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Beginner indie game developer with a strong will to create fun and innovative games like the ones in the 80s/90s, before game programming become overwhelmed by untalented programmers and money oriented companies. Professional software engineer, I code for more than 20 years now, started in Basic and other languages on Amstrad CPC 464 then Amiga. I'm also available for testing game and do some low-poly modelling/UV Mapping.

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Meeples, Madness and Modding jammed onto a space station