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We began as a spin-off from Miskatonic University, where we developed the first games that ran and manoeuvred like animals. Now we are taking the next step, combining the principles of reuse and state of the art recycling with simple mechanical designs, retro electronics, and cutting edge software for fun and intelligence. Iodine Dynamics has an extraordinary creative team of programmers, designers, writers and crypto-furbies who seamlessly combine advanced analytical thinking with bold 80s engineering and boots-in-the-mud practicality. We pride ourselves in building games that both break and work in the real world. Iodine Dynamics is represented by Arnaud Guillon, Chun Lee, Dustin Long, Aymeric Mansoux and Marloes de Valk.

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Meeples, Madness and Modding jammed onto a space station