no 2.04 yet? but why in the title its 2.04 already?
no 2.04 yet? but why in the title its 2.04 already?
Make sure you have no other mods
Kindly Read the update :)
Good job, slikk, whats the status so far ? I am also currently developing the waffen ss mod but I encounter some problems like the endmission problem
By the way, I managed to make the allied enemies fire even while riding a unicarrier by changing the animation script on the unicarriers gsc file. But the problem is, they are weird because they are standing while firing the gun while riding the unicarrier.
Is there no workaround? I got the idea of attacking unicarrier from the decoy town mission where I am riding the unicarrier in the beginning of the game and my ally (I think it's capt. Price if I'm not mistaken) is firing an MG while riding the unicarrier.
Anyway if there is no workaround, I plan to use the M3 halftrack. I have already the model of M3 but no animation yet. Can you animate it?
If there will be no modeler or animator for M3 or I cannot model or animate it then I will not replace the unicarriers.
@Wehrmacht_Offizier
I think, I will replace only the missions except the Russian campaign but your idea is also good. Tnx.
Good Day everyone, Augustus the developer of this mod asked me if I can continue the mod. I accept his offer. I already have the file but the problem is I need to fix my laptop. Anyways maybe this year if my laptop will be fixed, I will upload the file.
These are the following new features:
1. New models--King Tiger, models Tiger tanks were replaced with Panzer III tanks in the mission 'The Crusader' to depict reality. You can now ride the tiger in desert tank campaign
2. Crates with German names were replaced with crates with no name.
3. New banner
4. New missions-I converted some maps like the east prussian offensive replacing the bugged German army training mission, converted the new sniper mission in Russia, add the day of infamy map, and several more maps
5. Halftracks replaced into unicarriers
6. Subtitles enhanced
7. Bunker decals this time shows the England side
8. Many more
I also plan to add the M3 American Halftracks to replace the unicarriers but I don't know how to model or animate it. Any help will be welcome
I already improved the voices and sound
I also plan to make a new map entitled 'The Last Tiger' a replica of the BF mission
Anyways, I can say that the mod is still alive with my development. God bless
I plan to put a machine-gun in the unicarrier. Did you do it already in hctm 2 ? wherein the allied enemies riding the unicarrier have machine guns because in hctm 1 like in the mission 'defending Hill400' the attacking unicarriers have no machine guns.
I have an already an update for this with added sound aliases to add new voices for more immersive quality but I cant add right now bcoz my lappy is broken and I need to fix it.
Augustus, did you already downloaded the file?
Ok I will send it in your gmail. Whats your gmail account?
I cannot private message you
@AugustusNocturnis The file is ready to sent but how can I send it to you?
Thanks Slikk1. The maps now works.
So far the maps work flawlessly except for 1 bug in the "holding the line" mission but, it is only a minor bug because the map still works. I have to work on a few more maps. Thanks to Slikk1 for his tutorial.
If I successfully replace all the halftracks in your mod, I will send you the file. Atleast it will have an update to your mod. I know it's not easy but I can help you to continue this mod. I'm a beginner modder anyways.
By the way, in the games banner, I suggest you will change the British and Soviet banner into 1 banner which is the United Nations Honor flag used by the wartime allies in WW2. In this way, you will not change the banner every time you play winter or British missions. I replaced it already in my game.
AugustusNocturnis if I successfully replace them all. I will send you the file.
Thanks alot Slikk. The hill400 defend map works successfully but when I apply your method to other maps it doesn't works. The characters doesn't move or when I change the sundirection stuff it says g_spawnvars error. So my last question is, what should I edit? Is it only the sundirection stuff or are there any other factors? If it's only the sundirection stuff, how do you determine the proper sundirection in a specific map? Thank you once again Slikk for answering my questions.
Slikk by the way I uploaded here the polish battlechatter add on for your mod. You can use it in your hctm 2.0 version.
Slikk in the battle of the bulge mission, how did you change the enemy halftrack into unicarrier? I really want to know because I want to change the enemy halftrack into unicarrier in Waffen-ss mod.
When is the possible month of it's 1.1 release?
I like to play this mod. My question is, as I play, does it completely change the the perspective into the German side? Unlike I play other German mods, the beginning is still the same to the original game, for example in the first DDAY mission, still I ride the marine vehicle unto the cliff of Normandy which is obviously for the allies only. In other words are there new maps?
Johanssen
joined
Professional Teacher, have a great interest in Philosophy especially Christian philosophy and my hobby is developing and modding games in android and PC that's why I'm here as a part time contributor if I have ideas to contribute or even mods.