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July 29th, 2019: Dev update

July 29th, 2019: Dev update

INT

As mentioned in our last update we have been making good progress on building out the worlds in INT. You can see below the initial builds of the streets...

May 16th, 2019: Dev Update

May 16th, 2019: Dev Update

INT

We wanted to showcase some of our world building progress that the team has put a lot of effort into creating. You can begin to see the team’s vision...

February 22nd, 2019: Dev Update

February 22nd, 2019: Dev Update

INT

Going strong into the new year, the INT team is expanding and progress is trucking along at a steady pace. In today’s dev update we want to show off...

November 26, 2018: Dev Update

November 26, 2018: Dev Update

INT

In today’s dev update we want to show off some of the progress that we’ve made for INT over the past month. We’re going to present a completed model...

October 5th, 2018: Dev Update

October 5th, 2018: Dev Update

INT

Today we are releasing a general update devblog, bringing you new updates on INT’s development. This devblog will showcase a finished model of the J10...

INT Teaser Release!

INT Teaser Release!

INT

Today we are excited to showcase the release of the first INT teaser! Our team has been making great efforts over the years to progress INT from an idea...

Getting INT-Depth - Music and Sounds

Getting INT-Depth - Music and Sounds

INT

As we near the end of our Getting INT-Depth series we wanted to give you a taste of the various sounds you will encounter in the INT universe. We will...

June 15th, 2018: Dev update

June 15th, 2018: Dev update

INT

The INT team is working hard and making great progress towards making INT a wonderful gaming experience. This week we are showcasing some updated weapon...

May 9th, 2018: Getting INT-Depth – Animations

May 9th, 2018: Getting INT-Depth – Animations

INT 1 comment

In this installment of Getting INT-Depth, we are putting the spotlight on our Animations team and their progress towards INT. Special thanks to Nigel...

April 6th 2018: INT-Depth series break, general updates this week!

April 6th 2018: INT-Depth series break, general updates this week!

INT

This week we are taking a short break from our ongoing INT-Depth DevBlog series and instead are bringing you general updates including concept art, character...

March 10th 2018: Getting INT-Depth – Eye Candy

March 10th 2018: Getting INT-Depth – Eye Candy

INT

In today’s installment of Getting INT-Depth, we are putting the spotlight on selected talented Artists working hard to transform INT from a Sci-Fi dream...

February 14th 2018: Getting INT-Depth – Play Your Way

February 14th 2018: Getting INT-Depth – Play Your Way

INT

This week we are wanting to shed some light on the gameplay of the upcoming game INT. We sat down with a few of the developers for INT to get a more complete...

January 12th, 2018: First INT Update of the year!

January 12th, 2018: First INT Update of the year!

INT

Happy new years! First update of 2018 from us here at INT, and we’re looking to start this year off strong highlighting some of the work our team has...

December 20th Update

December 20th Update

INT

Plans for 2018, J10, Environment, & Icons! For the last update this year we take a look at the last of 2017 and prep for a big 2018.

2017 December 5 Update

2017 December 5 Update

INT

Welcome back! The INT team has quite the update for everyone this week. This update is meant to close out the month of November and to begin the month...

2017 November 13 Update

2017 November 13 Update

INT

Welcome back! The INT team has another major update in store for everyone as we begin the month of November. Please make sure you comment, like, and share...

2017 October 30 Update

2017 October 30 Update

INT

Welcome back! We have an exciting update in store for everyone as we close out the month of October. Please buckle in and enjoy the content!

2017 October 13 Update

2017 October 13 Update

INT

Welcome back! It’s Friday the 13th and we have an update for all of you from the INT Development team! So far, October has been a great month and we...

2017 September 30 Update

2017 September 30 Update

INT

Welcome back everyone to another bi-weekly update from the INT Development team. The month of September has been an exciting one and we have a mega-update...

2017 September 16 Update.

2017 September 16 Update.

INT

The star of this update is the UCE light corvette. The Light Corvette represents the shared military prowess of ten ruling corporate entities. You will...

August End-Of-Month Update

August End-Of-Month Update

INT

It’s time to rock and roll! Another month of development is behind us and we are working on our development goals for the month of September. We have...

Tubes and Trucks: Update 8/18/17

Tubes and Trucks: Update 8/18/17

INT

Going forward, there will be some changes to our PR/social media updates. Here we will be sharing some updates regarding our Tubes level and work-in-progress...

Update 8/2/2017: Oh No Not Another Month

Update 8/2/2017: Oh No Not Another Month

INT

It’s the start of a new month! Another (approximately) 1/12th of the year has passed! It is, in general, a busy stint for us at INT, as the end of the...

July 2017 Progress Recap

July 2017 Progress Recap

INT

Mid-summer has been a busy time for us here at Starboard Games. The INT project continues on in the thick of festivities and a couple of development hiccups...

Post-Convention Update

Post-Convention Update

INT 2 comments

We had a great time at the Playthrough convention in Raleigh, NC. The weekend was amazing and our exhibitors had a chance to play-test INT and meet community...

Pre-Convention Update

Pre-Convention Update

INT

Starboard Games will be present at the Playthrough convention in Raleigh, North Carolina, for February 25-26, 2017. The Tubes level has undergone a lot...

INT January 2017 Update

INT January 2017 Update

INT

Welcome, long time followers and new-comers! In this update, we will briefly highlight some of the schedule changes going forward. We will also be sharing...

Weekly Update #39: The Tutorial & A Bit About Lore

Weekly Update #39: The Tutorial & A Bit About Lore

INT

INT Weekly Update 39 | Tutorial and Lore information. Introducing you to interacting with the world of INT and where to find that juicy lore.

Update #38: New Assets and Rogue Space Season 1 Finale !

Update #38: New Assets and Rogue Space Season 1 Finale !

INT

This week we will be reviewing some of the great hard surface assets that have been modeled and painted in substance painter while also recapping some...

Weekly Update #37: Terminal Stations Sound Integration

Weekly Update #37: Terminal Stations Sound Integration

INT

Greetings! This week we will be taking a look at an in-game video featuring sound integration and our terminal stations, the latest Rogue Space episode...