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A game designer working on some small projects within Unreal Engine 4.

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Setting the theme: Grasslands

Setting the theme: Grasslands

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An article about creating themes for the game! The first theme is the grasslands, an area with hills, waterfalls and flower enemies!

Using Feedback Part 2

Using Feedback Part 2

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The second part of the feedback run-through based on play tester experience.

Using Feedback Part 1

Using Feedback Part 1

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Part 1 of the fixes made using feedback received from the first demo release!

Creating the demo

Creating the demo

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Making a demo of a game was interesting and quite fun!

Creating the First Boss

Creating the First Boss

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Creating the first boss, Toasty Toaster was a good exercise in creating multi sprite object blueprints in unreal engine 4!