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Hyper Salt Interactive is (currently) a 1 man game dev studio building a custom game engine using the D programming language for (cross-platform) PC.

Our first title, Undergrowth, started production in 2017 and is going strong in 2018. We are interested in providing strong modding support, interesting blends of established genres of games, and playing to procedural generation's strengths.

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Hyper Salt Interactive

Hyper Salt Interactive

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Hyper Salt Interactive is (currently) a 1 man game dev studio building a custom game engine using the D programming language for (cross-platform) PC...

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Latest posts from @hyper_salt

RT @ConkerPixels: The Great Wave Off Kanagawa, probably my favourite painting. @Pixel_Dailies #pixel_dailies #painting #studyT.co

Aug 12 2018

RT @startselect__: Debug graphics of 8 kingdoms claiming land and going to war over resources. (a few skips to keep it short)… T.co

Jul 24 2018

RT @MechaBarbarian: I did a sequel/remake of my post popular piece of #pixelart which I did back when I was 17. The Guaridan of the For… T.co

Jul 16 2018

RT @fiopico: i drew my party heheh #pixelart #OctopathTraveler T.co

Jul 15 2018

RT @RetrosaurDev: An even larger variety of #pixelart characters for StopWatch #screenshotsaturday #indiegame T.co

Jul 15 2018

RT @rsvpasap1: Couldn't decide on a #gamecartridge to draw so opted to draw them all. My collection of N64 games (32x32 each) for… T.co

Jul 15 2018

RT @seatoot: Art overhaul ! Your friendly rectangle test sprite is still there though #gamedev #screenshotsaturday T.co

Jul 15 2018