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Hi, I'm here to share things I made if I get time to share. I also would like to have circle around here. Enjoy your day!

Comment History  (0 - 30 of 52)
HazmaToxic
HazmaToxic - - 52 comments @ Half-Life 2 Deathmatch Updated

It's a really great idea. Does this mod have bots? That would be so good.

Good karma+1 vote
HazmaToxic
HazmaToxic - - 52 comments @ Weapon: 9mm AR(Anime Style)

Sad that these weapon models never made it to the mod. It could be nice to use different skins on weapons.

Good karma+2 votes
HazmaToxic
HazmaToxic - - 52 comments @ rage 2

Great mod but again frozen in time. Understandable from my side.

Good karma+1 vote
HazmaToxic
HazmaToxic - - 52 comments @ Zones

Hello, I will upload all materials within the mod once the last things are finished. I'm planning to release the mod in a few weeks.

Good karma+1 vote
HazmaToxic
HazmaToxic - - 52 comments @ Overcharged Release

Wow man, after all the small news and development it's here.

Good karma+1 vote
HazmaToxic
HazmaToxic - - 52 comments @ Half-Life 2: Overcharged Official Trailer

Been following for quite a while. I'm hyped for this.

Good karma+3 votes
HazmaToxic
HazmaToxic - - 52 comments @ Releasing mod

I'm hyped, can't wait! New weapons and environments are looking good.

Good karma+3 votes
HazmaToxic
HazmaToxic - - 52 comments @ Half-Life: Delta [Full Version]

The mod was so good in demo, I'm hyped for this!

Good karma+7 votes
HazmaToxic
HazmaToxic - - 52 comments @ Q3A Full Arsenal

This actually cool, I don't know if it's possible but can be great with all q3 weapon sounds.

Good karma+1 vote
HazmaToxic
HazmaToxic - - 52 comments @ Entropy : Zero - Experimental MMod Support (Definitive Edition)

This mod is so nice for E:Z. But is there a way to disable infinite sprinting?

Good karma+1 vote
HazmaToxic
HazmaToxic - - 52 comments @ Harry Potter and the Order of the Phoenix

This game needs some mods to run more than 1600x900 resolution and 30 fps. Sadly noone seems to be interested still.

Good karma+1 vote
HazmaToxic
HazmaToxic - - 52 comments @ Surface Call WIP 6

Beautiful work.

Good karma+3 votes
HazmaToxic
HazmaToxic - - 52 comments @ Survive In Catacombs ( Closer To Original)

Map sic6, makes this unplayable. After years...

Good karma+1 vote
HazmaToxic
HazmaToxic - - 52 comments @ Survive in Catacombs

I'm having a issue, every time a map loads, game crashes. So I can't load a save or even proceed anymore.
Edit: There is a Survive in Catacombs Remod page on Moddb, try it out if anyone having the same problem.
Also original models included version is also on that page.
Same for SiC 2.

Good karma+1 vote
HazmaToxic
HazmaToxic - - 52 comments @ Survive in Catacombs: Steam Compatible

Keybindings are broken. Can't bind anything in settings. It's just empty.

Good karma+1 vote
HazmaToxic
HazmaToxic - - 52 comments @ Half-Life: Visitors crossplatform(WON/Steam)

Key binding menu just does not exist. (steam version)

Good karma+2 votes
HazmaToxic
HazmaToxic - - 52 comments @ Revised Low Definition Pack

Nice, thanks for that.

Good karma+2 votes
HazmaToxic
HazmaToxic - - 52 comments @ Patch for After the Fall 1.1

There is a problem with this pak, or I don't maybe I'm having problems.

On second map game gives error, as console says "Host_error:num_for_Edict:bad_point.

Maybe it is because, I'm using wrong source port to run - quakespasm spiked.

Also feels like there is no way to proceed on start of the 2nd map.

Good karma+1 vote
HazmaToxic
HazmaToxic - - 52 comments @ Patch for After the Fall 1.1

Yes, I think that cleared out the problem.

Good karma+1 vote
HazmaToxic
HazmaToxic - - 52 comments @ 2hell

You are welcome, thank you for this cool mod. I think this can have a mod page actually, but it's good already.

Good karma+3 votes
HazmaToxic
HazmaToxic - - 52 comments @ 2hell

The mod was actually good, maps are cool and new weapon models are nice, it would be nice if maps actually have their own names because it was showing empty names in save, looked quite weird, but I enjoyed the mod...
But I couldn't finish it because of an error in 5th map (e1m5), once I press 2 switches where they're together on the same floor. Says and game disconnects:

Golem.qc : golem_shot
Golem.qc : golem_run2
(NO FUNCTION)
No Precache: Progs/k_spike.mdl

I use lastest version of quakespasm spiked. I don't know what is the real problem with this. I just wanted to inform about this.

Good karma+3 votes
HazmaToxic
HazmaToxic - - 52 comments @ Environment Teaser

Greatly detailed.

Good karma+1 vote
HazmaToxic
HazmaToxic - - 52 comments @ Q!Zone

That was cool, I liked shuriken launcher weapon. But sad thing is lightning gun doesn't seem to work.

Good karma+1 vote
HazmaToxic
HazmaToxic - - 52 comments @ Xen Forces Breathe

Can't be played these days due to some erorrs. Sorry to hear that, never tried before.

Good karma+1 vote
HazmaToxic
HazmaToxic - - 52 comments @ Missing Information

I'm sorry to hear that this mod won't be released on Steam, but I hope we can see a way to see to this released on Moddb at least, I'm sure there will be well paid attention to the game here as well.

Good karma+5 votes
HazmaToxic
HazmaToxic - - 52 comments @ Progress Of Quick-Rage #2

Mod shows itself beyond expectations. Great work.

Good karma+3 votes
HazmaToxic
HazmaToxic - - 52 comments @ Raven Keep

Great mod, would be better if heap size changing wasn't necessary, however it is good to play.

Good karma+2 votes
HazmaToxic
HazmaToxic - - 52 comments @ Sleepy Houndeye's

Upcoming mod of the year.

Good karma+4 votes
HazmaToxic
HazmaToxic - - 52 comments @ Bullsquid in Canals

Finally some more additional stuff that may take away boring sections of this chapter. Screenshot looks cool btw.

Good karma+2 votes
HazmaToxic
HazmaToxic - - 52 comments @ Ep2 mapadd scene

This looks soo good.

Good karma+4 votes