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Working on V1.0 now, should be uploaded very shortly, MP will be fully working as will the US be available to play as, so you'll have the US, Soviets, Germans and British and maybe even French if I have time.
Yes I forgot to copy over the breeds to MP, i'll do that tonight.
Ok the MP issue has been recified, seems an update has changed the breed order but thats fixed. I will let you know when they have been re-uploaded. Anyone experiencing issues should probably now wait for the re-upload.
There seems to be an issue with the uploads, I'am re-uploading now as I speak.
Good luck porting to MoW / CTA I hope it works well in the end. Thanks for your dedication towards the project.
No worries, the update is now being authorised so expect to be able to download by midnight.
Release date tonight!
Your dedication will be rewarded shortly Becafer.
Yes, everything you mentioned and more.
Totaler Krieg is being uploaded as I speak.
Apologies for the incredibly long wait. Its still only v0.99 but you guys deserve this.
Life got in the way of my hobby but I feel something is better than nothing.
Hope you enjoy what I tried to create.
Thanks again for you support over the years. The mod is being uploaded to mediafire split into 4 parts. I will create a news updated containing these links.
I'm going to be releasing the mod as-is within the week. Huge apologies to all my loyal supporters, I've had a massive upheaval in my personal life, but I need to show where my priorities lie and you all deserve something in return. I'm going to finish the Ui images for the French forces then release as-is.
It won't be perfect but I'm sure you can appreciate the effort. I will then aim to do what I can to help the GoH team.
Thanks again and most sincere apologies to all.
Coming off my 11 days in a row work shift on Tuesday so I'll be able to get back to full-pace workflow.
I have changed the 24th to Early Access and will be releasing to a select few to help me push the release forward and make up the time lost.
Trying my best guys, been doing some late midnight shifts as its sale time where I work, then up again at 10am, I only have French vehicles to add, replace / add in some new vehicle sounds, add in the new squad MP incons then configure the squad set files for MP use.
I'll try and keep you all posted.
I will probably change the 24th to Early Access so I can release it to a closed group to test whilst I try and finish what needs to be done at the same time.
Last two bugs have been fixed and everything is in full working order.
I'am now moving onto the following:
1. Replacing the remainding vehicle sounds
2. Adding in required French vehicles for MP with interface modules
3. Updating MP settings to add France as a playable nation including MP Squad pictures.
I have given myself an ample 3 weeks to complete this, have it tested and uploaded by the 24th of March.
I fully believe I can do this. If you do to, please refrain from commenting below as I intend to keep this message pinned to the top, also I would suggest not viewing this moddb page until the 24th of March as there will be no updates from me until that time.
Alternatively, if you would like to discuss anything TK related, please visit the official steam group for more information:
Thankyou for your support,
I hate putting a definitive date to it, as there are days I can't even get on a computer, but when I do I go all out to get as much done. I hope a week, my notes only have a few more check boxes left.
If you are on the new steam group you'll get the latest info as it happens.
Just a head up guys, I have created a new Official steam group so I can invite new officers / moderators to help me manage the community news and information and to plan for the future hand over to the community as I look forward to forming a new cadre of devs to continue the legacy of Totaler Krieg in the future.
Hope to see you guys get on board.
Thanks again for all your support.
Fixed a few major bugs, namely the annoying 'quant scene: Bullets' issue that anyone modding with MoW will be familar with, i.e the CTD bug that was essentially a 'mod-killer'. Was an interesting day and a half of trouble shooting, but I think it was worth it. Imagine it having been released with such a game breaking bug? Would have been near unplayable even though you could go an hour without an issue before crashing, now that's all fixed.
I still have to create the MP squad pics for the French, add in some French vehicles and do their corresponding vehicle sounds so do not be surprised if I need a few more days given today is my first full day off in over 6 days. Friday I'm taking my car in for repairs which means that day is written off until 7pm as I'll be out from 9am.
Needless to say it is being tested as of now and due to that we have fixed some major bugs.
Testing phase has begun!
I will be inviting 5 members to help with the testing which I will need 2-3 extra days to re-evaluate and implement improvements.
If you're wondering what the update is then I'd assume given its not explicitly obvious, its not anything of importance.
Usually I update the music if I've been working on the mod along time and I feel progress is being made. I don't find making updates productive as I'd rather spend the time / motivation actually working on the mod.
However as some may have noticed I've added a February 19th Release Date.
I did post a screenshots last time, I showed you what I had been working on, the French models. I've already had bad karma hence why the mod has taken soo long, but as they always say, good things always take time, anything that comes easy is not worth the wait.
I reckon you'll be seeing a download link within the week. I remember the days when my mod notes where pages long.
Now it's down to half a small post it note.
Working hard every day to get this out.
Can we be allowed to keep the old V4 designs as a choice? As much as I look forward to an update, I will soon be releasing my project but will no longer be maintaining the webpage, hence if I could leave it in its current state, that would be a better condition to leave it in that if it was in a broken state.
Ok ok, its coming.
Yeah but nobody could have predicted this. This has happened with MoW, AS and BoE to me though hence why its taken so long to finally be completed. You only have to boot up BoE to see the change.
Yes I will, no more waiting.
Julia from Best Way is possibly going to find a way to revert BoE back to the old style layout so TK can function as normal. Fingers crossed.
Yeah I understand, however it was the main interface design that I was proud of, also the individual menu slides for the specific campaigns the communnity could have created missions for...
I'm talking to the Best Way devs now, obviously I'm pretty gutted and I'm trying to figure out if its possible to mod the registry files to revert the main menu layout to its old pre 2017 design. I spent alot of time on the interface and MP so that the community could integrate single player missions e.t.c, you can imagine I'm pretty unhappy with yet another update breaking the mod.
I may just have to release it as editor only, as much as it pains me, and it really does.
Boe devs completely changed the game interface, basically breaking the mod. Only just noticed this.
Will see if I can fix it, but I doubt it.