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Hungarian production designer.

Comment History  (0 - 30 of 477)
Grimpast
Grimpast - - 477 comments @ City

Gorgeous, absolutely fantastic design! Love these pictures.

Good karma0 votes
Grimpast
Grimpast - - 477 comments @ A working elevator!

Fantastic, absolutelly fantastic!

Good karma+2 votes
Grimpast
Grimpast - - 477 comments @ Mafia Titanic Mod

Right? I really love her, and I'm glad you find her work interesting! :)

Good karma+1 vote
Grimpast
Grimpast - - 477 comments @ Mafia Titanic Mod

Hi, Marina Amaral, a Brazilian digital colorist and researcher has started colorizing a series of photos of RMS Titanic. She is a great digital colorist. She also researches history of clothing too, so just for these reasons alone worth following her on Twitter. Twitter.com

Good karma+3 votes
Grimpast
Grimpast - - 477 comments @ Cabin B57 completely redone

Beautiful work! Truly gorgeous.

Good karma+4 votes
Grimpast
Grimpast - - 477 comments @ Vgr Missile Battlecruiser

Good to have you back! Great work!

Good karma+1 vote
Grimpast
Grimpast - - 477 comments @ Progress update

Great work, stay safe and thank you for the update!

Good karma+3 votes
Grimpast
Grimpast - - 477 comments @ Weapon model replace v2.4 (SEFv7.0)

Impressive work!

Good karma+2 votes
Grimpast
Grimpast - - 477 comments @ The History of Khorinis

Great news, thank you for the reply! Best wishes!

Good karma+3 votes
Grimpast
Grimpast - - 477 comments @ The History of Khorinis

Hello! THQ Nordic has announced their full acquisition of Piranha Bytes and three of their IP's (Gothic, Risen and Elex). My question is, does it have any effect on the History of Khorinis mod?

Good karma+2 votes
Grimpast
Grimpast - - 477 comments @ Mafia Titanic Mod

Probably everybody knows about this great video, but if not, here it is: RMS Titanic: Fascinating Engineering Facts Youtube.com

Good karma+3 votes
Grimpast
Grimpast - - 477 comments @ Warcraft: Armies of Azeroth

I don't understand why are you people keep pushing this development team to follow your agenda. If you don't like the direction, you can make your own mod, (you did), or you can find other developers to follow. But I don't see the reason why you think these developers are owe you something. They are entitled for their own artistic views.

Good karma0 votes
Grimpast
Grimpast - - 477 comments @ Warcraft: Armies of Azeroth

romzessv, Hard to even understand your sentences not to mention what is your problem. "Refused canonicality"? Big whoop.

Good karma0 votes
Grimpast
Grimpast - - 477 comments @ Mafia Titanic Mod

Kep.cdn.indexvas.hu

Titanic, april 2 menu.

Good karma+2 votes
Grimpast
Grimpast - - 477 comments @ Elite Force 2018

Congratulations!

Good karma+1 vote
Grimpast
Grimpast - - 477 comments @ Players Choice - Mod of the Year 2017

H is just a higher-functioning amateur at best. I managed to finish my studies at two art academies, H failed to get into one. I mean I can understand if people likes his works, but they have no artistic value. He painted semi-okay postcards, with lots of drawing and painting errors but that is not art. I am not telling this because he was a mass murderer -I rush to add.

Good karma0 votes
Grimpast
Grimpast - - 477 comments @ Players Choice - Mod of the Year 2017

Wow, The Doom community has some grudges.
I am just happy for the succes of SWAT SEF mod. Congratulations TOP 10 creators! Modding is a fantastic thing. Happy New Year!

Good karma+1 vote
Grimpast
Grimpast - - 477 comments @ v7: New Equipment, Improved Suspect AI

Thank you for the reply! And sorry for that, I just assumed it is not modelled, because in the past I had opened the files of the vanilla guns, and I saw they (like the UMP) lack gunstocks.

Good karma+1 vote
Grimpast
Grimpast - - 477 comments @ v7: New Equipment, Improved Suspect AI

The weapon looks fantastic, but this too have the same problem: the gunstock is not modelled and a huge hole is an eyesore. I am avid fan of your work, but more and more weapons turn up with this problem. Do you plan to deal with this later in the future?

Good karma+2 votes
Grimpast
Grimpast - - 477 comments @ Qore Devlog 3

Thanks for the english translation, very thoughtful of you.

Good karma+2 votes
Grimpast
Grimpast - - 477 comments @ Qore Devlog 3

Fantastic DaisyFlower, and thank you very much for the thorough investigation!
I know my position is so easy: writing ideas is not a work.
The flesh melting is a great idea!
Cheers!

Good karma+2 votes
Grimpast
Grimpast - - 477 comments @ Qore Devlog 3

I can't believe I am writing this, but is there a maximum number of gibs? The gore looks great. I mean one can say it is done. Nothing more to upgrade. But if there is a slight need for 'more' 'blood', I can imagine (and this is the part I can't believe I am writing) pinkish brain matter, great ammount of intestines, vertebras,exctrement, teeth, more bone fragments blowing out from them...

Good karma+3 votes
Grimpast
Grimpast - - 477 comments @ qore v 07

Looks great!

Good karma+2 votes
Grimpast
Grimpast - - 477 comments @ Qore

What a delight to read this! :) Thank you for your work!

All the best
Grimpast

Good karma+2 votes
Grimpast
Grimpast - - 477 comments @ Qore

When I was a little kid somebody told me that in Quake 1 you can nail your enemy to the wall with the nailgun. I was a bit dissapointed when I found out it was not really true. It just crossed my mind :) This mod looks interesting, I'll follow your work.

Good karma+2 votes
Grimpast
Grimpast - - 477 comments @ LoDR CLiffside B 01 WIP

I like how long it is.

Good karma+2 votes
Grimpast
Grimpast - - 477 comments @ WK-AX3 WIP Gun Pose #1

This is a good point, and I can totally relate to that.
The only thing is, I like to find new aspects (for me new, that is) which makes me marvel at the newly discovered ideas.
I have read recollections of veteran mortar teams. They all wrote about the long walks they had to take with the quite heavy mortar parts on their backs. They suffered under the weights, in the mountains of Afghanistan or Iraq. I just played with the idea of a self-propelled, walking mortar which size does not grows exponentially. I have seen mobile walking tables, and walking DARPA robots, I think it is not so far-fetched to imagine practical usage of a bipedal or a quadruped robot. I must admit, from current stand of view, a tracked vehicle is much better. But we are currently at the beginning of the drone-era. I am exited to see visions from a future which maybe we won't ever see. So that is my reason behind a simple little mortar with leggings. I have digressed. Sorry!

EDIT: I think I'll stay here until Goat's arrival. Then I'll join to the Discord.

Good karma+2 votes
Grimpast
Grimpast - - 477 comments @ WK-AX3 WIP Gun Pose #1

But why are you soo technologically realistic?! :D

Good karma+2 votes
Grimpast
Grimpast - - 477 comments @ WK-AX3 WIP Gun Pose #1

Not if I always agree with you. Like now on the advantages of tanks and CQB applications of the mechs. :) But sure a Discord sounds nice, so I agree on that too! :D Although I think the comments over there would line up (down)similarly to this comment thread.

Artillery mech: While I can imagine a monstrous machine, for me it would be more interesting to have a simple howitzer or a mortar with legs. Not too big, just four legs instead of wheels.It could follow the team like a good DARPA doggie.

Good karma+2 votes