Send some samples and we will see. =)
I will make sure to make it justifiable, don't you worry ;)
Why would it? :3 Yeah fonts, lantern and custom sounds would be jolly.
Custom menu mainly. But also have some ideas about other technical stuff like inventory and enemies.
Sounds good. I will notify you when I need some help =)
Wow a lot of custom stuff =O
Thanks. I hope to live up to your expectations. =)
No actually not. I'm not experienced in making such, but maybe I should try to find some online. I was also quite surpriced when I found it ^^
Cool. Perhaps I'll make a place where you and other people can sign up for testing, but that's gonna be a while yet. Still just doing the basic level design, but I'll try to hurry. =)
Thanks for the feedback. Good idea with the organ, I'll look into that. Also I want to change the pitch along the way, just to have some more variation. About the upbeat and not being good for a scary Amnesia mod, you're right, but I didn't aim for that. Perhaps I'll slow down the pace a notch though.
Sounds great Dr. Medic! I will be sure to contact you as soon as testing is relevant! =)
ingedoom
Simon joined
I've played a lot of different games thoughout the years and I begun playing LoL in the middle of 2009, but soon turned to more single player games, because I lived at a school with poor internet. First I played different FPS and RPG games like CoD and Dragon Age, but F.E.A.R. also cought my interest in horror games, since I've always been a horror fan. Then I got home in 2010 and continued playing LoL in high school, but still had a interest in the single player games. Soon I heard roumers about Amnesia as a terrifying game and I bought and played it in the beginning of 2011. Never have I been so impressed by a game and I really honored the minimalism and psycology used in the game, so it is easy to say that Frictional Games sparked the passion for game development within me. I doodled a bit the HPL2 engine from that point on and after a year of work and serious school, I went to Aalborg Univartisy (Copenhagen) where I study medialogy so that I may become a top notch game developer.