• Register

This member has provided no bio about themself...

Comment History  (0 - 30 of 770)
Gulp343
Gulp343 - - 770 comments @ MP5 Reanimation

Very pretty! Would this work with Zements reposition addon?

Good karma+1 vote
Gulp343
Gulp343 - - 770 comments @ Zone Quit

Thank you - I was actually wishing for something like this!

Good karma+7 votes
Gulp343
Gulp343 - - 770 comments @ Headgear Animations v0.9.1

That you, that fixed it!

I deleted the mod and the scripts and then reinstalled it

Good karma+2 votes
Gulp343
Gulp343 - - 770 comments @ Headgear Animations v0.9.1

Thanks for your reply!

1. I use Anomaly 1.5.1. without a modpack.
2. in both cases
3. the Hotkey is bound to alt-gr (single press)

I did´t encounter this bug with the previous version, but if I reinstall it, strangely the bug also occurs

Good karma+2 votes
Gulp343
Gulp343 - - 770 comments @ Headgear Animations v0.9.1

Since the new update, the sound and animation of the (un)equipping play twice.

Otherwise really great, immersive addon!

Good karma+2 votes
Gulp343
Gulp343 - - 770 comments @ Headgear Animations v0.9.1

Thank you!

Good karma+2 votes
Gulp343
Gulp343 - - 770 comments @ Headgear Animations v0.9.1

Does it work with 1.5.1.?

Good karma+2 votes
Gulp343
Gulp343 - - 770 comments @ RE:DONE Collection v2.2.2

Is this compatible with the new routes addon?

Good karma+1 vote
Gulp343
Gulp343 - - 770 comments @ Bullet Shell Sounds (Update 3.1)

What addon are you using in your preview for the guns smoke effects?

Good karma+1 vote
Gulp343
Gulp343 - - 770 comments @ Bullet Shell Sounds (Update 3.1)

Is it possible to add a sound for the expelled round on the M203?

Good karma+1 vote
Gulp343
Gulp343 - - 770 comments @ Bullet Shell Sounds (Update 3.1)

Awesome, I have been waiting for this!

Good karma+2 votes
Gulp343
Gulp343 - - 770 comments @ Anomaly new routes (Update3.3)

I will patiently wait :)

Good karma+1 vote
Gulp343
Gulp343 - - 770 comments @ Anomaly new routes (Update3.3)

Are you planning to make it compatible?

Good karma+1 vote
Gulp343
Gulp343 - - 770 comments @ Anomaly new routes (Update3.3)

I suppose this mod is not compatible with SarisKhan´s Leven Transition Travel Simulator?

Good karma+1 vote
Gulp343
Gulp343 - - 770 comments @ [DLTX] EFT Weapon Sounds + Bullet Casings Fall Sounds 1.8.1

Would it be possible to use this addon with JSRS and only enable the casing sounds but not the gun sounds?

Good karma+1 vote
Gulp343
Gulp343 - - 770 comments @ Scopes for FNC

Would this work with cements position and view 1.9.4.?

Good karma+1 vote
Gulp343
Gulp343 - - 770 comments @ Hunger, thirst, sleepiness bars 1.01

I suppose this isn´t compatible with Banjaj´s realistic bodily needs?

Good karma+1 vote
Gulp343
Gulp343 - - 770 comments @ [DLTX] Simplified Scopes REDONE 2.0 Transparent Update

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::Load
[error]File : Xr_ini.cpp
[error]Line : 789
[error]Description : fatal error
[error]Arguments : Attemped to override section 'wpn_aug_custom_acog', which doesn't exist. Ensure that a base section with the same name is loaded first.

stack trace:

Edit (03.01.23): deleted this entire section in the mod_system_simplified_scopes

Now it works just fine!

![wpn_aug_custom_acog]
zoom_rotate_time = 0.33
scope_dynamic_zoom = off
scope_zoom_factor = 28
scope_texture = wpn_crosshair_acog

![wpn_aug_freedom_acog]
zoom_rotate_time = 0.33
scope_dynamic_zoom = off
scope_zoom_factor = 28
scope_texture = wpn_crosshair_acog

![wpn_aug_merc_acog]
zoom_rotate_time = 0.33
scope_dynamic_zoom = off
scope_zoom_factor = 28
scope_texture = wpn_crosshair_acog

![wpn_aug_modern_acog]
zoom_rotate_time = 0.33
scope_dynamic_zoom = off
scope_zoom_factor = 28
scope_texture = wpn_crosshair_acog

Good karma+1 vote
Gulp343
Gulp343 - - 770 comments @ [DLTX] EFT Weapon Sounds + Bullet Casings Fall Sounds 1.8.1

well, that wasn´t that bad!

Good karma+1 vote
Gulp343
Gulp343 - - 770 comments @ [DLTX] EFT Weapon Sounds + Bullet Casings Fall Sounds 1.8.1

I´m using JSGME; in what order should I install the files in the archive? (like for example if I want the use the loud config for BaS, no other weapon addons)

Good karma+1 vote
Gulp343
Gulp343 - - 770 comments @ Fixed MP5 1.1

Great one! Is it compatible with position and view by cement?

Good karma+2 votes
Gulp343
Gulp343 - - 770 comments @ LEWD ShAK-12 Tactical

Is it compatible with Magazines Redux? Looks great!

Good karma+1 vote
Gulp343
Gulp343 - - 770 comments @ Radiophobia 3

Would it be possible to add the frist person body and weapon cover tilt function? I think they would improve immersion even futher

Good karma+2 votes
Gulp343
Gulp343 - - 770 comments @ ARMR Arti and RavenAscendants Mags Redux 1.5.2

Would it be possible to tie the ammo wheel to the types of magazines in your loadout for the gun currently equipped so it could be possible to actively select for example an extended magazine instead of a regular one via the ammo wheel?

I like the addon very much, works well, easy to install, no issues - thank you!

Good karma+1 vote
Gulp343
Gulp343 - - 770 comments @ ARMR Arti and RavenAscendants Mags Redux 1.5.2

Is this compatible with mods that change the traders, like trader overhaul?

Good karma+1 vote
Gulp343
Gulp343 - - 770 comments @ [DLTX] Simplified Scopes REDONE 2.0 Transparent Update

When can we expect the BaS compatibility-patch? Really looking forward to this

Good karma+2 votes
Gulp343
Gulp343 - - 770 comments @ Simplified Scopes [OUTDATED]

Personally, I would appreciate a BaS compatibilty. Looks very good

Good karma+5 votes
Gulp343
Gulp343 - - 770 comments @ More 7.62x39 AKs

I like the idea alot. Would it be possible to make this compatible with BaS? In the latest version, the AKM is only sold by like two traders

Good karma+3 votes
Gulp343
Gulp343 - - 770 comments @ JSRS Sound Mod 4.0 for 1.5.1

Is it possible, to merge the sounds fro BaS and JSRS and let all the guns use the JSRS sounds? Some of the sounds from the guns that were added with Nov 29th BaS updates are very weak..

Was ist possible to remove the supersonic crack from the 9x39 rounds?

I was really happy the see the update to your mod, can´t wait to try it out later!

Good karma+1 vote
Gulp343
Gulp343 - - 770 comments @ 1st Person Visible Body [Ported from SWM] Upd.6

There may be some compatibilty issues with the shader based 2d scopes and the shader based nvg. After I installed the your addon on top of those, I couldn´t even start the game - with the nvg first, the full boddy addon second and the scopes mod third, it works just fine, although I had to reinstall zu modded executables for the fdda addon to deal with the crash when smoking a cigarette - this is getting complicated :-D

Great mod, I really was waiting for this - thank you a lot! Goes really well with the cover-animation weapon tilt mod.

Good karma+1 vote