Superframe is an innovative studio creating memorable games for VR, consoles, and mobile. We represent a small, talented group of artists and developers that have a great passion for creating next-generation content.
Looking good. Digging the animations
Gre4at art style!
I think a blend of procedural and custom mappuing is the way to go. You need to have challenges and balance enemy density, intense battles, calmer moments. The idea here is that you enter some paramaters, perhaps a wirefram map, themn things like powerups, props, etc, woudl be generated procedurally.