I started an indie game studio in 2011 looking to produce AAA quality multiplayer FPS's (inspired by CoD of course). Yeah... that never happened. The first engine I ever used was called "Gamemaker 8" and I made a pacman style 2d game. I liked it but wanted to make 3d games. That's when I found Unity3D. I downloaded it and got started I didn't know how to code or anything about scripting but I found some tutorials and went to it. At first, all my games were made with sh*t assets and crappy textures but I thought it was cool. Anyways, I got used to coding (I'm now fluent in C#) and learned how to 3D model. I started experimenting with other engines such as UDK, and CryENGINE but initially came back to Unity. I am currently working on a survival horror title by the name of "The Shadows" and it's coming along great!
With a lot of hard work and time, we've finally managed to fix The Shadows and are here to present you with the first OPEN BETA version. Enjoy!
the shadows open beta | released
Upon further review, the newest update appears to be broken.
the shadows update issue
Update info for The Shadows 0.3 Beta Testing version.
the shadows | version 0.3 testing beta
I just finished version 0.0.2 after spending 2 full nights on it. You better like it!
version 0.0.2 is here baby! check it out.
Check out the update changelog for version 0.0.2 of The Shadows.
updated changelog for the shadows 0.0.2 (alpha 2)
This is a basic guide on how to play "The Shadows", considering there is no in-game tutorial.
how to play "the shadows"
Check out the changelog for the newest update of The Shadows below:
major update | the shadows version 0.0.2(alpha 2) coming soon!
This game is in Alpha! Some experiences may/will change during the development of this game!
update info
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