I for one did not like those rotating 3D models in Skyrim, they were out of place, maybe in Deus Ex or something, but for a fantasy RPG I think you made a wise desition. Looks really nice as usual.
I for one did not like those rotating 3D models in Skyrim, they were out of place, maybe in Deus Ex or something, but for a fantasy RPG I think you made a wise desition. Looks really nice as usual.
looks promising, Valeria though? isn´t that Aegon the Conquerors homeland from a song of ice and fire?
I know it´s alpha, but quick note, Lava does not move in waves the same way water do, rather you should add a boiling look to it, and make it dark along every surface it connects to, lava cools faster then you might think...
Like the look of the level so far, and the music is really atmosperic, good job.
is it just me or does he have a big head or tiny hands? one or the other...
you might want to reconsidder the name Valeria, sounds a lot like Valyria from A song of Ice and Fire.
Appart from that, Looks great as usual.
looks very interesting, I've been waiting for something like this since the original Red Faction. Are you planning to have volume based water physics in this engine as well?
Will this game have Max Payne like cut scenes, or is this cartoon souly to give a feel for the universe?
It's not outdated, turn based combat is a class of games. Games like Heroes of might and magic and Final fantasy was at their peak when they were strictly turn based. They both lost a chunk of their fanbase when they started making the gameplay more "Realistic"...
Nice, this is really starting to take shape.
Allso, are the propellers of the plane still retractable, because that was one of my favourite details of it, couldn't see that in the gif.
The artstyle of this game is truly fantastic, how did you make the clouds, are they a background or can you fly through them?
really nice pace, looks intuitive...
these maps are ******* huge, how would a game be played on a map like this? seems like opponents could expand for hours without even finding one another...
I never understood what the **** that machine is for, what possible use could it have?
looks great though.
looks really nice, sound gives a lot to the feel of the game, I hope to hear some effects and soundtrack previews soon...
nice, that scientist never shuts up does he!
looks really nice, I've been waiting for this game for a long time...
Love the art direction, needs more props though, there's lots of repetition, reoccuring things like windows needs lots of variations, especially in towns like this...
looks nice, why is the health bar flying around like that, annoying as hell!
looks very interesting, love this kind of graphics...
looks verry promising, love the water effects
man, that is one Giant security guard!
-Artanis-
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