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Comment History
jmcmorris
jmcmorris - - 20 comments @ From Mannequin To NPC

Thanks! :)

Good karma+1 vote
jmcmorris
jmcmorris - - 20 comments @ Crea Beta Preorder is Live

The $25 is because that is what we did for our Kickstarter and has the soundtrack and a digital artbook. In about a month we will be offering a $10 option as well for just the game.

Good karma+2 votes
jmcmorris
jmcmorris - - 20 comments @ Crea

Sorry, Crea wont be free. It'll only be $10 during beta though.

Good karma+1 vote
jmcmorris
jmcmorris - - 20 comments @ Crea

Thanks! We are waiting until we are closer to release before we start reaching out to news sites and trying to get attention. So I'm sure nearly all of indie gamers have never heard of Crea yet.

Good karma+1 vote
jmcmorris
jmcmorris - - 20 comments @ Upgrading Equipment in Crea

We are a few weeks away from one. The best way to find out when it is available is by signing up to our mailing list we will only use to announce the releases. Eepurl.com

Good karma+1 vote
jmcmorris
jmcmorris - - 20 comments @ Crea

Thanks Flame!

Good karma+2 votes
jmcmorris
jmcmorris - - 20 comments @ Crea

All content is in python files and the majority of gameplay systems are as well. Here are the contents of the Leather item file as an example.

name = "LeatherName"
add(Render('mods/base/item/basics/essentials/leather.png'))

add(Item(stack=99))

craft = Craft(category='Basics', subcategory='Essentials', level=3, experience=15)
craft.material('mods/base/item/materials/hide.ce', 1)
craft.material('mods/base/item/materials/oil_clot.ce', 2)
craft.material('mods/base/item/materials/vine.ce', 1)
craft.material('mods/base/item/materials/wood.ce', 1)
add(craft)

Good karma+1 vote
jmcmorris
jmcmorris - - 20 comments @ Crafting and Researching

Haha, people always question my use of Python. Always glad to have people on my side. :)

Good karma+2 votes
jmcmorris
jmcmorris - - 20 comments @ Realms

Thanks! That would be great. We are aiming to have a public version available in May.

Good karma+1 vote
jmcmorris
jmcmorris - - 20 comments @ Upcoming Beta in Humble Store

I am the same way. I hardly even get the time to post updates. Thanks for the kind words! :D

Good karma+4 votes
jmcmorris
jmcmorris - - 20 comments @ Updated Crea Roadmap

Hey Siveon, thanks for wanting to support us! We don't have anything official but if you really do want to support us now then you can do so through our paypal account (jasson@siegegames.com). :)

Good karma+1 vote
jmcmorris
jmcmorris - - 20 comments @ Gnoblins: Cell Shading Test

I like the 3-tone the best. :)

Good karma+6 votes
jmcmorris
jmcmorris - - 20 comments @ NPCs in Crea

Thanks for the nice comments guys! :)

Good karma+1 vote
jmcmorris
jmcmorris - - 20 comments @ Crea

Yes, all existing content is exposed and can be modified and you can create new content as well. Modders have the same power as I do when it comes to creating content.

Good karma+3 votes
jmcmorris
jmcmorris - - 20 comments @ Crea

Yes. All servers are player hosted. This is not an MMO game. ;)

Good karma+1 vote
jmcmorris
jmcmorris - - 20 comments @ Crea

Ah, the updates will be optional (and free) but if you must have the same version of the server if you want to play multiplayer.

Good karma+1 vote
jmcmorris
jmcmorris - - 20 comments @ Crea

Thanks for the Questions :)

1. We will have many biomes (environments).
2. I'm not sure how else you could get updates? I plan to only release the game digitally so if someone doesn't have internet then how could they even get the game?
3. No login system and if we ever did put one in it would be completely optional.
4. Weapons/Equipment stats are randomly generated (like Diablo). We will have several weapon types too.
5. We already have about 7 monster types and will end with at least 20 and several bosses.
6. Sorry, no free versions planned
7. I'm not sure how a demo would work with this type of game. Maybe?

Good karma+1 vote
jmcmorris
jmcmorris - - 20 comments @ Crea

We posted at the same time. I believe Crea will be something you can come back to many times just like Minecraft and Terraria. Even without modding there will be several ways to play through the game and a decent amount of the content is generated meaning there is always something new. Also we will have multiple difficulty settings.

Good karma+2 votes
jmcmorris
jmcmorris - - 20 comments @ Crea

The gameplay length is driven by content. We plan to continually add new content and even with a "final boss" we'll still be adding more content on the side. Things like randomly generated dungeons that you can quest on.

Worlds are a single finite size decided upon creation; however, one of the features I plan to add after release is the ability to link other worlds/maps to each other - such as dungeons.

There is a leveling system in place. You character has a character level used for fighting and you also have talent levels used to get skills. There are talents for various aspects of the game such as crafting and magic. You can read more about character progression on this blog post.

Siegegames.com

Good karma+2 votes
jmcmorris
jmcmorris - - 20 comments @ Crea

Hey Reactorcore, glad to have your interest.

* Characters are not tied to a world unless the server says otherwise.
* We have a quest system planned and bosses to strive to beat. In other words, not yet but they're planned for release.
* No space. This is in a high fantasy setting. But that is not stopping someone from modding in space?
* We are still working on getting the core game implemented. Once that is in place we will be adding in a weather system and other events. Also fire.
* No you cannot collapse structures.

Many months back I wrote up a series of blog posts about the vision for Crea. I hope you find them useful.
Siegegames.com
Siegegames.com
Siegegames.com

Good karma+2 votes