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Comment History  (0 - 30 of 45)
HSneak
HSneak - - 45 comments @ S.T.A.L.K.E.R. Anomaly 1.5.0 Part 2/3

For anyone having trouble with getting this big file, you can try some "workaround" that can help with many sites, as long as that site accepts resuming downloads (kinda resuming).

- Firefox
- Get S3 Download status bar : Addons.mozilla.org
- Download using it.
- ...
- 4Gb / 7Gb downloaded
- Net crashes (****** internet)...
- Go to your download location and rename your ".part" file to something else (make a copy too in case it fails). [[you can just make a copy to avoid making the S3 Status bar bugs since you wouldn't be able to cancel the download afterwards, you'll have to restart firefox to do so]]
- Cancel your download from the S3 status bar (if it's stuck, just quit firefox and restart it, by doing so, you must delete the 0kb zip file in the download location).
- Download the file again in the same location
- AS SOON AS THE DOWNLOAD STARTS, PAUSE IT !
- Delete the 100~ish Kb ".part" file and replace with the one you renamed earlier (the 4Gb one).
- Resume your download; if the site accepts such a maneuver, then it'll continue (it's the case for moddb.com, it works for some other sites too, even if they don't resume ongoing downloads, they can accept a pause/resume at the start of a download (you must be fast sometimes)).
- Get all your files > Profit > Anuuu shiki briki iv damke

Good karma+2 votes
HSneak
HSneak - - 45 comments @ I Am Overburdened, saving my soul

Great news !

Wish you the best for the rest :)

Good karma+2 votes
HSneak
HSneak - - 45 comments @ WASTELAND: Flashlight

Left sided ? Dual wield with 1 hand weapons ?? :D seems really cool anyway

Good karma+2 votes
HSneak
HSneak - - 45 comments @ WASTELAND

This looks really great !!

Out of curiosity, will this be a linear Doom2-style levels in the STALKER atmosphere ? or something bigger like an open explorable area ?

Either way, it looks amazing ! good job and good luck :)

Good karma+3 votes
HSneak
HSneak - - 45 comments @ Doom Slayer Chronicles V1.0 - Full

Heeey ! there are 2 downloads there !!! What does it take to be one of them ?? x) just joking.

THE HYPE IS REAL THOUGH !

Good karma0 votes
HSneak
HSneak - - 45 comments @ Skyblivion Update Trailer

Seeing this amazing work made me think if there's some project that will "unify" all the Elder Scrolls worlds ? or at least the 3D ones ? (Morrowind, Oblivion, Skyrim)...

Skywind + Skyblivion + Skyrim in a one whole big map (with its quests / creatures etc...), Skyrim engine can support such a thing ??

Anyway, that trailer gave me goosebumps !

Good karma+1 vote
HSneak
HSneak - - 45 comments @ Extended pack for LostAlpha DC [1.4005] v1.3

Got the same thing if I put all graphic options on max then restart the game, the first logo video just stuck after playing for a second then black screen and I have to reboot it manually...

EDIT : same problem with DX10 and DX11 (with DX11 no logo at all)

EDIT 2 : It seems I was wrong, If I set the preset on maximum (DX10 and DX11) it works, but If i put all advanced options on MAX it freeze after the 1st logo

EDIT 3 : Done some tests on advanced settings (DX11) (changing setting one by one and restarting from main menu)
- All sliders on MAX : OK
- Shadowmap size from 3k to 4k : OK
- Sunrays from medium to high : OK
- Depth of field from off to on : OK
- SSAO quality from medium to ultra : OK (but it came back to high)
- FXAA from off to on : OK
- MSAA from 2x to 4x : OK
- MSAA for A-test objects from off to "on DX10.1" : OK
- Motion blur from off to on : OK
... Seems I can't reproduce it, I even switched back from DX11 to DX10 to test, no problem ... Don't know, perhaps changing all the advanced options at once wasn't good.

Good karma+3 votes
HSneak
HSneak - - 45 comments @ DPWH-BE Prologue x64 1.1

You just have to download, put a DOOM2.wad in the res folder, and launch the .bat file.

Now if you meant to remove the brutal doom (BE) included in the mod-campaign, I don't know...

Good karma+1 vote
HSneak
HSneak - - 45 comments @ DPWH-BE Prologue x64 1.1

Really really great !

Here are some bugs I found :

- Don't know if it was intended but if we don't reactivate power for airlocks, we can get stuck on one of them (we can enter, the map change, then both buttons will not work while we're inside the airlock [purple lighting]).

- After getting power back, entering one of the 2 airlocks in the 1st map Imgur.com , we find a locked door Imgur.com which gives a script error Imgur.com

Good karma+2 votes
HSneak
HSneak - - 45 comments @ pa1nki113r

Hell-o there :)

I'd like to suggest something about project brutality (well... i don't really know where to post such a thing ^^")

Anyway, would it be possible to have a high class enemy (like new archvile or the red hell barons) deviate rockets ? or BFG beams, that would cost him high amount of health, while generating blood particles (meaning he's suffering) and perhaps the highest tier enemy (not boss) would die by deviating it towards the player (low chance) ? (others would eat the last rocket and explode)

Good karma+1 vote
HSneak
HSneak - - 45 comments @ W.A.R.F.I.G.H.T.E.R. Realism Addon

Thx WarfighterAddon, i've noticed that, and finally I can shoot an enemy to the head and focus on another one without fearing that the first survived his wound :D

Good karma+1 vote
HSneak
HSneak - - 45 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

+DS_DV+ there is a way with cheat engine, you can get the exact ammount of money, and there won't be any consequences (as far as I know)

Good karma+1 vote
HSneak
HSneak - - 45 comments @ W.A.R.F.I.G.H.T.E.R. Realism Addon

hit_scale is the ammount of damage done to a specific part ? If so I like the idea very much, since i've been seeing cases where i have to shoot 3-4 bullets in some military NPC head to see him die (he don't wear any helmet or mask)

Good karma+1 vote
HSneak
HSneak - - 45 comments @ Smurth's Dynamic Hud v3.2.2.8 (1.4.22+ AO, ...)

I can confirm that the error i was talking about disappeared on version 3.2.2.7, I can use bandages without problem ^^ with all modules installed, here is my load order with JSGME) :

Generic Mod Enabler - v2.6.0.157
[O:\S.T.A.L.K.E.R. - Call of Chernobyl\MODS]

AN_REDUX_CoC_1.09
AN_REDUX_CoC_1.09 - Bumpy ground
AN_REDUX_CoC_1.09 - Taller, denser, more varied grass for Zaton, Jupiter and Pripyat Outskirst
STRUCTURES_REDUX_CoC_1.0
SWTC_CoC_1.06
AO3.1_for_Call_of_Chernobyl_v5
Outfit_Addon_1.4.4
Outfit_Addon_1.4.4 - AO3 Patch
CoC Fast Travel Update
Corpses drop money for 1.4.14+
DRXCoCQuestlines1.23
DRXCoCDynamicFactionRelations1.7
DRXCoCFactionRelations1.6
DRXCoCDesolation1.2
Modified_Quest_Pay_For_DoctorX_Questlines_1.4.21
Modified_Detectors
STALKER_CoC_-_Blue_Corpse
CoC Dynamic Hud v.3.2.2.7 - Base Files
CoC Dynamic Hud v.3.2.2.7 - COMP - AO_+_OA
CoC Dynamic Hud v.3.2.2.7 - HUD - Hud - style AA
CoC Dynamic Hud v.3.2.2.7 - OPT - Conserve Animation AO-ONLY
CoC Dynamic Hud v.3.2.2.7 - OPT - C4 - Base
CoC Dynamic Hud v.3.2.2.7 - OPT - C4 - AO_+_OA

Good karma+1 vote
HSneak
HSneak - - 45 comments @ Smurth's Dynamic Hud v3.2.2.8 (1.4.22+ AO, ...)

ChiefEngineer, i had this bug in Dynamic HUD v 3.2.2.3 when using alt_scripts, if you have a file named "enhanced_animations_alt.script" just delete it, that's what i did, and everything worked again.

Good karma+1 vote
HSneak
HSneak - - 45 comments @ Aesthetic Menu

I don't know why i searched for it, but it's on PYP link at 1:10:56 ...

Good karma+2 votes
HSneak
HSneak - - 45 comments @ Smurth's Dynamic Hud v3.2.2.8 (1.4.22+ AO, ...)

I'm not sure, but i just figured out that it was the C4 optionnal files that were causing this, tried the mod without C4 opt files : I can apply bandages with no crashes.

I've surely done an error when installing 3.2.2.3, because when i tried it this time with JSGME, i got the same error, so something is incompatible between my mods and C4 optionnal files ^^

Anyway I'm not gonna use them for now, since all other modules of your mod work good :D
Thank you Nuor and sorry for unclear details i gave ^^"

Good karma+1 vote
HSneak
HSneak - - 45 comments @ Smurth's Dynamic Hud v3.2.2.8 (1.4.22+ AO, ...)

Unfortunately, it doesn't, i've reinstalled everything from 0 using JSGME this time (your mod being installed LAST), the same error persists with 3.2.2.6 :(

Removing the mod entirely make the bandages usable again (ofc with no animations at all)

Good karma+1 vote
HSneak
HSneak - - 45 comments @ Smurth's Dynamic Hud v3.2.2.8 (1.4.22+ AO, ...)

First of all thank you for this great mod :)

The thing is i got a fatal error when applying a bandage with 3.2.2.5 version (it was OK with 3.2.2.3) here's the error : Hpics.li

Installation of your mod was like this, i mean the folders i copied :

1- Install Files - Copy ALL the content into CoC dir
2- AO_+_OA_Compatibility_Patch
3- Hud - style AA
4- optional_conserva_animation_AO_ONLY!
5- optional_C4explosive_Van_AO_OWR_OA_ONLY! (gamedata - AO_+_OA)

Another thing, with 3.2.2.3 when I used "alt_script" folder, the game was stuck when field dressing a dead "animal" :) so i removed it, and everything was working somehow correctly.

Here's the log : Pastebin.com

Good karma+1 vote
HSneak
HSneak - - 45 comments @ Ghost Recon: Heroes Unleashed

If you mean seeing the used weapon while playing, then no, not in ghost recon neither in this mod (but there are other mods which do that, hence I don't know if they will be compatible with this one [I don't think they will])

Good karma+2 votes
HSneak
HSneak - - 45 comments @ Ghost Recon: Heroes Unleashed

Yea happened to me with reshade, and I avoid quicksave/load everytime (F6 & F7 ?) Instead I make a NEW save and manually load it, this way I have no crashes at all.

Good karma+2 votes
HSneak
HSneak - - 45 comments @ Ghost Recon: Heroes Unleashed

Apex, don't know what to do, but you should advertise for this, since it HAVE to be the Mod of the year !

I hope it will, at least it is for me, great mod.

Good karma+3 votes
HSneak
HSneak - - 45 comments @ Ghost Recon: Heroes Unleashed

I think i did it once by accident, by pressing F1 or F2 or F3, but it worked one time and not another, i think it works for custom maps, or training ? but not on campaign, not sure though

Good karma+2 votes
HSneak
HSneak - - 45 comments @ ATGsv20b

I generally like to test new things *lenny-face* but with at least some clues about 'em.

Good karma+1 vote
HSneak
HSneak - - 45 comments @ Commander Shotgun v3

Since dragon breath upgrade is somewhat rare, it's not THAT OP I think :D

Perhaps you can do it as an option in BD or PB settings menu ^^ this way it won't bother those who don't want it.

P.S : you are GREAT =)

Good karma+1 vote
HSneak
HSneak - - 45 comments @ Commander Shotgun v3

Hey TheBarge, thank you for this great weapon :D

And i was wondering if it was possible to make another fire-mode ? the flak shells with fire ? like everytime they hit the ground, they let some fire there, and ofc they'll make enemies on fire (when they don't explode) ?? since i love the dragon's breath but i prefer flak and i was guessing "why not both ?"

Do you think it's possible ??? :)

Good karma+1 vote
HSneak
HSneak - - 45 comments @ Flashlights v2

I didn't test this yet, since I use UDV, but i guess that THIS flashlight doesn't trigger monsters, so you can turn it on with no probs :D

I'd like to see UDV patch too, thank you TheBarge :)

Good karma+1 vote
HSneak
HSneak - - 45 comments @ EShade

Yea same as the mates above :< it doesn't work :

- GZdoom 2.1.1 x64
- GTX 780ti (openGl 4.4)

No solution ???

Good karma+1 vote
HSneak
HSneak - - 45 comments @ Arx End of Sun - Beta Release

T___T

I've been looking for your blog guys, since i discovered this mod (with the chicken WIP news), it was like ... 6 years ago !! and everytime i was seeing a new pic, or a new development step, I was really happy..

Now it's finally here ^_^

THANK YOU VERY MUCH !!

Good karma+7 votes
HSneak
HSneak - - 45 comments @ Arx - End Of Sun - Beta Release

Omg omg omg omg omg !! I've been waiting for this !!!

Thank you, can't wait to test it out :D

Good karma+1 vote