@Xyus -- we'll be including the ability to make your own maps and design your own weapons and units. The art on the vehicles is intended to be modular, so you can swap out uppers and lowers on vehicles.
@Gunship_Mark_II -- explosions effects are almost two years old, and are currently being redone.
Thanks guys-- doing our best to build something special.
Thanks! I need to get better about posting updates though. Speaking of which, another one's in the pipe, just waiting for approval, so check back over the next day or so and it should pop up!
Thanks for the kind words everyone! This baby's been in the pipe for over two years, and part of what's so challenging with the development is that it's different enough from other titles that we have to learn and build up most of the systems from scratch. How do you design levels when *everything* is destructible? What should the aiming reticles look like when you're shooting in 3-space from an isometric perspective? (We're actually redoing that part, I'll post about it in a future update)
We're getting close, but there's still a lot of things to work out under the hood. Thanks for being patient, we're goin as fast as we can :D
cheers mate! Getting close :D
There will be a 50+ minute soundtrack that will release along with the game. Makeup & Vanity Set killed it with the score
Thanks guys! Press has been slow for some reason but we keep chugging along. Tell all your friends about us :D
thanks TKAzA! Part of the score is done in-house by one of our designers, but most of it will be handled by the inimitable Makeup & Vanity Set. Check him out! makeupandvanityset.bandcamp.com
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