog in a while, but I've been through a lot since the last update. I'm currently enrolled to do music for two games at the moment. "Pocket Assault", a Metal Slug-esque, militaristic shoot em' up, and "Tr-Zero", a fast paced, futuristic racer.
Pocket Assault has been a blast so far. I've taken a really cool electro-rock take on it with a sense of urgency and etc. My main goal is to make the OST as diverse as possible while still keeping the intensity it needs. Here's an example so far.
Tr-Zero has been awesome to say the least. I've always wanted to do a racer, and now I get to work on one of the highest quality racers on IndieDB! I've been working a little more to the electronic side than anything else. I've been working on a track that could be seen as maybe djent, but I see it more as Drum & Bass than anything else. I'll have to update that later.
Be sure to check out the following pages for both "Pocket Assault" and "Tr-Zero"!
Indiedb.com <-- Pocket Assault iDB
Indiedb.com <-- Tr-Zero iDB
Fuzon-uk.no-ip.biz <-- Tr-Zero Forum
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