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Comment History  (0 - 30 of 42)
Goolog
Goolog - - 42 comments @ Upmine Struggle

You had a tight deadline? What did you have to make this map for?

Good karma+1 vote
Goolog
Goolog - - 42 comments @ Upmine Struggle

That was actually really good. Short and sweet. You got a second part planned? coz I'd love to play it ^^

Good karma+2 votes
Goolog
Goolog - - 42 comments @ [ Half-Life 2 : MMod ] Version 1.1 {OBSOLETE}

Happy New Year everyone!

I'm having a problem downloading the mod as I can't seem to do it because it keeps saying "The file you have selected (Release_1.1.3.zip) is not available via any mirrors". What's going on?

Good karma+1 vote
Goolog
Goolog - - 42 comments @ First Map

You should make improvements to this map as you learn new things.
I've got some nice little improvements and tips that you can use:

1. You should always put lights below the model itself. So in your case, you have your lightbulb model on the ceiling. It always better to put the light under the lightbulb so that the ceiling isn't so bright.

2. Since you have a skybox in your level, we always use a light_environment to give us actual sunlight. Your map appears to be set in the daytime, so if you put in a light_environment entity and use the Pitch Yaw Roll setting in its properties to point the sunlight to the ground, you can have daylight in your level.

3. I would also recommend experimenting with different colours of lighting as this can give a different mood and feel to parts of a level. For instance, a light orange light can give a warm feel to a room and red can make the room feel obnoxious, making the player feel discomfort. I also encourage you to try using the light_spot entity. This light entity will give you light in the form of a spotlight, like what you'd see on a stage.

If you'd like some more tips. Just hit me up in the comments. I'd be glad to help. And also, welcome to the mapping community. ^^

Good karma+1 vote
Goolog
Goolog - - 42 comments @ Hunt Down The Freeman

This seems like it's going to be a really good mod. How much will this be when it comes out? ;)

Good karma+1 vote
Goolog
Goolog - - 42 comments @ BF2142S.P.EX is live

Sgt_Prof, I tested all the maps out for you by loading each of them and spawning into the map. None of them crashes, so they're all good. However, I did notice an issue where I tried to load Cerbere Landing - 16 but it ended up loading Cerbere Landing - 32 instead. At least, that's what happened on my computer but this might be a potential issue.

Have a good one!
Goolog

Good karma+3 votes
Goolog
Goolog - - 42 comments @ BF2142S.P.EX is live

Ah. Sweet. Thank you! :) Actually, would you like me to test all of these maps in singleplayer to check to see if they load? I'll let you know if there's anything not in working order

Good karma+2 votes
Goolog
Goolog - - 42 comments @ BF2142S.P.EX is live

Hey, I got a question. Why does my game crash when I try to load Port Bavaria - 64 on singleplayer?

Thanks!
Goolog

Good karma+2 votes
Goolog
Goolog - - 42 comments @ THEOS: A Chronicle of Faith

This is probably among one of the most gruesome games I have ever seen and there hasn't even been a trailer for it yet. Good luck with the mod!

Good karma+2 votes
Goolog
Goolog - - 42 comments @ RELEASE FAST DETECT

Oh yay! Finally! Can't wait to play this! Although the recommended specs for this game on Steam recommends a GTX 970, 8GB of RAM and an Intel Core i5-5675C. What is the reason for such high-end specs?

Good karma+2 votes
Goolog
Goolog - - 42 comments @ Dachka Patch - Source SDK 2013

What are all these patches that keep coming out onto the HL2 page? What are they for?

Good karma+1 vote
Goolog
Goolog - - 42 comments @ Underhell

So does this mean Underhell is being started again from scratch on a new engine such as Source 2 or Unreal Engine 4?
Perhaps even the assets from the Source port be ported to the new engine? By the way, good luck with all your new projects and of course Underhell and congrats on the new job promotion.

Good karma+2 votes
Goolog
Goolog - - 42 comments @ Fast Detect FREE

Looking forward to hearing the release date and can't wait to play it! Great job with the game!

Good karma+2 votes
Goolog
Goolog - - 42 comments @ Question

Well good luck with the port to Unreal Engine 4. Yes, it will be easier, I use UE4 myself along with the Source Engine. Very flexible engine.

Good karma+1 vote
Goolog
Goolog - - 42 comments @ Question

I wouldn't mind this either way. Although 1187 on the Source Engine is what made it feel like 1187 overall. But a fresh new port to Unreal Engine 4 sounds like a great idea. 1187 will get brand new graphics and all of today's game engine capabilities. And of course, more opportunities for you the developer to carry out. Both ways sound like a great idea and I do not mind which ever way you decide to take the mod. After all, it's 1187! :) Good Luck!

Good karma+1 vote
Goolog
Goolog - - 42 comments @ BrainBread 2

This looks pretty cool, it looks like Underhell. I'm already tracking. Nice job!

Good karma+1 vote
Goolog
Goolog - - 42 comments @ The Intern's Story

Does TIS Redux include Part 1 and 2?

Good karma+1 vote
Goolog
Goolog - - 42 comments @ Rise and Shine

You have gained a follower, congratulations. Good luck with the project, I look forward to playing this mod when it is released! :D

Good karma+1 vote
Goolog
Goolog - - 42 comments @ Miley Cyrus VIP Lounge

Where's the Wrecking Ball hanging from the ceiling?

Good karma+1 vote
Goolog
Goolog - - 42 comments @ SMOD

It would be a good idea to combine this mod with the Cinematic Mod

Good karma0 votes
Goolog
Goolog - - 42 comments @ 1187

I think LordiAnders might have a working solution, I figured out that the missing models and textures were Half-Life 2: Episode 2 Models and Textures that were missing from the game. Just follow what he or she said. the VPKs contain the missing files.

Good karma+3 votes
Goolog
Goolog - - 42 comments @ 1187

hey i just downloaded the game and even with the newest patch installed, i still am missing models and textures. i have half-life 2 episode 2 properly installed and i have ran it at least once. Dunno what the problem is but could someone plz help me out? thanks! :)

Good karma+1 vote
Goolog
Goolog - - 42 comments @ Estranged: Act I Steam Release Date

ahh sweet! ill be downloading this tomorrow! :)

Good karma+1 vote
Goolog
Goolog - - 42 comments @ X-note Image IV

why would this tie with half-life?

Good karma+1 vote
Goolog
Goolog - - 42 comments @ Battlefield 2: Final War [No longer in development]

This mod is broken, it crashes my desura and i cannot find anywhere else to download it

Good karma+1 vote
Goolog
Goolog - - 42 comments @ Underhell has been Greenlit on Steam !

congratualations team. you deserved it

Good karma+3 votes
Goolog
Goolog - - 42 comments @ Estranged: Act I (Beta) Released

Very nice! looking forward to playing a new chapter with brand new graphics! :D
Great effort!

Good karma+2 votes
Goolog
Goolog - - 42 comments @ Underhell

This game is just.... Amazing! It took me a whole day to complete the first Chapter of Underhell because it's that long and it only gets better and better each time. I didn't want the chapter to end at all! But now i gotta wait for chapter 2. I'm really looking forward to it!

Great Job Mxthe!

Good karma+2 votes
Goolog
Goolog - - 42 comments @ Underhell

You might not have Source SDK Base 2007 installed. If you do, in Steam, go to Libary, Tools and somewhere in the list of Tools should be Source SDk Base 2007, right click it and click Properties. Go to the Local Files tab and click Verify integrity of tool cache. Wait until it's done and then try launching Underhell again.

This fixes most bugs.
Hope it works! ;)

Good karma+2 votes
Goolog
Goolog - - 42 comments @ MTBFreeride

This is great but i cant use the regular WASD keys to move foward and back

Good karma+3 votes