Very pretty! Would this work with Zements reposition addon?
Very pretty! Would this work with Zements reposition addon?
Thank you - I was actually wishing for something like this!
That you, that fixed it!
I deleted the mod and the scripts and then reinstalled it
Thanks for your reply!
1. I use Anomaly 1.5.1. without a modpack.
2. in both cases
3. the Hotkey is bound to alt-gr (single press)
I did´t encounter this bug with the previous version, but if I reinstall it, strangely the bug also occurs
Since the new update, the sound and animation of the (un)equipping play twice.
Otherwise really great, immersive addon!
Is this compatible with the new routes addon?
What addon are you using in your preview for the guns smoke effects?
Is it possible to add a sound for the expelled round on the M203?
Awesome, I have been waiting for this!
I will patiently wait :)
Are you planning to make it compatible?
I suppose this mod is not compatible with SarisKhan´s Leven Transition Travel Simulator?
Would it be possible to use this addon with JSRS and only enable the casing sounds but not the gun sounds?
Would this work with cements position and view 1.9.4.?
I suppose this isn´t compatible with Banjaj´s realistic bodily needs?
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::Load
[error]File : Xr_ini.cpp
[error]Line : 789
[error]Description : fatal error
[error]Arguments : Attemped to override section 'wpn_aug_custom_acog', which doesn't exist. Ensure that a base section with the same name is loaded first.
stack trace:
Edit (03.01.23): deleted this entire section in the mod_system_simplified_scopes
Now it works just fine!
![wpn_aug_custom_acog]
zoom_rotate_time = 0.33
scope_dynamic_zoom = off
scope_zoom_factor = 28
scope_texture = wpn_crosshair_acog
![wpn_aug_freedom_acog]
zoom_rotate_time = 0.33
scope_dynamic_zoom = off
scope_zoom_factor = 28
scope_texture = wpn_crosshair_acog
![wpn_aug_merc_acog]
zoom_rotate_time = 0.33
scope_dynamic_zoom = off
scope_zoom_factor = 28
scope_texture = wpn_crosshair_acog
![wpn_aug_modern_acog]
zoom_rotate_time = 0.33
scope_dynamic_zoom = off
scope_zoom_factor = 28
scope_texture = wpn_crosshair_acog
well, that wasn´t that bad!
I´m using JSGME; in what order should I install the files in the archive? (like for example if I want the use the loud config for BaS, no other weapon addons)
Great one! Is it compatible with position and view by cement?
Is it compatible with Magazines Redux? Looks great!
Would it be possible to add the frist person body and weapon cover tilt function? I think they would improve immersion even futher
Would it be possible to tie the ammo wheel to the types of magazines in your loadout for the gun currently equipped so it could be possible to actively select for example an extended magazine instead of a regular one via the ammo wheel?
I like the addon very much, works well, easy to install, no issues - thank you!
Is this compatible with mods that change the traders, like trader overhaul?
When can we expect the BaS compatibility-patch? Really looking forward to this
Personally, I would appreciate a BaS compatibilty. Looks very good
I like the idea alot. Would it be possible to make this compatible with BaS? In the latest version, the AKM is only sold by like two traders
Is it possible, to merge the sounds fro BaS and JSRS and let all the guns use the JSRS sounds? Some of the sounds from the guns that were added with Nov 29th BaS updates are very weak..
Was ist possible to remove the supersonic crack from the 9x39 rounds?
I was really happy the see the update to your mod, can´t wait to try it out later!
There may be some compatibilty issues with the shader based 2d scopes and the shader based nvg. After I installed the your addon on top of those, I couldn´t even start the game - with the nvg first, the full boddy addon second and the scopes mod third, it works just fine, although I had to reinstall zu modded executables for the fdda addon to deal with the crash when smoking a cigarette - this is getting complicated :-D
Great mod, I really was waiting for this - thank you a lot! Goes really well with the cover-animation weapon tilt mod.
Gulp343
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