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Currently making Telos

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JustinPierce
JustinPierce @ Arms of Telos

It's in private playtesting right now -- you can find info about getting involved here: Discourse.armsoftelos.com

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JustinPierce
JustinPierce @ Telos Development Video Update 005 - Stabbing, Exploding, and Teleporting

Interesting idea! I think plan I have will function similarly, though it'll get riskier the more you teleport (so you're encouraged to teleport, but over-do it). Will have to prototype to see what works best :)

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JustinPierce
JustinPierce @ Telos Development Video Update 003 - First Weapon!

I do plan to have some hitscan weapons :)

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JustinPierce
JustinPierce @ Eden Star - Playing with Fire

Need to make a video or gifs to show off the new particles!

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JustinPierce
JustinPierce @ FishMoto has been submitted to Apple!

Was approved yesterday! Will be on sale this Saturday June 18th!!!

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JustinPierce
JustinPierce @ FishMoto

ElastoMania is certainly an influence :)

I wanted to bring that kind of game to the iPhone while at the same time updating the visuals/gameplay. I have lots of plans for expanding the game further in future updates :)

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JustinPierce
JustinPierce @ New trailer and a taste of things to come!

Yep -- that is correct. Almost everything you see is still placeholder art

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JustinPierce
JustinPierce @ Join in on weekly playtests!

NOTICE:
My IP changed today and unfortunately I didn’t have time to fix the game. The “connect to justin” button won’t work. Instead, you’ll have to copy/paste 173.74.52.39 into the box (replace ‘127.0.0.1′) and click ‘connect to client’. Sorry for the inconvenience.

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JustinPierce
JustinPierce @ Join in on weekly playtests!

Blog.dfyb.net

Download links are up -- server will be up in about 10 minutes

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JustinPierce
JustinPierce @ Flag Room Concept

This is what happens when artists only come into the project much later :P

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JustinPierce
JustinPierce @ First Gameplay Footage

Yeah there's still some changes planned for the general shape (some aspects of the current design are a bit unrealistic), but it's probably closest to the Bernal Sphere concept.

There's a translucent inner shell separating outer space from livable space - ((R(GGG)R)) - in this ascii cutaway, 'R' denotes where residents live and where simulated atmosphere would be present. Players play within the area marked with 'G' -- this is also where ships would dock to transport people/supplies in/out of the colony.

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JustinPierce
JustinPierce @ Assault Rifle Reborn

Glad you like it! The concept has been given the green light so he's basically just going to finish it up -- I don't expect major changes :)

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