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Comment History  (0 - 30 of 60)
hatonacat
hatonacat - - 60 comments @ Squire's Story Online

New patch 5.1 is out now- check it out! Download the full version 5 if you don't have that. Then copy paste the 5.1 .exe over the .exe in the version 5 directory. Otherwise you can't get online.

Good karma+2 votes
hatonacat
hatonacat - - 60 comments @ First Pixel Shooter 3

Thanks alot man!

Good karma+3 votes
hatonacat
hatonacat - - 60 comments @ Squire's Story Online

Discord channel. Maybe we can organize dungeon runs, raids, level grind sessions, etc.!

Discord.gg

Good karma+2 votes
hatonacat
hatonacat - - 60 comments @ Squire's Story Online

There may be some new bugs I created so the new version as always will be a test run... beware, already running into some bad ones. If you cannot log in let me know, I don't know what causes it but it is occurring!

Good karma+2 votes
hatonacat
hatonacat - - 60 comments @ First Pixel Shooter: Episode 2

Probably not going to work on this game any longer. Working on FPS 3. Can't access my Steam account, and don't know how to. Maybe one day I will!

Good karma+2 votes
hatonacat
hatonacat - - 60 comments @ First Pixel Shooter

Actually, the campaign was finished within just a few weeks. 3 tops if I recall. I added a lot more to the game (level editor, etc.) and fixed alot, so the entire thing was complete within 3 months. I immediately began working on the sequel, while ocassionally fixing this game up and adding new Arena maps. It was fun!

Good karma+2 votes
hatonacat
hatonacat - - 60 comments @ DrumWarrior

Looks cool. You should show off the battle system!

Good karma+2 votes
hatonacat
hatonacat - - 60 comments @ Squire's Story Online

Apologies once again for the long and unexpected hiatus; I will resume development on my GM projects very soon...

Good karma+1 vote
hatonacat
hatonacat - - 60 comments @ Squire's Story Online

So I've been seeing certain players online often, so I was thinking of somehow coordinating dungeon raids, party leveling sessions, etc. with them and anyone else interested!

Good karma+1 vote
hatonacat
hatonacat - - 60 comments @ Squire's Story Online

PVP is planned for next major update. Stay tuned...

Good karma+2 votes
hatonacat
hatonacat - - 60 comments @ Squire's Story Online

Yeah for some reason it went off last night Eastern time. Has been fine all day! Thanks for playing

Good karma+2 votes
hatonacat
hatonacat - - 60 comments @ Squire's Story Online

Version 3 has been released!

Good karma+2 votes
hatonacat
hatonacat - - 60 comments @ Squire's Story Online

Development has resumed, currently trying to finish the update that was in progress, and release it!

Good karma+2 votes
hatonacat
hatonacat - - 60 comments @ GameMaker Studio

How does it fare on Windows 10?

Good karma+1 vote
hatonacat
hatonacat - - 60 comments @ Squire's Story Online

Server's back online!

Good karma+2 votes
hatonacat
hatonacat - - 60 comments @ Squire's Story Online

Server is acting weird at the moment, just a heads up for anyone looking to jump online.

Good karma+2 votes
hatonacat
hatonacat - - 60 comments @ Legends of Pixelia

Nice, your game is on the front page!

Good karma+2 votes
hatonacat
hatonacat - - 60 comments @ Squire's Story Online

Yes, I was only allowing public access during the weekend. The game is still WIP and many bugs and glitches were still present that need to be fixed. There will be another weekend where the server will be accessible in the future - sometime in November!

Good karma+2 votes
hatonacat
hatonacat - - 60 comments @ OpenTomb

Wow. This looks very impressive.

Good karma+5 votes
hatonacat
hatonacat - - 60 comments @ v1.00 Level Editor Arena Gameplay

Press Enter in the Editor to play levels.

Good karma+1 vote
hatonacat
hatonacat - - 60 comments @ First Pixel Shooter: Episode 2

It doesn't work very well. I was trying to create a standalone multiplayer .exe to prevent errors and oddities with the offline component, and even tried to created a seperate test game. The problem I'm having is a depth issue drawing other players in 3D. I am working on a sepearte project, learning more about online, and will finish one of these projects, with actual online support (player vs player)

Good karma+1 vote
hatonacat
hatonacat - - 60 comments @ First Pixel Shooter: Episode 2

Wow so I never realized that I never told anyone that you PRESS ENTER TO TEST LEVELS in the editor. Also, I broke car entering, so it looks like I'll have to release another fix today.

Good karma+1 vote
hatonacat
hatonacat - - 60 comments @ Assembly Crisis

Press 'O' in the editor to bring up Explorer and then select the level you want to load.

Good karma+1 vote
hatonacat
hatonacat - - 60 comments @ First Pixel Shooter

I believe you press 'E'. The FPS1 equipment system was pretty 'in the dark'.

But you must use it in the life you get it.

Good karma+1 vote
hatonacat
hatonacat - - 60 comments @ First Pixel Shooter: Episode 2

Update should be coming real soon, with a bunch of extra content to be expected. You guys'll be in for a treat.

Good karma+2 votes
hatonacat
hatonacat - - 60 comments @ Assembly Crisis

It really doesn't matter, but for ease of use, you can put them in the 'levels' folder.

Good karma+1 vote
hatonacat
hatonacat - - 60 comments @ Level Editor

You just pick stuff, and place stuff... the basics are self explanatory, however, some other things I will probably provide easy tutorials and manuals on - for the more serious fans. As of now, the editor is not user friendly, but it is far from complete, and I will try to make it more so. Ease of use is a priority and is definitely present. But like I said, I want to finish the story, then complete this addition.

Good karma+1 vote
hatonacat
hatonacat - - 60 comments @ First Pixel Shooter: Episode 2

You can already use the M6A2 as a grenade launcher, adding an RPG would be redundant.

Good karma+2 votes
hatonacat
hatonacat - - 60 comments @ Online Events??

Yeah, it's in the credits, the rank icons and ability icons are stolen from Combat Arms.

Good karma+1 vote
hatonacat
hatonacat - - 60 comments @ GameMaker Studio

If you are using Windows 8, it is a problem with a dll file for Windows - GM will crash depending on sounds being played. Only fix is to use an external sound dll to play sounds.

This should only apply to versions below GM Studio, since Studio converts internal sounds to .ogg when you play.

Good karma+3 votes