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Full Release!

Full Release!

Battle Brothers 1 comment

It’s here and it’s done! We’re excited to see the finished Battle Brothers graduate from Early Access and be fully released today, on March 24th...

Release Date: March 24th, 2017

Release Date: March 24th, 2017

Battle Brothers 1 comment

We’re excited to announce that after almost 2 years in Early Access, Battle Brothers will release in full on March 24, 2017.

Final Update released to Beta Branch!

Final Update released to Beta Branch!

Battle Brothers

Here we go - the new and final major update is now live on the beta branch of Battle Brothers! Get all the details on what's new and how to participate...

Dev Blog #97: Getting There

Dev Blog #97: Getting There

Battle Brothers 4 comments

With all major features now in place, we’re making sure that everything works as it should and is properly balanced for you to play. At the same time...

Dev Blog #96: Wrapping Things Up

Dev Blog #96: Wrapping Things Up

Battle Brothers 1 comment

We’re beginning to wrap things up this week by finishing the last remaining items on our roadmap of things to make it into the final major update. The...

Dev Blog #95: Contract Changes

Dev Blog #95: Contract Changes

Battle Brothers 1 comment

Time to take a look at some changes on how contracts work this week. Negotiations have changed, and we’re introducing a new minor feature to make contracts...

Dev Blog #94: New Weapons & Tools

Dev Blog #94: New Weapons & Tools

Battle Brothers 2 comments

Work is progressing well on the late game crises - all new contracts and twists are in the game now, and next up is implementing events and some remaining...

Dev Blog #93: Achievements & Trading Cards

Dev Blog #93: Achievements & Trading Cards

Battle Brothers 3 comments

We return from the holidays with our first dev blog this year. As announced in our roadmap to the finish line, Battle Brothers is about to receive Steam...

Dev Blog #92: Late Game Crises

Dev Blog #92: Late Game Crises

Battle Brothers 1 comment

Here we go with a dev blog many of you have been waiting for. After ambitions and retirement, late game crises, also known as the ‘Greater Evil’...

Dev Blog #91: Miscellaneous Improvements

Dev Blog #91: Miscellaneous Improvements

Battle Brothers

Work has shifted to the upcoming late game crises, the ‘Greater Evil’. It’s not quite ready yet to present it to you this week, so instead we’re...

Dev Blog #90: Retirement

Dev Blog #90: Retirement

Battle Brothers 2 comments

Following up to last week’s dev blog about ambitions, this week we’re taking a look at the second upcoming feature that’s there to give your campaigns...

Dev Blog #89: Ambitions

Dev Blog #89: Ambitions

Battle Brothers 2 comments

This week we’re talking ‘ambitions’, a new feature and part of the overarching campaign goals as announced on our roadmap to the finish line. What...

Dev Blog #88: The Key Visual

Dev Blog #88: The Key Visual

Battle Brothers

This week we present to you our final key visual for Battle Brothers and dive a bit into the visual evolution of our game over the last four years. Why...

Dev Blog #87: Ghoul Rework

Dev Blog #87: Ghoul Rework

Battle Brothers

With the rework of all things skeleton done, we’ve moved on to do the last enemy rework announced in our roadmap to the finish line - that of the ghoul...

Dev Blog #86: The Ancient Dead, Part II

Dev Blog #86: The Ancient Dead, Part II

Battle Brothers

This week we conclude our presentation of the ancient dead with the reimagined vampire and an entirely new opponent. If you haven’t read the first part...

Faction Reveal: The Ancient Dead, Part I

Faction Reveal: The Ancient Dead, Part I

Battle Brothers 2 comments

We've put to rest the old skeletons only to resurrect them as the 'ancient dead'. This week we're taking a tour through their new lore, weapons and armor...

Development Blog on Enemy Factions

Development Blog on Enemy Factions

Battle Brothers 1 comment

With work on the last big update now on the way, let’s take a look at what we’re going to do with enemy factions on the worldmap in order to make...

Roadmap to the finish line!

Roadmap to the finish line!

Battle Brothers

Battle Brothers has come a long way since it entered Early Access over a year ago, in April of 2015. Every update has brought it a step closer towards...

Update released to Beta Branch!

Update released to Beta Branch!

Battle Brothers 1 comment

We just released a gib update to the public beta branch inlcuding the reworked perk system and the injury system. All the details in the article!

Dev Blog #81: Progress Update - Other Improvements

Dev Blog #81: Progress Update - Other Improvements

Battle Brothers 1 comment

Progress is going well with redoing the perk system of Battle Brothers. While it’s not quite ready to go yet, we have improved the game in other aspects...

Dev Blog #80: Progress Update - New Perk System

Dev Blog #80: Progress Update - New Perk System

Battle Brothers 4 comments

This week we’re talking about the other major change coming with the next update: a revised perk system. We’re doing extensive changes both on how...

Dev Blog #79: Progress Update - Injury Mechanics

Dev Blog #79: Progress Update - Injury Mechanics

Battle Brothers 1 comment

Battle Brothers, as you know, is a game about managing a mercenary company. This week we’re talking about a new aspect to manage both on the battlefield...

Grassland and Tundra Combat environments and more

Grassland and Tundra Combat environments and more

Battle Brothers

During the past two weeks we added a reworked grassland environment as well as the completely new tundra to the tactical combat of the game. At the same...

Worldmap Update - Patch Version 0.6.0.16

Worldmap Update - Patch Version 0.6.0.16

Battle Brothers

We fixed and added a lot of smaller things since the launch of the worldmap update and have recently been adding more content to the game like for example...

Worldmap Update Released!

Worldmap Update Released!

Battle Brothers 2 comments

Finally, the big worldmap update has arrived! Battle Brothers has made a huge step towards completion and to how the finished game will play. Below you’ll...

Taverns, Tracking and Tutorial!

Taverns, Tracking and Tutorial!

Battle Brothers 2 comments

More features join the list for the update on February 29th this week. We implemented a completely new Tutorial, added Taverns and Tracking. Taverns are...

Update date announcement, customizeable appearances and more!

Update date announcement, customizeable appearances and more!

Battle Brothers 3 comments

The big worldmap update will be published on the 29th of February! In other news players will then be able to fully customize the looks of all their Battle...

Camping, Specialized Shops and more!

Camping, Specialized Shops and more!

Battle Brothers 6 comments

In this developers blog we have new features like camping, filters for sorting items, scouting enemy parties and an explanation of specialized shops...

Putting the Pieces together - Developers Blog #66

Putting the Pieces together - Developers Blog #66

Battle Brothers 1 comment

The holidays are over and it’s back to work! This week we started putting all the pieces we have been creating over the past months together so that...

Oceans, Sea Travel and big Update Preview

Oceans, Sea Travel and big Update Preview

Battle Brothers 2 comments

In this weeks update we talk about oceans and sea travel and we also give a big overview on what to expect in the worldmap rework update that is coming...