G'day! I'm an Indie developer, lone-wolf style! I'm a Christian, I'm Australian, and for some reason I live in Canada. KarBOOM is my debut title, coming out for Windows, Mac & Linux this Tuesday!
This is a very robust engine. While many criticize its built-in tools, there are plugins available to make exporting media from your favourite editors (such as Blender or Max) painless.
Shader programming is a joy, and the community is helpful and active. Even if you don't want to join the forum, the documentation is great and there are plenty of tutorials and workshops to get you started.