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A HOMEWORLD2 Modder from China, main developer of Free Mod and Dark Times Mod, now participating in Fairy Empire Mod(YaoduMod) and FX-Commander Mod's developing.

Comment History  (0 - 30 of 104)
HW_Lover
HW_Lover @ FX:Galaxy v1.30 - The Shimmering Path

You've probably subscribed the Chinese version.

Good karma+1 vote
HW_Lover
HW_Lover @ FX:Galaxy v1.30 - The Shimmering Path

Wait, you are steam user? Then why not subscribe our mod in workshop in the first place?

Good karma+1 vote
HW_Lover
HW_Lover @ FX:Galaxy v1.30 - The Shimmering Path

Did you put fxg.big and english.big into data folder before you use your manual shortcut? Also the command line should be ' -mod fxg.big -locale english'

Good karma+1 vote
HW_Lover
HW_Lover @ FX:Galaxy v1.30 - The Shimmering Path

What happens when you use the shortcut the installer created?

Good karma+1 vote
HW_Lover
HW_Lover @ FX:Galaxy

You must install the mod to HomeworldRM's root folder

Good karma+1 vote
HW_Lover
HW_Lover @ Newsletter #3: Bug Squashing, Smashing, and then...

No, the sleepless city only lose functions during upgrade, higher level sleepless city can provide lower level functions.

Good karma+1 vote
HW_Lover
HW_Lover @ Newsletter #2: First Steps to a Post-2.0 FXmod

That has to be done by the guys in GBX.

Good karma+1 vote
HW_Lover
HW_Lover @ FXmod Q&A: Your questions answered (#1)

The path of all FX's deathmatch maps is leveldata\multiplayer\fxdeathmatch, if by 'custom map' you mean using your own maps in FX

Good karma+2 votes
HW_Lover
HW_Lover @ FX v2.0: Empire Rise (CN)

The reason I said that on FB is just to let you guys know this sooner. I'm only a new member of 9CCN and apparently don't have that right to give you an exact answer, so then I just show other members your offer. They didn't say anything so I didn't, too. Sorry for no responding.

Good karma+2 votes
HW_Lover
HW_Lover @ Fairy Empire(Yaodu) Mod

Thanks, we'll fix that soon

Good karma+1 vote
HW_Lover
HW_Lover @ Fairy Empire(Yaodu) Mod

-can't make it better, it's good enough already
-can you give us exact numbers for us to locate the problem?
-because it's not necessary:)
-oops, thanks, I'll fix that
-send all of your ships into hyperspace or move them as far from the center of the map as possible
-that's not my problem...
-well, eh, haha...
-I will try to make another video...

Thanks your support btw

Good karma+2 votes
HW_Lover
HW_Lover @ Fairy Empire(Yaodu) Mod V1.05 [Official English]

Since deathmatch don't fits you, why not try other parts of the mod? Something new and different...

Good karma+1 vote
HW_Lover
HW_Lover @ Fairy Empire(Yaodu) Mod V1.05 [Official English]

A protection would be something we are willing to do in the next version, thanks for your suggestion.

Good karma+1 vote
HW_Lover
HW_Lover @ Sorry for the delay, and here is the progress

It appears that we finally gonna finish all necessary translations, wow! Necessary, but not all, we plan to release the english version as soon as possible. And then, of course you can choose to help us finish the rest. It may not be that necessary but it definitely will make the mod perfect and we will appreciate that. No need to say that we may made kinds of mistakes while translating and you may be able to help us correct them.
However, personally, I suggest you play it first before making your choice and, many thanks again anyway.

Good karma+4 votes
HW_Lover
HW_Lover @ Sorry for the delay, and here is the progress

That would be appreciated. We may could use help from you guys for part of the remaining Chinese strings' translation.

Good karma+2 votes
HW_Lover
HW_Lover @ Battle damage and Fuel Auto Docking for AI

well it's me, forgot to log in...

Good karma+1 vote
HW_Lover
HW_Lover @ Fairy Empire(Yaodu) Mod

I have to say sorry for making you guys disappointed.
The 1.05 version of this mod has released a long time ago and fixed twice since then.
And the translating group is still doing their job. Forgive what ColossalAiur said last time, they had no way of knowing what they were facing. But I can say, there will be an English version, though I can't promise a date.

Good karma+2 votes
HW_Lover
HW_Lover @ Battle damage and Fuel Auto Docking for AI

You can try X system

Good karma+1 vote
HW_Lover
HW_Lover @ A Brief Report

Looks like a problem occurred when a model have a face superpose another. Don't know if I made it clear :p

Good karma+1 vote
HW_Lover
HW_Lover @ Mission01 Translated

Thanks for your feedbacks! Let me explain:
- Those purple event-pointers can't only display in sensor manager like pings, I point them out for showing the hyperspace window's range.
- That is just as what we designed, the campaign in DT MOD will be much more difficult then the original one. Although, you can set the difficulty to EASY in the F10 menu. Well, not that 'easy' though...

Good karma+1 vote
HW_Lover
HW_Lover @ Dark Times Mod V0.8 [English V1.0]

The campaign, well...I don't know even I could finish the Chinese version...quite a long time for a single mission, no need to mention that it won't be such an 'original' campaign system...

Good karma+1 vote
HW_Lover
HW_Lover @ Dark Times Mod V0.8 [English V1.0]

Congratulates then, hope you enjoy =)

Good karma+1 vote
HW_Lover
HW_Lover @ Homeworld2: Dark Times Mod

A Chinese preview version has released, begin working on translation and some revises.

Good karma+1 vote
HW_Lover
HW_Lover @ Homeworld2: Dark Times Mod

1.Don't forget that the Falcon is still a vgr carrier, that means it has only one production slot, while the Vagabond StarDust is an hgn carrier, and it has three production slots. That's the reason why we strengthened the Falcon by making it be able to build more than one family of ships, and giving it two more weapon slots than the Vagabond StarDust.

7.Indeed, just like what you suppose :)

Good karma+1 vote
HW_Lover
HW_Lover @ Homeworld2: Dark Times Mod

1a. The Falcon can build BC and DD, but that's not enough, so normal carriers and shipyards can also be built for increasing productivity. Vgr Flagship and Pride of Hiigara won't appear in skirmish. And for another carrier, the Vagabond StarDust for Hiigara, a shipyard must be built first before construct BC and DD.

1b. These two carriers themselves are still the original models, as I said above, we just added several weapon slots.

7.You can have a look at this: Moddb.com

8.Well, that's a good suggestion, we'll think about it. However there are too many different debris fields once appeared in HW series.

Well, that's fine, never mind, happy to see that some people are interested in our work :)

Good karma+1 vote
HW_Lover
HW_Lover @ Homeworld2: Dark Times Mod

1.We added five weapon slots on it, and give it a stronger data. And by upgrading its production in the game, you can build nearly all kinds of ships, even capital ships, they will come in from hyperspace.

2.Well, nothing special, we thought the Agamemnon should be the former flagship of Makaan, and our story will begin right at that time. So here it is, we made it. Well...nothing more could I say...

5.Since voices are not that necessary, we never thought about that. The first problem should be translation, the diologs must be correct :P

6.Some units did removed so far, like Vgr Minelayer and Command Corvette. But there will be two new frigates instead. As for those SP units, well, some of them will appear again, in our own campaign :D

7.We've made our mainmenu a map viewer, and added many areas' descriptions, though few of them will be exactly where part of our story will take place.

8.We accept the settings in Cataclysm, but that's all, those events happened 100 years ago won't influence anything now. The 'beast' won't be part of our story.

Good karma+1 vote
HW_Lover
HW_Lover @ Homeworld 2 Complex Simple

An English name? I guess he prefer 'Fimilins'.
He is the maker of the epic Alos Empire's ship models in Fairy Empire Mod(YaoDu Mod), and the Agamemnon's model in Dark Times Mod as well.

Good karma+1 vote
HW_Lover
HW_Lover @ Agamemnon

Don't know if you could open this link: Tieba.baidu.com
I posted it even before you uploaded your video.

Good karma+1 vote
HW_Lover
HW_Lover @ Agamemnon

They are obviously different, I saw that before, also a great job, man.

Good karma+1 vote
HW_Lover
HW_Lover @ Agamemnon

We made it ourself

Good karma+1 vote
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