Many thanks. I have a rather large update coming very soon. Stay tuned!
Many thanks. I have a rather large update coming very soon. Stay tuned!
Hi Tim!
That's a pretty snazzy trailer for your game. I really dig the music.
I always liked yamamansion, but it didn't get tons of play. It was a huge map with something interesting in every room, and it had tons of secret passages to boot. Thing is, the fighting almost always ended up in the same place (like pretty much every vs map) so half the map went to waste.
Any attempt to remake/touch up one of my all time favorite games gets a +track from me.
Good luck!
1024 sounds like an insane good time.
Very cool. Congrats on the release!
I agree in principle, but I think the reason mods like this and the Haunted get overlooked is because nobody is playing UT3. That game couldn't have gone to the bargain bins any faster than it did.
Oh man, crazytank in source would be worth any price of admission.
I wish I could run into that annoying problem! The game just up and crashes whenever I join servers :/
Well I crash on map creation/server join. Still, looking forward to this one.
Congrats on release and also congrats on the original concept/lore.
(buried)
So... This *isn't* a hammy-bob mod? Laaaaaaame.
They Hunger should be #1 imo.
2-5 years for me. Unreal Tourney for that take on CS that I can't recall the name of.
This is great, I can't wait to see where you take things with your next release.
I love having a box for sure, but if I can get any kind of discount with Steam (which is usually the case) then I go for that.
Combo of online tutorials, other developers and self taught. I've also had a game dev. course come to think of it.
Slow death. Evidence? No Hammy Bob: Source.
By the by, thanks for all the tutorials Ambershee. A+ stuff.
I think the UT compiler takes out any empty spaces, so <159> in your text editor may not be <159> to the compiler.
Pretty neat. I was surprised to see how smooth things ran with all the bots going.
Neat idea. +Watch'd.
I used to play tons back in the day (the day being, early Half-life 1). Mods just don't release all that much anymore, but I don't pass many up when they do.
I play them and then pass :).
Handshakes
James joined
I've been around the block when it comes to modding and being part of mod teams. For the moment, I am going lone wolf and doing my own mini mods. Stick around.